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    Searched refs:mDepthbufferType (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.cpp 31 mDepthbufferType = GL_NONE;
72 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE;
90 if(mDepthbufferPointer.name() == texture && IsTextureTarget(mDepthbufferType))
92 mDepthbufferType = GL_NONE;
111 if(mDepthbufferPointer.name() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER)
113 mDepthbufferType = GL_NONE;
179 return mDepthbufferType;
284 if(mDepthbufferType != GL_NONE)
298 if(mDepthbufferType == GL_RENDERBUFFER)
305 else if(IsTextureTarget(mDepthbufferType))
    [all...]
Framebuffer.h 75 GLenum mDepthbufferType;
  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp 31 mDepthbufferType = GL_NONE_OES;
72 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE_OES;
90 if(mDepthbufferPointer.name() == texture && IsTextureTarget(mDepthbufferType))
92 mDepthbufferType = GL_NONE_OES;
111 if(mDepthbufferPointer.name() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER_OES)
113 mDepthbufferType = GL_NONE_OES;
188 return mDepthbufferType;
290 if(mDepthbufferType != GL_NONE_OES)
304 if(mDepthbufferType == GL_RENDERBUFFER_OES)
311 else if(IsTextureTarget(mDepthbufferType))
    [all...]
Framebuffer.h 76 GLenum mDepthbufferType;
  /external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp 50 mDepthbufferType = GL_NONE;
97 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE;
140 if(mDepthbufferPointer.name() == texture && IsTextureTarget(mDepthbufferType))
142 mDepthbufferType = GL_NONE;
164 if(mDepthbufferPointer.name() == renderbuffer && IsRenderbuffer(mDepthbufferType))
166 mDepthbufferType = GL_NONE;
264 return mDepthbufferType;
404 if(mDepthbufferType != GL_NONE)
418 if(IsRenderbuffer(mDepthbufferType))
425 else if(IsTextureTarget(mDepthbufferType))
    [all...]
Framebuffer.h 101 GLenum mDepthbufferType;

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