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    Searched refs:mLightPosHandle (Results 1 - 6 of 6) sorted by null

  /cts/tests/openglperf2/jni/graphics/
PerspectiveProgram.h 39 int mLightPosHandle;
PerspectiveProgram.cpp 29 mLightPosHandle = glGetUniformLocation(programId, "u_LightPos");
PerspectiveMeshNode.cpp 58 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1],
  /cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp 62 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1],
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
ConeRenderable.java 48 private int mLightPosHandle;
125 mLightPosHandle = GLES20.glGetUniformLocation(mProgramHandle, "u_LightPos");
132 GLES20.glUniform3f(mLightPosHandle,
RingRenderable.java 47 private int mLightPosHandle;
133 mLightPosHandle = GLES20.glGetUniformLocation(mProgramHandle, "u_LightPos");
140 GLES20.glUniform3f(mLightPosHandle,

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