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    Searched refs:mMinFilter (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
Sampler.h 33 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
46 void setMinFilter(GLenum minFilter) { mMinFilter = minFilter; }
56 GLenum getMinFilter() const { return mMinFilter; }
67 GLenum mMinFilter;
Texture.cpp 37 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
85 mMinFilter = filter;
402 switch(mMinFilter)
412 default: UNREACHABLE(mMinFilter);
853 mMinFilter = GL_LINEAR;
    [all...]
Texture.h 74 GLenum getMinFilter() const { return mMinFilter; }
123 GLenum mMinFilter;
  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.cpp 36 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
76 mMinFilter = filter;
170 return mMinFilter;
294 switch(mMinFilter)
304 default: UNREACHABLE(mMinFilter);
729 mMinFilter = GL_LINEAR;
Texture.h 108 GLenum mMinFilter;
  /frameworks/base/libs/hwui/
Texture.cpp 69 if (force || min != mMinFilter || mag != mMagFilter) {
70 mMinFilter = min;
113 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
Texture.h 201 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
  /external/swiftshader/src/OpenGL/libGL/
Texture.cpp 35 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
66 mMinFilter = filter;
151 return mMinFilter;
259 switch(mMinFilter)
269 default: UNREACHABLE(mMinFilter);
Texture.h 102 GLenum mMinFilter;

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