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    Searched refs:mUVAttribLoc (Results 1 - 2 of 2) sorted by null

  /frameworks/native/cmds/flatland/
Renderers.cpp 60 mUVAttribLoc = glGetAttribLocation(mGradPgm, "uv");
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
104 glEnableVertexAttribArray(mUVAttribLoc);
132 glDisableVertexAttribArray(mUVAttribLoc);
144 GLuint mUVAttribLoc;
Composers.cpp 37 mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv");
78 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
80 glEnableVertexAttribArray(mUVAttribLoc);
93 glDisableVertexAttribArray(mUVAttribLoc);
105 GLint mUVAttribLoc;

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