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  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayGenerateMipMap.cpp 225 storage_config_1.m_depth = 18;
234 storage_config_2.m_depth = 6;
243 storage_config_3.m_depth = 6;
252 storage_config_4.m_depth = 12;
279 GL_RGBA8, config.m_width, config.m_height, config.m_depth, 0, /* border */
289 config.m_depth);
325 for (unsigned int n_layer_face = 0; n_layer_face < storage_config.m_depth; ++n_layer_face)
378 for (unsigned int n_layer_face = 0; n_layer_face < storage_config.m_depth; ++n_layer_face)
567 storage_config1.m_depth = 18;
576 storage_config2.m_depth = 6
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esextcTextureCubeMapArraySubImage3D.hpp 81 SubImage3DCopyParams(void) : m_xoffset(0), m_yoffset(0), m_zoffset(0), m_width(0), m_height(0), m_depth(0)
94 m_depth = depth;
102 glw::GLuint m_depth; member in struct:glcts::SubImage3DCopyParams
esextcTextureCubeMapArrayStencilAttachments.hpp 51 return m_depth;
68 glw::GLuint m_depth; member in class:glcts::CubeMapArrayDataStorage
esextcTextureCubeMapArrayGenerateMipMap.hpp 40 glw::GLuint m_depth; member in struct:glcts::StorageConfig
esextcTextureCubeMapArrayGetterCalls.hpp 88 static const glw::GLuint m_depth; member in class:glcts::TextureCubeMapArrayGetterCalls
esextcTextureCubeMapArrayGetterCalls.cpp 41 const glw::GLuint TextureCubeMapArrayGetterCalls::m_depth = 6; member in class:glcts::TextureCubeMapArrayGetterCalls
253 glw::GLubyte texture_data_ubyte[m_width * m_height * m_depth * m_n_components];
254 memset(texture_data_ubyte, 0, m_width * m_height * m_depth * m_n_components * sizeof(glw::GLubyte));
262 m_depth, /* depth */
274 m_depth, /* depth */
348 m_depth); /* depth */
586 expected_property_int_value = m_depth;
esextcTextureCubeMapArraySubImage3D.cpp 239 m_copy_data_buffer.assign(copy_params.m_width * copy_params.m_height * copy_params.m_depth * m_n_components,
241 for (glw::GLuint zoffset = copy_params.m_zoffset; zoffset < copy_params.m_zoffset + copy_params.m_depth; ++zoffset)
259 for (glw::GLuint zoffset = copy_params.m_zoffset; zoffset < copy_params.m_zoffset + copy_params.m_depth; ++zoffset)
297 copy_params.m_width * copy_params.m_height * copy_params.m_depth * m_n_components *
402 copy_params.m_width, copy_params.m_height, copy_params.m_depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT,
486 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth << ")\n"
509 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth
545 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth
esextcTextureCubeMapArrayStencilAttachments.cpp 48 CubeMapArrayDataStorage::CubeMapArrayDataStorage() : m_data_array(DE_NULL), m_depth(0), m_height(0), m_width(0)
72 m_depth = depth;
91 m_depth = 0;
106 return m_width * m_height * m_depth * TextureCubeMapArrayStencilAttachments::m_n_components;
esextcTextureCubeMapArraySampling.cpp     [all...]
  /external/deqp/framework/common/
tcuCompressedTexture.hpp 122 int getDepth (void) const { return m_depth; }
134 int m_depth; member in class:tcu::CompressedTexture
tcuCompressedTexture.cpp     [all...]
tcuTexture.cpp     [all...]
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp 331 m_textures_info[i].m_depth);
332 gl.texSubImage3D(m_textures_info[i].m_texture_target, 0, 0, 0, 0, m_width, m_height, m_textures_info[i].m_depth,
410 min_depth = m_textures_info[0].m_depth;
414 if (min_depth > (unsigned)m_textures_info[nTexture].m_depth)
416 min_depth = m_textures_info[nTexture].m_depth;
480 texInfo.m_depth = 2;
487 texInfo.m_depth = 4;
617 texInfo.m_depth = 4;
686 texInfo.m_depth = 4;
773 texInfo.m_depth = 4
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esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp 43 glw::GLint m_depth; member in struct:glcts::GeometryShaderLayeredRenderingBoundaryCondition::TextureInfo
  /external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp 219 int m_depth; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase
228 , m_depth (depth)
267 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
345 levelData.setSize(levelW, levelW, m_depth);
348 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
375 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
385 levelData.setSize(levelW, levelW, m_depth);
388 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
442 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset);
449 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pix (…)
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es31fTextureFilteringTests.cpp 132 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase
184 , m_depth (depth)
215 const int numLayers = m_depth / 6;
218 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
219 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
236 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
253 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
255 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1);
es31fTextureFormatTests.cpp 116 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFormatCase
131 , m_depth (depth)
145 , m_depth (depth)
165 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format.
166 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format.
  /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
esextcTextureBorderClampSamplingTexture.hpp 100 return m_depth;
139 glw::GLuint m_depth; member in class:glcts::TestConfiguration
  /external/emma/core/java12/com/vladium/emma/report/
ReportProperties.java 105 m_depth = depth;
110 return m_depth;
182 private int m_depth; field in class:ReportProperties.ParsedProperties
  /external/deqp/external/openglcts/modules/gl/
gl4cCopyImageTests.hpp 247 static const glw::GLuint m_depth; member in class:gl4cts::CopyImage::SmokeTest
592 glw::GLuint m_depth; member in struct:gl4cts::CopyImage::ExceedingBoundariesTest::testCase
gl3cTextureSwizzleTests.hpp 273 static const glw::GLsizei m_depth; member in class:gl3cts::TextureSwizzle::SmokeTest
  /external/deqp/external/openglcts/modules/common/
glcViewportArrayTests.cpp 702 : m_id(0), m_width(0), m_height(0), m_depth(0), m_context(context), m_is_array(false)
748 m_depth = 1;
775 m_depth = depth;
843 read_data.resize(layer_size * m_depth);
847 for (GLuint layer = 0; layer < m_depth; ++layer)
863 for (GLuint elem = 0; elem < (m_width * m_height * m_depth); ++elem)
2497 const GLuint DrawTestBase::m_depth = 16; member in class:glcts::ViewportArray::DrawTestBase
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glcViewportArrayTests.hpp 199 glw::GLuint m_depth; member in struct:glcts::ViewportArray::Utils::texture
627 static const glw::GLuint m_depth; member in class:glcts::ViewportArray::DrawTestBase
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  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp 176 float m_depth; member in class:deqp::gles3::Functional::FboTestUtil::Texture3DShader
es3fTextureSpecificationTests.cpp 544 int m_depth; member in class:deqp::gles3::Functional::Texture3DSpecCase
554 , m_depth (depth)
590 int levelD = de::max(1, m_depth >> levelNdx);
811 int levelD = de::max(1, m_depth >> ndx);
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