/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayGenerateMipMap.cpp | 225 storage_config_1.m_depth = 18; 234 storage_config_2.m_depth = 6; 243 storage_config_3.m_depth = 6; 252 storage_config_4.m_depth = 12; 279 GL_RGBA8, config.m_width, config.m_height, config.m_depth, 0, /* border */ 289 config.m_depth); 325 for (unsigned int n_layer_face = 0; n_layer_face < storage_config.m_depth; ++n_layer_face) 378 for (unsigned int n_layer_face = 0; n_layer_face < storage_config.m_depth; ++n_layer_face) 567 storage_config1.m_depth = 18; 576 storage_config2.m_depth = 6 [all...] |
esextcTextureCubeMapArraySubImage3D.hpp | 81 SubImage3DCopyParams(void) : m_xoffset(0), m_yoffset(0), m_zoffset(0), m_width(0), m_height(0), m_depth(0) 94 m_depth = depth; 102 glw::GLuint m_depth; member in struct:glcts::SubImage3DCopyParams
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esextcTextureCubeMapArrayStencilAttachments.hpp | 51 return m_depth; 68 glw::GLuint m_depth; member in class:glcts::CubeMapArrayDataStorage
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esextcTextureCubeMapArrayGenerateMipMap.hpp | 40 glw::GLuint m_depth; member in struct:glcts::StorageConfig
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esextcTextureCubeMapArrayGetterCalls.hpp | 88 static const glw::GLuint m_depth; member in class:glcts::TextureCubeMapArrayGetterCalls
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esextcTextureCubeMapArrayGetterCalls.cpp | 41 const glw::GLuint TextureCubeMapArrayGetterCalls::m_depth = 6; member in class:glcts::TextureCubeMapArrayGetterCalls 253 glw::GLubyte texture_data_ubyte[m_width * m_height * m_depth * m_n_components]; 254 memset(texture_data_ubyte, 0, m_width * m_height * m_depth * m_n_components * sizeof(glw::GLubyte)); 262 m_depth, /* depth */ 274 m_depth, /* depth */ 348 m_depth); /* depth */ 586 expected_property_int_value = m_depth;
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esextcTextureCubeMapArraySubImage3D.cpp | 239 m_copy_data_buffer.assign(copy_params.m_width * copy_params.m_height * copy_params.m_depth * m_n_components, 241 for (glw::GLuint zoffset = copy_params.m_zoffset; zoffset < copy_params.m_zoffset + copy_params.m_depth; ++zoffset) 259 for (glw::GLuint zoffset = copy_params.m_zoffset; zoffset < copy_params.m_zoffset + copy_params.m_depth; ++zoffset) 297 copy_params.m_width * copy_params.m_height * copy_params.m_depth * m_n_components * 402 copy_params.m_width, copy_params.m_height, copy_params.m_depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 486 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth << ")\n" 509 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth 545 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth
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esextcTextureCubeMapArrayStencilAttachments.cpp | 48 CubeMapArrayDataStorage::CubeMapArrayDataStorage() : m_data_array(DE_NULL), m_depth(0), m_height(0), m_width(0) 72 m_depth = depth; 91 m_depth = 0; 106 return m_width * m_height * m_depth * TextureCubeMapArrayStencilAttachments::m_n_components;
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esextcTextureCubeMapArraySampling.cpp | [all...] |
/external/deqp/framework/common/ |
tcuCompressedTexture.hpp | 122 int getDepth (void) const { return m_depth; } 134 int m_depth; member in class:tcu::CompressedTexture
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tcuCompressedTexture.cpp | [all...] |
tcuTexture.cpp | [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 331 m_textures_info[i].m_depth); 332 gl.texSubImage3D(m_textures_info[i].m_texture_target, 0, 0, 0, 0, m_width, m_height, m_textures_info[i].m_depth, 410 min_depth = m_textures_info[0].m_depth; 414 if (min_depth > (unsigned)m_textures_info[nTexture].m_depth) 416 min_depth = m_textures_info[nTexture].m_depth; 480 texInfo.m_depth = 2; 487 texInfo.m_depth = 4; 617 texInfo.m_depth = 4; 686 texInfo.m_depth = 4; 773 texInfo.m_depth = 4 [all...] |
esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp | 43 glw::GLint m_depth; member in struct:glcts::GeometryShaderLayeredRenderingBoundaryCondition::TextureInfo
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/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 219 int m_depth; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase 228 , m_depth (depth) 267 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) 345 levelData.setSize(levelW, levelW, m_depth); 348 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 375 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); 385 levelData.setSize(levelW, levelW, m_depth); 388 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 442 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset); 449 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pix (…) [all...] |
es31fTextureFilteringTests.cpp | 132 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase 184 , m_depth (depth) 215 const int numLayers = m_depth / 6; 218 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); 219 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); 236 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) 253 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) 255 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1);
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es31fTextureFormatTests.cpp | 116 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFormatCase 131 , m_depth (depth) 145 , m_depth (depth) 165 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format. 166 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format.
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTexture.hpp | 100 return m_depth; 139 glw::GLuint m_depth; member in class:glcts::TestConfiguration
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/external/emma/core/java12/com/vladium/emma/report/ |
ReportProperties.java | 105 m_depth = depth; 110 return m_depth; 182 private int m_depth; field in class:ReportProperties.ParsedProperties
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/external/deqp/external/openglcts/modules/gl/ |
gl4cCopyImageTests.hpp | 247 static const glw::GLuint m_depth; member in class:gl4cts::CopyImage::SmokeTest 592 glw::GLuint m_depth; member in struct:gl4cts::CopyImage::ExceedingBoundariesTest::testCase
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gl3cTextureSwizzleTests.hpp | 273 static const glw::GLsizei m_depth; member in class:gl3cts::TextureSwizzle::SmokeTest
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/external/deqp/external/openglcts/modules/common/ |
glcViewportArrayTests.cpp | 702 : m_id(0), m_width(0), m_height(0), m_depth(0), m_context(context), m_is_array(false) 748 m_depth = 1; 775 m_depth = depth; 843 read_data.resize(layer_size * m_depth); 847 for (GLuint layer = 0; layer < m_depth; ++layer) 863 for (GLuint elem = 0; elem < (m_width * m_height * m_depth); ++elem) 2497 const GLuint DrawTestBase::m_depth = 16; member in class:glcts::ViewportArray::DrawTestBase [all...] |
glcViewportArrayTests.hpp | 199 glw::GLuint m_depth; member in struct:glcts::ViewportArray::Utils::texture 627 static const glw::GLuint m_depth; member in class:glcts::ViewportArray::DrawTestBase [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.hpp | 176 float m_depth; member in class:deqp::gles3::Functional::FboTestUtil::Texture3DShader
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es3fTextureSpecificationTests.cpp | 544 int m_depth; member in class:deqp::gles3::Functional::Texture3DSpecCase 554 , m_depth (depth) 590 int levelD = de::max(1, m_depth >> levelNdx); 811 int levelD = de::max(1, m_depth >> ndx); [all...] |