/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferTests.cpp | 65 addChild(new TextureBufferOperationsViaBufferObjectLoad(m_context, m_extParams, 68 addChild(new TextureBufferOperationsViaCPUWrites(m_context, m_extParams, "texture_buffer_operations_cpu_writes", 72 m_context, m_extParams, "texture_buffer_operations_framebuffer_readback", "Test 1.3")); 75 m_context, m_extParams, "texture_buffer_operations_transform_feedback", "Test 1.4")); 77 addChild(new TextureBufferOperationsViaImageStore(m_context, m_extParams, "texture_buffer_operations_image_store", 80 addChild(new TextureBufferOperationsViaSSBOWrites(m_context, m_extParams, "texture_buffer_operations_ssbo_writes", 84 addChild(new TextureBufferMAXSizeValidation(m_context, m_extParams, "texture_buffer_max_size", "Test 2")); 88 new TextureBufferTextureBufferRange(m_context, m_extParams, "texture_buffer_texture_buffer_range", "Test 3")); 91 addChild(new TextureBufferParamValueIntToFloatConversion(m_context, m_extParams, "texture_buffer_conv_int_to_float", 95 addChild(new TextureBufferAtomicFunctions(m_context, m_extParams, "texture_buffer_atomic_functions", "Test 5")) [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5Tests.cpp | 57 addChild(new GPUShader5SamplerArrayIndexing(m_context, m_extParams, "sampler_array_indexing", "Test 1")); 60 addChild(new GPUShader5ImagesArrayIndexing(m_context, m_extParams, "images_array_indexing", "Test 2")); 64 new GPUShader5AtomicCountersArrayIndexing(m_context, m_extParams, "atomic_counters_array_indexing", "Test 3")); 68 new GPUShader5UniformBlocksArrayIndexing(m_context, m_extParams, "uniform_blocks_array_indexing", "Test 4")); 73 addChild(new GPUShader5SSBOArrayIndexing(m_context, m_extParams, "ssbo_array_indexing", "Test 5")); 77 addChild(new GPUShader5PreciseQualifier(m_context, m_extParams, "precise_qualifier", "Test 6")); 80 addChild(new GPUShader5FmaAccuracyTest(m_context, m_extParams, "fma_accuracy", "Test 7")); 83 addChild(new GPUShader5FmaPrecision<IDT_FLOAT>(m_context, m_extParams, "fma_precision_float", "Test 8 float")); 84 addChild(new GPUShader5FmaPrecision<IDT_VEC2>(m_context, m_extParams, "fma_precision_vec2", "Test 8 vec2")); 85 addChild(new GPUShader5FmaPrecision<IDT_VEC3>(m_context, m_extParams, "fma_precision_vec3", "Test 8 vec3")) [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayTests.cpp | 58 addChild(new TextureCubeMapArraySamplingTest(m_context, m_extParams, "sampling", "Test 1")); 62 new TextureCubeMapArrayColorDepthAttachmentsTest(m_context, m_extParams, "color_depth_attachments", "Test 2")); 65 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_nonlayered", 67 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_layered", 70 m_context, m_extParams, "stencil_attachments_immutable_nonlayered", "Test 3", true, false)); 71 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_immutable_layered", 75 addChild(new TextureCubeMapArrayTex3DValidation(m_context, m_extParams, "tex3D_validation", "Test 4")); 78 addChild(new TextureCubeMapArraySubImage3D(m_context, m_extParams, "subimage3D", "Test 5")); 81 addChild(new TextureCubeMapArrayGetterCalls(m_context, m_extParams, "getter_calls", "Test 6")); 85 m_context, m_extParams, "generate_mip_map_filterable_internalformat_mutable" [all...] |
esextcTextureCubeMapArrayImageTextureSizeTests.cpp | 66 addChild(new TextureCubeMapArrayTextureSizeTFVertexShader(m_context, m_extParams, "texture_size_vertex_sh", 68 addChild(new TextureCubeMapArrayTextureSizeTFGeometryShader(m_context, m_extParams, "texture_size_geometry_sh", 70 addChild(new TextureCubeMapArrayTextureSizeTFTessControlShader(m_context, m_extParams, 72 addChild(new TextureCubeMapArrayTextureSizeTFTessEvaluationShader(m_context, m_extParams, 74 addChild(new TextureCubeMapArrayTextureSizeRTFragmentShader(m_context, m_extParams, "texture_size_fragment_sh", 76 addChild(new TextureCubeMapArrayTextureSizeRTComputeShader(m_context, m_extParams, "texture_size_compute_sh",
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderTests.cpp | 62 TestCaseGroupBase* vertexGroup = new TestCaseGroupBase(m_context, m_extParams, "vertex", ""); 63 vertexGroup->addChild(new TessellationShaderVertexOrdering(m_context, m_extParams)); 64 vertexGroup->addChild(new TessellationShaderVertexSpacing(m_context, m_extParams)); 67 TestCaseGroupBase* singleGroup = new TestCaseGroupBase(m_context, m_extParams, "single", ""); 69 singleGroup->addChild(new TessellationShaderPropertiesDefaultContextWideValues(m_context, m_extParams)); 71 singleGroup->addChild(new TessellationShadersIsolines(m_context, m_extParams)); 73 singleGroup->addChild(new TessellationShaderProgramInterfaces(m_context, m_extParams)); 75 singleGroup->addChild(new TessellationShaderPropertiesProgramObject(m_context, m_extParams)); 76 singleGroup->addChild(new TessellationShaderXFB(m_context, m_extParams)); 77 singleGroup->addChild(new TessellationShaderMaxPatchVertices(m_context, m_extParams)); [all...] |
esextcTessellationShaderErrors.cpp | 55 addChild(new glcts::TessellationShaderError1InputBlocks(m_context, m_extParams)); 56 addChild(new glcts::TessellationShaderError1InputVariables(m_context, m_extParams)); 57 addChild(new glcts::TessellationShaderError2OutputBlocks(m_context, m_extParams)); 58 addChild(new glcts::TessellationShaderError2OutputVariables(m_context, m_extParams)); 59 addChild(new glcts::TessellationShaderError3InputBlocks(m_context, m_extParams)); 60 addChild(new glcts::TessellationShaderError3InputVariables(m_context, m_extParams)); 61 addChild(new glcts::TessellationShaderError4InputBlocks(m_context, m_extParams)); 62 addChild(new glcts::TessellationShaderError4InputVariables(m_context, m_extParams)); 63 addChild(new glcts::TessellationShaderError5InputBlocks(m_context, m_extParams)); 64 addChild(new glcts::TessellationShaderError5InputVariables(m_context, m_extParams)); [all...] |
esextcTessellationShaderWinding.cpp | 309 addChild(new WindingCase(m_context, m_extParams, "triangles_ccw", "triangles", "ccw")); 310 addChild(new WindingCase(m_context, m_extParams, "triangles_cw", "triangles", "cw")); 311 addChild(new WindingCase(m_context, m_extParams, "quads_ccw", "quads", "ccw")); 312 addChild(new WindingCase(m_context, m_extParams, "quads_cw", "quads", "cw"));
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esextcTessellationShaderBarrier.cpp | 51 addChild(new glcts::TessellationShaderBarrier1(m_context, m_extParams)); 52 addChild(new glcts::TessellationShaderBarrier2(m_context, m_extParams)); 53 addChild(new glcts::TessellationShaderBarrier3(m_context, m_extParams));
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esextcTessellationShaderInvariance.cpp | 66 addChild(new glcts::TessellationShaderInvarianceRule1Test(m_context, m_extParams)); 67 addChild(new glcts::TessellationShaderInvarianceRule2Test(m_context, m_extParams)); 68 addChild(new glcts::TessellationShaderInvarianceRule3Test(m_context, m_extParams)); 69 addChild(new glcts::TessellationShaderInvarianceRule4Test(m_context, m_extParams)); 70 addChild(new glcts::TessellationShaderInvarianceRule5Test(m_context, m_extParams)); 71 addChild(new glcts::TessellationShaderInvarianceRule6Test(m_context, m_extParams)); 72 addChild(new glcts::TessellationShaderInvarianceRule7Test(m_context, m_extParams)); [all...] |
esextcTessellationShaderPoints.cpp | 54 addChild(new glcts::TessellationShaderPointsgl_PointSize(m_context, m_extParams)); 55 addChild(new glcts::TessellationShaderPointsVerification(m_context, m_extParams)); [all...] |
esextcTessellationShaderQuads.cpp | 51 addChild(new glcts::TessellationShaderQuadsDegenerateCase(m_context, m_extParams)); 52 addChild(new glcts::TessellationShaderQuadsInnerTessellationLevelRounding(m_context, m_extParams)); [all...] |
esextcTessellationShaderTriangles.cpp | 51 addChild(new glcts::TessellationShaderTrianglesDegenerateTriangle(m_context, m_extParams)); 52 addChild(new glcts::TessellationShaderTrianglesIdenticalTriangles(m_context, m_extParams)); 53 addChild(new glcts::TessellationShaderTrianglesInnerTessellationLevelRounding(m_context, m_extParams)); [all...] |
esextcTessellationShaderTessellation.cpp | 223 new glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID(m_context, m_extParams)); 225 new glcts::TessellationShaderTessellationgl_TessCoord(m_context, m_extParams, TESSELLATION_TEST_TYPE_TCS_TES)); 226 addChild(new glcts::TessellationShaderTessellationgl_TessCoord(m_context, m_extParams, TESSELLATION_TEST_TYPE_TES)); 227 addChild(new glcts::TessellationShaderTessellationInputPatchDiscard(m_context, m_extParams)); 228 addChild(new glcts::TessellationShaderTessellationMaxInOut(m_context, m_extParams)); [all...] |
esextcTessellationShaderTCTE.cpp | 52 addChild(new glcts::TessellationShaderTCTEDataPassThrough(m_context, m_extParams)); 53 addChild(new glcts::TessellationShaderTCTEgl_in(m_context, m_extParams)); 54 addChild(new glcts::TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize(m_context, m_extParams)); 55 addChild(new glcts::TessellationShaderTCTEgl_PatchVerticesIn(m_context, m_extParams)); 56 addChild(new glcts::TessellationShaderTCTEgl_TessLevel(m_context, m_extParams)); [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderTests.cpp | 70 new TestCaseGroupBase(m_context, m_extParams, "rendering", "Rendering (Test Group 1)"); 72 new GeometryShaderAdjacencyTests(m_context, m_extParams, "adjacency", "Adjacency (Test Group 2)"); 74 new TestCaseGroupBase(m_context, m_extParams, "program_resource", "Program Resource (Test Group 3)"); 76 new TestCaseGroupBase(m_context, m_extParams, "nonarray_input", "Nonarray input (Test Group 4)"); 77 TestCaseGroupBase* inputTestGroup = new TestCaseGroupBase(m_context, m_extParams, "input", "Input (Test Group 5)"); 80 m_context, m_extParams, "primitive_counter", "PrimitiveCounter (Test Group 6)"); 83 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering", "Layered rendering (Test Group 7)"); 85 new TestCaseGroupBase(m_context, m_extParams, "clipping", "Clipping (Test Group 8)"); 87 new TestCaseGroupBase(m_context, m_extParams, "blitting", "Blitting (Test Group 9)"); 90 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering_boundary_condition" [all...] |
esextcGeometryShaderPrimitiveCounter.cpp | 96 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "point_to_point", 115 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "points_to_line_strip", 138 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "points_to_triangle_strip", 153 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "lines_to_points", 172 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "lines_to_line_strip", 195 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "lines_to_triangle_strip", 210 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "triangles_to_points", 229 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "triangles_to_line_strip", 252 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "triangles_to_triangle_strip", 270 getContext(), m_extParams, "points_to_points_rp", "Test Group 6.2 points to points", testConfiguration)) [all...] |
esextcGeometryShaderAdjacencyTests.cpp | 78 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_lines", 83 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_lines", "Test 2.1 indiced", 91 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_line_strip", 96 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_line_strip", "Test 2.3 indiced", 104 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_triangles", 109 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_triangles", "Test 2.5 indiced", 117 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_triangle_strip", 122 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_triangle_strip", [all...] |
esextcGeometryShaderRendering.cpp | 445 new GeometryShaderRenderingPointsCase(m_context, m_extParams, name, drawcall_mode, output_type)); 452 addChild(new GeometryShaderRenderingLinesCase(m_context, m_extParams, name, false, drawcall_mode, 460 addChild(new GeometryShaderRenderingLinesCase(m_context, m_extParams, name, true, drawcall_mode, 468 addChild(new GeometryShaderRenderingTrianglesCase(m_context, m_extParams, name, false, drawcall_mode, 476 addChild(new GeometryShaderRenderingTrianglesCase(m_context, m_extParams, name, true, drawcall_mode, [all...] |
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
esextcDrawBuffersIndexedTests.cpp | 59 addChild(new DrawBuffersIndexedCoverage(m_context, m_extParams, "coverage", "Basic coverage test")); 63 new DrawBuffersIndexedDefaultState(m_context, m_extParams, "default_state", "Default state verification test")); 66 addChild(new DrawBuffersIndexedSetGet(m_context, m_extParams, "set_get", "Setting and getting state test")); 69 addChild(new DrawBuffersIndexedColorMasks(m_context, m_extParams, "color_masks", "Masking color test")); 72 addChild(new DrawBuffersIndexedBlending(m_context, m_extParams, "blending", "Blending test")); 75 addChild(new DrawBuffersIndexedNegative(m_context, m_extParams, "negative", "Negative test"));
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampTests.cpp | 63 new TextureBorderClampParameterBorderColorErrorTest(m_context, m_extParams, "border_color_errors", "Test 1")); 66 addChild(new TextureBorderClampTexParameterIErrorsTest(m_context, m_extParams, "texparameteri_errors", "Test 2")); 70 new TextureBorderClampGetTexParameterIErrorsTest(m_context, m_extParams, "gettexparameteri_errors", "Test 3")); 73 addChild(new TextureBorderClampSamplerParameterIErrorTest(m_context, m_extParams, 77 addChild(new TextureBorderClampSamplerParameterIWithWrongPnameTest(m_context, m_extParams, 81 addChild(new TextureBorderClampParameterTextureBorderColor(m_context, m_extParams, "samplerparameteri_border_color", 90 m_context, m_extParams, "Texture2DRGBA32F", "Test 7", configurationTexture2DRGBA32F)); 97 addChild(new TextureBorderClampSamplingTexture<glw::GLint, glw::GLint>(m_context, m_extParams, "Texture2DR32I", 105 addChild(new TextureBorderClampSamplingTexture<glw::GLuint, glw::GLuint>(m_context, m_extParams, "Texture2DR32UI", 113 addChild(new TextureBorderClampSamplingTexture<glw::GLubyte, glw::GLubyte>(m_context, m_extParams, "Texture2DRGBA8" [all...] |
esextcTextureBorderClampSamplingTextureGroup.cpp | 65 m_context, m_extParams, "Texture2DRGBA32F", "Test 7", configurationTexture2DRGBA32F)); 72 addChild(new TextureBorderClampSamplingTexture<glw::GLint, glw::GLint>(m_context, m_extParams, "Texture2DR32I", 80 addChild(new TextureBorderClampSamplingTexture<glw::GLuint, glw::GLuint>(m_context, m_extParams, "Texture2DR32UI", 88 addChild(new TextureBorderClampSamplingTexture<glw::GLubyte, glw::GLubyte>(m_context, m_extParams, "Texture2DRGBA8", 96 addChild(new TextureBorderClampSamplingTexture<glw::GLfloat, glw::GLubyte>(m_context, m_extParams, "Texture2DDC32F", 104 addChild(new TextureBorderClampSamplingTexture<glw::GLushort, glw::GLubyte>(m_context, m_extParams, "Texture2DDC16", 113 m_context, m_extParams, "Texture2DCompressed", "Test 7", configurationTexture2DCompressed)); 123 m_context, m_extParams, "Texture2DArrayRGBA32F", "Test 7", configurationTexture2DArrayRGBA32F)); 130 addChild(new TextureBorderClampSamplingTexture<glw::GLint, glw::GLint>(m_context, m_extParams, "Texture2DArrayR32I", 139 m_context, m_extParams, "Texture2DArrayR32UI", "Test 7", configurationTexture2DArrayR32UI)) [all...] |
/external/deqp/external/openglcts/modules/glesext/ |
esextcTestCaseBase.hpp | 264 ExtParameters m_extParams; 269 : tcu::TestCaseGroup(context.getTestContext(), name, description), m_context(context), m_extParams(extParams)
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/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
esextcDrawElementsBaseVertexTests.cpp | [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcViewportArrayTests.cpp | [all...] |