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    Searched refs:m_extParams (Results 1 - 24 of 24) sorted by null

  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferTests.cpp 65 addChild(new TextureBufferOperationsViaBufferObjectLoad(m_context, m_extParams,
68 addChild(new TextureBufferOperationsViaCPUWrites(m_context, m_extParams, "texture_buffer_operations_cpu_writes",
72 m_context, m_extParams, "texture_buffer_operations_framebuffer_readback", "Test 1.3"));
75 m_context, m_extParams, "texture_buffer_operations_transform_feedback", "Test 1.4"));
77 addChild(new TextureBufferOperationsViaImageStore(m_context, m_extParams, "texture_buffer_operations_image_store",
80 addChild(new TextureBufferOperationsViaSSBOWrites(m_context, m_extParams, "texture_buffer_operations_ssbo_writes",
84 addChild(new TextureBufferMAXSizeValidation(m_context, m_extParams, "texture_buffer_max_size", "Test 2"));
88 new TextureBufferTextureBufferRange(m_context, m_extParams, "texture_buffer_texture_buffer_range", "Test 3"));
91 addChild(new TextureBufferParamValueIntToFloatConversion(m_context, m_extParams, "texture_buffer_conv_int_to_float",
95 addChild(new TextureBufferAtomicFunctions(m_context, m_extParams, "texture_buffer_atomic_functions", "Test 5"))
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  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5Tests.cpp 57 addChild(new GPUShader5SamplerArrayIndexing(m_context, m_extParams, "sampler_array_indexing", "Test 1"));
60 addChild(new GPUShader5ImagesArrayIndexing(m_context, m_extParams, "images_array_indexing", "Test 2"));
64 new GPUShader5AtomicCountersArrayIndexing(m_context, m_extParams, "atomic_counters_array_indexing", "Test 3"));
68 new GPUShader5UniformBlocksArrayIndexing(m_context, m_extParams, "uniform_blocks_array_indexing", "Test 4"));
73 addChild(new GPUShader5SSBOArrayIndexing(m_context, m_extParams, "ssbo_array_indexing", "Test 5"));
77 addChild(new GPUShader5PreciseQualifier(m_context, m_extParams, "precise_qualifier", "Test 6"));
80 addChild(new GPUShader5FmaAccuracyTest(m_context, m_extParams, "fma_accuracy", "Test 7"));
83 addChild(new GPUShader5FmaPrecision<IDT_FLOAT>(m_context, m_extParams, "fma_precision_float", "Test 8 float"));
84 addChild(new GPUShader5FmaPrecision<IDT_VEC2>(m_context, m_extParams, "fma_precision_vec2", "Test 8 vec2"));
85 addChild(new GPUShader5FmaPrecision<IDT_VEC3>(m_context, m_extParams, "fma_precision_vec3", "Test 8 vec3"))
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  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayTests.cpp 58 addChild(new TextureCubeMapArraySamplingTest(m_context, m_extParams, "sampling", "Test 1"));
62 new TextureCubeMapArrayColorDepthAttachmentsTest(m_context, m_extParams, "color_depth_attachments", "Test 2"));
65 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_nonlayered",
67 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_layered",
70 m_context, m_extParams, "stencil_attachments_immutable_nonlayered", "Test 3", true, false));
71 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_immutable_layered",
75 addChild(new TextureCubeMapArrayTex3DValidation(m_context, m_extParams, "tex3D_validation", "Test 4"));
78 addChild(new TextureCubeMapArraySubImage3D(m_context, m_extParams, "subimage3D", "Test 5"));
81 addChild(new TextureCubeMapArrayGetterCalls(m_context, m_extParams, "getter_calls", "Test 6"));
85 m_context, m_extParams, "generate_mip_map_filterable_internalformat_mutable"
    [all...]
esextcTextureCubeMapArrayImageTextureSizeTests.cpp 66 addChild(new TextureCubeMapArrayTextureSizeTFVertexShader(m_context, m_extParams, "texture_size_vertex_sh",
68 addChild(new TextureCubeMapArrayTextureSizeTFGeometryShader(m_context, m_extParams, "texture_size_geometry_sh",
70 addChild(new TextureCubeMapArrayTextureSizeTFTessControlShader(m_context, m_extParams,
72 addChild(new TextureCubeMapArrayTextureSizeTFTessEvaluationShader(m_context, m_extParams,
74 addChild(new TextureCubeMapArrayTextureSizeRTFragmentShader(m_context, m_extParams, "texture_size_fragment_sh",
76 addChild(new TextureCubeMapArrayTextureSizeRTComputeShader(m_context, m_extParams, "texture_size_compute_sh",
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderTests.cpp 62 TestCaseGroupBase* vertexGroup = new TestCaseGroupBase(m_context, m_extParams, "vertex", "");
63 vertexGroup->addChild(new TessellationShaderVertexOrdering(m_context, m_extParams));
64 vertexGroup->addChild(new TessellationShaderVertexSpacing(m_context, m_extParams));
67 TestCaseGroupBase* singleGroup = new TestCaseGroupBase(m_context, m_extParams, "single", "");
69 singleGroup->addChild(new TessellationShaderPropertiesDefaultContextWideValues(m_context, m_extParams));
71 singleGroup->addChild(new TessellationShadersIsolines(m_context, m_extParams));
73 singleGroup->addChild(new TessellationShaderProgramInterfaces(m_context, m_extParams));
75 singleGroup->addChild(new TessellationShaderPropertiesProgramObject(m_context, m_extParams));
76 singleGroup->addChild(new TessellationShaderXFB(m_context, m_extParams));
77 singleGroup->addChild(new TessellationShaderMaxPatchVertices(m_context, m_extParams));
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esextcTessellationShaderErrors.cpp 55 addChild(new glcts::TessellationShaderError1InputBlocks(m_context, m_extParams));
56 addChild(new glcts::TessellationShaderError1InputVariables(m_context, m_extParams));
57 addChild(new glcts::TessellationShaderError2OutputBlocks(m_context, m_extParams));
58 addChild(new glcts::TessellationShaderError2OutputVariables(m_context, m_extParams));
59 addChild(new glcts::TessellationShaderError3InputBlocks(m_context, m_extParams));
60 addChild(new glcts::TessellationShaderError3InputVariables(m_context, m_extParams));
61 addChild(new glcts::TessellationShaderError4InputBlocks(m_context, m_extParams));
62 addChild(new glcts::TessellationShaderError4InputVariables(m_context, m_extParams));
63 addChild(new glcts::TessellationShaderError5InputBlocks(m_context, m_extParams));
64 addChild(new glcts::TessellationShaderError5InputVariables(m_context, m_extParams));
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esextcTessellationShaderWinding.cpp 309 addChild(new WindingCase(m_context, m_extParams, "triangles_ccw", "triangles", "ccw"));
310 addChild(new WindingCase(m_context, m_extParams, "triangles_cw", "triangles", "cw"));
311 addChild(new WindingCase(m_context, m_extParams, "quads_ccw", "quads", "ccw"));
312 addChild(new WindingCase(m_context, m_extParams, "quads_cw", "quads", "cw"));
esextcTessellationShaderBarrier.cpp 51 addChild(new glcts::TessellationShaderBarrier1(m_context, m_extParams));
52 addChild(new glcts::TessellationShaderBarrier2(m_context, m_extParams));
53 addChild(new glcts::TessellationShaderBarrier3(m_context, m_extParams));
esextcTessellationShaderInvariance.cpp 66 addChild(new glcts::TessellationShaderInvarianceRule1Test(m_context, m_extParams));
67 addChild(new glcts::TessellationShaderInvarianceRule2Test(m_context, m_extParams));
68 addChild(new glcts::TessellationShaderInvarianceRule3Test(m_context, m_extParams));
69 addChild(new glcts::TessellationShaderInvarianceRule4Test(m_context, m_extParams));
70 addChild(new glcts::TessellationShaderInvarianceRule5Test(m_context, m_extParams));
71 addChild(new glcts::TessellationShaderInvarianceRule6Test(m_context, m_extParams));
72 addChild(new glcts::TessellationShaderInvarianceRule7Test(m_context, m_extParams));
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esextcTessellationShaderPoints.cpp 54 addChild(new glcts::TessellationShaderPointsgl_PointSize(m_context, m_extParams));
55 addChild(new glcts::TessellationShaderPointsVerification(m_context, m_extParams));
    [all...]
esextcTessellationShaderQuads.cpp 51 addChild(new glcts::TessellationShaderQuadsDegenerateCase(m_context, m_extParams));
52 addChild(new glcts::TessellationShaderQuadsInnerTessellationLevelRounding(m_context, m_extParams));
    [all...]
esextcTessellationShaderTriangles.cpp 51 addChild(new glcts::TessellationShaderTrianglesDegenerateTriangle(m_context, m_extParams));
52 addChild(new glcts::TessellationShaderTrianglesIdenticalTriangles(m_context, m_extParams));
53 addChild(new glcts::TessellationShaderTrianglesInnerTessellationLevelRounding(m_context, m_extParams));
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esextcTessellationShaderTessellation.cpp 223 new glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID(m_context, m_extParams));
225 new glcts::TessellationShaderTessellationgl_TessCoord(m_context, m_extParams, TESSELLATION_TEST_TYPE_TCS_TES));
226 addChild(new glcts::TessellationShaderTessellationgl_TessCoord(m_context, m_extParams, TESSELLATION_TEST_TYPE_TES));
227 addChild(new glcts::TessellationShaderTessellationInputPatchDiscard(m_context, m_extParams));
228 addChild(new glcts::TessellationShaderTessellationMaxInOut(m_context, m_extParams));
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esextcTessellationShaderTCTE.cpp 52 addChild(new glcts::TessellationShaderTCTEDataPassThrough(m_context, m_extParams));
53 addChild(new glcts::TessellationShaderTCTEgl_in(m_context, m_extParams));
54 addChild(new glcts::TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize(m_context, m_extParams));
55 addChild(new glcts::TessellationShaderTCTEgl_PatchVerticesIn(m_context, m_extParams));
56 addChild(new glcts::TessellationShaderTCTEgl_TessLevel(m_context, m_extParams));
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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderTests.cpp 70 new TestCaseGroupBase(m_context, m_extParams, "rendering", "Rendering (Test Group 1)");
72 new GeometryShaderAdjacencyTests(m_context, m_extParams, "adjacency", "Adjacency (Test Group 2)");
74 new TestCaseGroupBase(m_context, m_extParams, "program_resource", "Program Resource (Test Group 3)");
76 new TestCaseGroupBase(m_context, m_extParams, "nonarray_input", "Nonarray input (Test Group 4)");
77 TestCaseGroupBase* inputTestGroup = new TestCaseGroupBase(m_context, m_extParams, "input", "Input (Test Group 5)");
80 m_context, m_extParams, "primitive_counter", "PrimitiveCounter (Test Group 6)");
83 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering", "Layered rendering (Test Group 7)");
85 new TestCaseGroupBase(m_context, m_extParams, "clipping", "Clipping (Test Group 8)");
87 new TestCaseGroupBase(m_context, m_extParams, "blitting", "Blitting (Test Group 9)");
90 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering_boundary_condition"
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esextcGeometryShaderPrimitiveCounter.cpp 96 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "point_to_point",
115 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "points_to_line_strip",
138 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "points_to_triangle_strip",
153 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "lines_to_points",
172 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "lines_to_line_strip",
195 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "lines_to_triangle_strip",
210 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "triangles_to_points",
229 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "triangles_to_line_strip",
252 addChild(new GeometryShaderPrimitiveCounter(getContext(), m_extParams, "triangles_to_triangle_strip",
270 getContext(), m_extParams, "points_to_points_rp", "Test Group 6.2 points to points", testConfiguration))
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esextcGeometryShaderAdjacencyTests.cpp 78 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_lines",
83 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_lines", "Test 2.1 indiced",
91 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_line_strip",
96 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_line_strip", "Test 2.3 indiced",
104 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_triangles",
109 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_triangles", "Test 2.5 indiced",
117 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_non_indiced_triangle_strip",
122 addChild(new GeometryShaderAdjacency(getContext(), m_extParams, "adjacency_indiced_triangle_strip",
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esextcGeometryShaderRendering.cpp 445 new GeometryShaderRenderingPointsCase(m_context, m_extParams, name, drawcall_mode, output_type));
452 addChild(new GeometryShaderRenderingLinesCase(m_context, m_extParams, name, false, drawcall_mode,
460 addChild(new GeometryShaderRenderingLinesCase(m_context, m_extParams, name, true, drawcall_mode,
468 addChild(new GeometryShaderRenderingTrianglesCase(m_context, m_extParams, name, false, drawcall_mode,
476 addChild(new GeometryShaderRenderingTrianglesCase(m_context, m_extParams, name, true, drawcall_mode,
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  /external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
esextcDrawBuffersIndexedTests.cpp 59 addChild(new DrawBuffersIndexedCoverage(m_context, m_extParams, "coverage", "Basic coverage test"));
63 new DrawBuffersIndexedDefaultState(m_context, m_extParams, "default_state", "Default state verification test"));
66 addChild(new DrawBuffersIndexedSetGet(m_context, m_extParams, "set_get", "Setting and getting state test"));
69 addChild(new DrawBuffersIndexedColorMasks(m_context, m_extParams, "color_masks", "Masking color test"));
72 addChild(new DrawBuffersIndexedBlending(m_context, m_extParams, "blending", "Blending test"));
75 addChild(new DrawBuffersIndexedNegative(m_context, m_extParams, "negative", "Negative test"));
  /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
esextcTextureBorderClampTests.cpp 63 new TextureBorderClampParameterBorderColorErrorTest(m_context, m_extParams, "border_color_errors", "Test 1"));
66 addChild(new TextureBorderClampTexParameterIErrorsTest(m_context, m_extParams, "texparameteri_errors", "Test 2"));
70 new TextureBorderClampGetTexParameterIErrorsTest(m_context, m_extParams, "gettexparameteri_errors", "Test 3"));
73 addChild(new TextureBorderClampSamplerParameterIErrorTest(m_context, m_extParams,
77 addChild(new TextureBorderClampSamplerParameterIWithWrongPnameTest(m_context, m_extParams,
81 addChild(new TextureBorderClampParameterTextureBorderColor(m_context, m_extParams, "samplerparameteri_border_color",
90 m_context, m_extParams, "Texture2DRGBA32F", "Test 7", configurationTexture2DRGBA32F));
97 addChild(new TextureBorderClampSamplingTexture<glw::GLint, glw::GLint>(m_context, m_extParams, "Texture2DR32I",
105 addChild(new TextureBorderClampSamplingTexture<glw::GLuint, glw::GLuint>(m_context, m_extParams, "Texture2DR32UI",
113 addChild(new TextureBorderClampSamplingTexture<glw::GLubyte, glw::GLubyte>(m_context, m_extParams, "Texture2DRGBA8"
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esextcTextureBorderClampSamplingTextureGroup.cpp 65 m_context, m_extParams, "Texture2DRGBA32F", "Test 7", configurationTexture2DRGBA32F));
72 addChild(new TextureBorderClampSamplingTexture<glw::GLint, glw::GLint>(m_context, m_extParams, "Texture2DR32I",
80 addChild(new TextureBorderClampSamplingTexture<glw::GLuint, glw::GLuint>(m_context, m_extParams, "Texture2DR32UI",
88 addChild(new TextureBorderClampSamplingTexture<glw::GLubyte, glw::GLubyte>(m_context, m_extParams, "Texture2DRGBA8",
96 addChild(new TextureBorderClampSamplingTexture<glw::GLfloat, glw::GLubyte>(m_context, m_extParams, "Texture2DDC32F",
104 addChild(new TextureBorderClampSamplingTexture<glw::GLushort, glw::GLubyte>(m_context, m_extParams, "Texture2DDC16",
113 m_context, m_extParams, "Texture2DCompressed", "Test 7", configurationTexture2DCompressed));
123 m_context, m_extParams, "Texture2DArrayRGBA32F", "Test 7", configurationTexture2DArrayRGBA32F));
130 addChild(new TextureBorderClampSamplingTexture<glw::GLint, glw::GLint>(m_context, m_extParams, "Texture2DArrayR32I",
139 m_context, m_extParams, "Texture2DArrayR32UI", "Test 7", configurationTexture2DArrayR32UI))
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  /external/deqp/external/openglcts/modules/glesext/
esextcTestCaseBase.hpp 264 ExtParameters m_extParams;
269 : tcu::TestCaseGroup(context.getTestContext(), name, description), m_context(context), m_extParams(extParams)
  /external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
esextcDrawElementsBaseVertexTests.cpp     [all...]
  /external/deqp/external/openglcts/modules/common/
glcViewportArrayTests.cpp     [all...]

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