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  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 118 deUint32 m_fboTexture;
es31fMultisampleShaderRenderCase.cpp 77 , m_fboTexture (0)
179 gl.genTextures(1, &m_fboTexture);
180 gl.bindTexture(textureTarget, m_fboTexture);
193 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget, m_fboTexture, 0);
327 if (m_fboTexture)
329 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_fboTexture);
330 m_fboTexture = 0;
584 gl.bindTexture(textureTarget, m_fboTexture);
641 gl.bindTexture(textureTarget, m_fboTexture);

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