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    Searched refs:m_indexedShaderStorageBuffers (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 368 sClearIndexedBufferBinding(id, m_indexedShaderStorageBuffers);
439 m_indexedShaderStorageBuffers[index].buffer = buffer;
440 m_indexedShaderStorageBuffers[index].offset = offset;
441 m_indexedShaderStorageBuffers[index].size = size;
442 m_indexedShaderStorageBuffers[index].stride = stride;
463 return m_indexedShaderStorageBuffers.size();
    [all...]
GLClientState.h 461 std::vector<BufferBinding> m_indexedShaderStorageBuffers;

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