/external/deqp/external/openglcts/modules/gl/ |
gl4cIncompleteTextureAccessTests.cpp | 75 : deqp::TestCase(context, "sampler", "Fetch using sampler test"), m_po(0), m_to(0), m_fbo(0), m_rbo(0), m_vao(0) 177 m_po = gl.createProgram(); 189 gl.attachShader(m_po, shader[i].id); 238 gl.linkProgram(m_po); 244 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); 252 gl.detachShader(m_po, shader[i].id); 262 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); 268 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); 283 if (m_po) 285 gl.deleteProgram(m_po); [all...] |
gl4cContextFlushControlTests.cpp | 364 gl.useProgram(m_po); 385 : m_test_context(test_context), m_fbo(0), m_rbo(0), m_vao(0), m_po(0) 410 if (0 == m_po) 450 if (m_po) 452 gl.deleteProgram(m_po); 454 m_po = 0; 562 m_po = gl.createProgram(); 575 gl.attachShader(m_po, shader[i].id); 600 gl.linkProgram(m_po); 606 gl.getProgramiv(m_po, GL_LINK_STATUS, &status) [all...] |
gl4cDirectStateAccessSamplersTests.cpp | 469 , m_po(0) 618 m_po = gl.createProgram(); 631 gl.attachShader(m_po, shader[i].id); 677 gl.linkProgram(m_po); 683 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); 691 gl.detachShader(m_po, shader[i].id); 701 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); 707 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); 722 if (m_po) 724 gl.deleteProgram(m_po); [all...] |
gl4cDirectStateAccessVertexArraysTests.cpp | 798 , m_po(0) 892 m_po = gl.createProgram(); 905 gl.attachShader(m_po, shader[i].id); 953 gl.transformFeedbackVaryings(m_po, 1, &xfb_varying, GL_INTERLEAVED_ATTRIBS); 957 gl.linkProgram(m_po); 963 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); 971 gl.detachShader(m_po, shader[i].id); 981 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); 987 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); 1002 if (m_po) [all...] |
gl4cContextFlushControlTests.hpp | 166 glw::GLuint m_po; //!< OpenGL GLSL program object identifier (in m_context). member in class:gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
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gl4cIncompleteTextureAccessTests.hpp | 110 glw::GLuint m_po; member in class:gl4cts::IncompleteTextureAccess::SamplerTest
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gl4cSparseBufferTests.cpp | 840 , m_po(0) 865 if (m_po != 0) 867 m_gl.deleteProgram(m_po); 869 m_po = 0; 921 m_gl.useProgram(m_po); [all...] |
gl4cDirectStateAccessXFBTests.cpp | [all...] |
gl4cSparseBufferTests.hpp | 205 glw::GLuint m_po; member in class:gl4cts::AtomicCounterBufferStorageTestCase 261 glw::GLuint m_po; member in class:gl4cts::BufferTextureStorageTestCase 450 glw::GLuint m_po; member in class:gl4cts::IndirectDispatchBufferStorageTestCase 538 glw::GLuint m_po; member in class:gl4cts::PixelPackBufferStorageTestCase 720 glw::GLuint m_po; member in class:gl4cts::QuadsBufferStorageTestCase 772 glw::GLuint m_po; member in class:gl4cts::QueryBufferStorageTestCase 823 glw::GLuint m_po; member in class:gl4cts::SSBOStorageTestCase 1014 glw::GLuint m_po; member in class:gl4cts::UniformBufferStorageTestCase [all...] |
gl4cDirectStateAccessQueriesTests.cpp | [all...] |
gl4cVertexAttribBindingTests.cpp | 374 GLuint m_po, m_xfbo; member in class:gl4cts::__anon17523::BasicInputBase 383 m_po = 0; 396 glDeleteProgram(m_po); 407 m_po = glCreateProgram(); 412 glAttachShader(m_po, sh); 422 glTransformFeedbackVaryings(m_po, 16, v, GL_INTERLEAVED_ATTRIBS); 424 glLinkProgram(m_po); 425 if (!CheckProgram(m_po)) 435 glUseProgram(m_po); 1500 GLuint m_po, m_xfbo; member in class:gl4cts::__anon17523::BasicInputIBase 1892 GLuint m_po, m_xfbo; member in class:gl4cts::__anon17523::BasicInputLBase 3425 GLuint m_po, m_vao[2], m_xfo[2], m_buffer[2]; member in class:gl4cts::__anon17523::AdvancedIterations [all...] |
gl4cDirectStateAccessTexturesTests.cpp | 738 , m_po(0) 916 m_po = gl.createProgram(); 928 gl.attachShader(m_po, shader[i].id); 975 gl.linkProgram(m_po); 981 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); 989 gl.detachShader(m_po, shader[i].id); 999 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); 1005 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); 1020 if (m_po) 1022 gl.deleteProgram(m_po); [all...] |
gl4cDirectStateAccessBuffersTests.cpp | [all...] |
gl4cDirectStateAccessTests.hpp | 378 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest 588 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Samplers::FunctionalTest 1076 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Queries::FunctionalTest 2144 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Buffers::FunctionalTest 3582 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Framebuffers::FunctionalTest 4124 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest 4178 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest 4262 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest 4314 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::VertexArrays::AttributeBindingTest 4347 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::VertexArrays::AttributeBindingDivisorTest 4988 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Textures::BufferTest 5175 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest 5836 glw::GLuint m_po; member in class:gl4cts::DirectStateAccess::Textures::BindUnitTest [all...] |
gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cVertexAttribBindingTests.cpp | 417 GLuint m_po, m_xfbo; member in class:glcts::__anon17558::BasicInputBase 426 m_po = 0; 439 glDeleteProgram(m_po); 463 m_po = glCreateProgram(); 472 glAttachShader(m_po, sh); 473 glAttachShader(m_po, fsh); 482 glTransformFeedbackVaryings(m_po, 15, v, GL_INTERLEAVED_ATTRIBS); 484 glLinkProgram(m_po); 485 if (!CheckProgram(m_po)) 497 glUseProgram(m_po); 1475 GLuint m_po, m_xfbo; member in class:glcts::__anon17558::BasicInputIBase 2682 GLuint m_po, m_vao[2], m_xfo[2], m_buffer[2]; member in class:glcts::__anon17558::AdvancedIterations [all...] |