HomeSort by relevance Sort by last modified time
    Searched refs:m_to (Results 1 - 9 of 9) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cIncompleteTextureAccessTests.hpp 111 glw::GLuint m_to; member in class:gl4cts::IncompleteTextureAccess::SamplerTest
gl4cIncompleteTextureAccessTests.cpp 75 : deqp::TestCase(context, "sampler", "Fetch using sampler test"), m_po(0), m_to(0), m_fbo(0), m_rbo(0), m_vao(0)
317 if (m_to)
322 gl.genTextures(1, &m_to);
325 gl.bindTexture(configuration.texture_target, m_to);
442 if (m_to)
444 gl.deleteTextures(1, &m_to);
446 m_to = 0;
gl4cDirectStateAccessSamplersTests.cpp 467 , m_to(0)
765 gl.genTextures(1, &m_to);
768 gl.bindTexture(GL_TEXTURE_2D, m_to);
888 if (m_to)
890 gl.deleteTextures(1, &m_to);
892 m_to = 0;
gl4cDirectStateAccessTexturesTests.cpp 739 , m_to(0)
779 gl.genTextures(1, &m_to);
782 gl.bindTexture(GL_TEXTURE_BUFFER, m_to);
808 gl.textureBufferRange(m_to, InternalFormat<T, S, N>(), m_bo, b_offset, TestReferenceDataSize());
815 gl.textureBuffer(m_to, InternalFormat<T, S, N>(), m_bo);
1073 gl.bindTextureUnit(0, m_to);
1175 if (m_to)
1177 gl.deleteTextures(1, &m_to);
1179 m_to = 0;
1897 gl.bindTexture(TextureTarget(), m_to); local
3220 gl.bindTexture(InputTextureTarget(), m_to); local
3674 gl.bindTexture(InputTextureTarget(), m_to); local
4587 gl.bindTexture(TextureTarget<1>(), m_to); local
4607 gl.bindTexture(TextureTarget<2>(), m_to); local
4627 gl.bindTexture(TextureTarget<3>(), m_to); local
    [all...]
gl4cSparseBufferTests.cpp     [all...]
gl4cSparseBufferTests.hpp 270 glw::GLuint m_to; member in class:gl4cts::BufferTextureStorageTestCase
596 glw::GLuint m_to; member in class:gl4cts::PixelUnpackBufferStorageTestCase
723 glw::GLuint m_to; member in class:gl4cts::QuadsBufferStorageTestCase
    [all...]
gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp 375 , m_to(0)
478 gl.genTextures(1, &m_to);
481 gl.bindTexture(texture_target, m_to);
506 gl.namedFramebufferTexture(m_fbo, attachment, m_to, i);
758 if (m_to)
760 gl.deleteTextures(1, &m_to);
762 m_to = 0;
797 , m_to(0)
917 gl.genTextures(1, &m_to);
920 gl.bindTexture(texture_target, m_to);
    [all...]
gl4cDirectStateAccessTests.hpp 586 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Samplers::FunctionalTest
2309 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest
2389 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest
2991 glw::GLuint m_to[2]; member in class:gl4cts::DirectStateAccess::Framebuffers::GetAttachmentParametersTest
4989 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::BufferTest
5176 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest
5353 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::StorageMultisampleTest
5534 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::CompressedSubImageTest
5837 glw::GLuint m_to[4]; member in class:gl4cts::DirectStateAccess::Textures::BindUnitTest
    [all...]
  /external/v8/src/inspector/
v8-value-copier.cc 31 if (!result->SetPrototype(m_to, v8::Null(m_isolate)).FromMaybe(false))
40 if (!createDataProperty(m_to, result, i, copied).FromMaybe(false))
47 if (!result->SetPrototype(m_to, v8::Null(m_isolate)).FromMaybe(false))
62 if (!createDataProperty(m_to, result, v8::Local<v8::String>::Cast(name),
72 v8::Local<v8::Context> m_to; member in class:v8_inspector::__anon41059::V8ValueCopier
174 copier.m_to = toContext;

Completed in 263 milliseconds