/external/deqp/external/openglcts/modules/gl/ |
gl4cIncompleteTextureAccessTests.hpp | 111 glw::GLuint m_to; member in class:gl4cts::IncompleteTextureAccess::SamplerTest
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gl4cIncompleteTextureAccessTests.cpp | 75 : deqp::TestCase(context, "sampler", "Fetch using sampler test"), m_po(0), m_to(0), m_fbo(0), m_rbo(0), m_vao(0) 317 if (m_to) 322 gl.genTextures(1, &m_to); 325 gl.bindTexture(configuration.texture_target, m_to); 442 if (m_to) 444 gl.deleteTextures(1, &m_to); 446 m_to = 0;
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gl4cDirectStateAccessSamplersTests.cpp | 467 , m_to(0) 765 gl.genTextures(1, &m_to); 768 gl.bindTexture(GL_TEXTURE_2D, m_to); 888 if (m_to) 890 gl.deleteTextures(1, &m_to); 892 m_to = 0;
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gl4cDirectStateAccessTexturesTests.cpp | 739 , m_to(0) 779 gl.genTextures(1, &m_to); 782 gl.bindTexture(GL_TEXTURE_BUFFER, m_to); 808 gl.textureBufferRange(m_to, InternalFormat<T, S, N>(), m_bo, b_offset, TestReferenceDataSize()); 815 gl.textureBuffer(m_to, InternalFormat<T, S, N>(), m_bo); 1073 gl.bindTextureUnit(0, m_to); 1175 if (m_to) 1177 gl.deleteTextures(1, &m_to); 1179 m_to = 0; 1897 gl.bindTexture(TextureTarget(), m_to); local 3220 gl.bindTexture(InputTextureTarget(), m_to); local 3674 gl.bindTexture(InputTextureTarget(), m_to); local 4587 gl.bindTexture(TextureTarget<1>(), m_to); local 4607 gl.bindTexture(TextureTarget<2>(), m_to); local 4627 gl.bindTexture(TextureTarget<3>(), m_to); local [all...] |
gl4cSparseBufferTests.cpp | [all...] |
gl4cSparseBufferTests.hpp | 270 glw::GLuint m_to; member in class:gl4cts::BufferTextureStorageTestCase 596 glw::GLuint m_to; member in class:gl4cts::PixelUnpackBufferStorageTestCase 723 glw::GLuint m_to; member in class:gl4cts::QuadsBufferStorageTestCase [all...] |
gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 375 , m_to(0) 478 gl.genTextures(1, &m_to); 481 gl.bindTexture(texture_target, m_to); 506 gl.namedFramebufferTexture(m_fbo, attachment, m_to, i); 758 if (m_to) 760 gl.deleteTextures(1, &m_to); 762 m_to = 0; 797 , m_to(0) 917 gl.genTextures(1, &m_to); 920 gl.bindTexture(texture_target, m_to); [all...] |
gl4cDirectStateAccessTests.hpp | 586 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Samplers::FunctionalTest 2309 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 2389 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest 2991 glw::GLuint m_to[2]; member in class:gl4cts::DirectStateAccess::Framebuffers::GetAttachmentParametersTest 4989 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::BufferTest 5176 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest 5353 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::StorageMultisampleTest 5534 glw::GLuint m_to; member in class:gl4cts::DirectStateAccess::Textures::CompressedSubImageTest 5837 glw::GLuint m_to[4]; member in class:gl4cts::DirectStateAccess::Textures::BindUnitTest [all...] |
/external/v8/src/inspector/ |
v8-value-copier.cc | 31 if (!result->SetPrototype(m_to, v8::Null(m_isolate)).FromMaybe(false)) 40 if (!createDataProperty(m_to, result, i, copied).FromMaybe(false)) 47 if (!result->SetPrototype(m_to, v8::Null(m_isolate)).FromMaybe(false)) 62 if (!createDataProperty(m_to, result, v8::Local<v8::String>::Cast(name), 72 v8::Local<v8::Context> m_to; member in class:v8_inspector::__anon41059::V8ValueCopier 174 copier.m_to = toContext;
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