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    Searched refs:maPositionHandle (Results 1 - 20 of 20) sorted by null

  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.h 35 GLint maPositionHandle;
SurfaceTextureRenderer.cpp 97 maPositionHandle = glGetAttribLocation(glProgram, "aPosition");
143 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT,
145 glEnableVertexAttribArray(maPositionHandle);
Renderer.h 56 GLint maPositionHandle;
  /cts/tests/vr/src/android/vr/cts/
RendererBasicTest.java 45 int maPositionHandle;
84 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
86 GLES20.glEnableVertexAttribArray(maPositionHandle);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneShaderTest.java 50 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
52 GLES20.glEnableVertexAttribArray(maPositionHandle);
RendererThreeShaderTest.java 49 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
51 GLES20.glEnableVertexAttribArray(maPositionHandle);
EglConfigGLSurfaceView.java 133 private int maPositionHandle;
143 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
145 if (maPositionHandle == -1) {
222 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
226 GLES20.glEnableVertexAttribArray(maPositionHandle);
227 checkGlError("glEnableVertexAttribArray maPositionHandle");
RendererBase.java 32 int maPositionHandle;
CompressedTextureSurfaceView.java 98 private int maPositionHandle;
150 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
153 GLES20.glEnableVertexAttribArray(maPositionHandle);
154 checkGlError("glEnableVertexAttribArray maPositionHandle");
296 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
298 if (maPositionHandle == -1) {
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 85 private int maPositionHandle;
115 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
118 GLES20.glEnableVertexAttribArray(maPositionHandle);
119 checkGlError("glEnableVertexAttribArray maPositionHandle");
145 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
147 if (maPositionHandle == -1) {
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 81 private int maPositionHandle;
111 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
114 GLES20.glEnableVertexAttribArray(maPositionHandle);
115 checkGlError("glEnableVertexAttribArray maPositionHandle");
141 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
143 if (maPositionHandle == -1) {
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 83 private int maPositionHandle;
123 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
126 GLES20.glEnableVertexAttribArray(maPositionHandle);
127 checkGlError("glEnableVertexAttribArray maPositionHandle");
169 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
171 if (maPositionHandle == -1) {
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 61 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
65 GLES20.glEnableVertexAttribArray(maPositionHandle);
66 checkGlError("glEnableVertexAttribArray maPositionHandle");
99 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
101 if (maPositionHandle == -1) {
250 private int maPositionHandle;
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
63 GLES20.glEnableVertexAttribArray(maPositionHandle);
64 checkGlError("glEnableVertexAttribArray maPositionHandle");
97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
99 if (maPositionHandle == -1) {
248 private int maPositionHandle;
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java 153 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
157 GLES20.glEnableVertexAttribArray(maPositionHandle);
158 checkGlError("glEnableVertexAttribArray maPositionHandle");
196 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
198 if (maPositionHandle == -1) {
359 private int maPositionHandle;
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 115 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
118 GLES20.glEnableVertexAttribArray(maPositionHandle);
119 checkGlError("glEnableVertexAttribArray maPositionHandle");
160 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
162 if (maPositionHandle == -1) {
333 private int maPositionHandle;
  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 208 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
211 GLES20.glEnableVertexAttribArray(maPositionHandle);
212 checkGlError("glEnableVertexAttribArray maPositionHandle");
254 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
256 if (maPositionHandle == -1) {
488 private int maPositionHandle;
  /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
VideoDumpView.java 320 private int maPositionHandle;
401 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
404 GLES20.glEnableVertexAttribArray(maPositionHandle);
405 checkGlError("glEnableVertexAttribArray maPositionHandle");
527 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
529 if (maPositionHandle == -1) {
  /cts/tests/camera/src/android/hardware/cts/
CameraGLTest.java 708 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
711 GLES20.glEnableVertexAttribArray(maPositionHandle);
712 checkGlError("glEnableVertexAttribArray maPositionHandle");
    [all...]
  /frameworks/base/core/java/android/hardware/camera2/legacy/
SurfaceTextureRenderer.java 171 private int maPositionHandle;
328 GLES20.glVertexAttribPointer(maPositionHandle, VERTEX_POS_SIZE, GLES20.GL_FLOAT,
331 GLES20.glEnableVertexAttribArray(maPositionHandle);
332 checkGlError("glEnableVertexAttribArray maPositionHandle");
358 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
360 if (maPositionHandle == -1) {
    [all...]

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