/external/deqp/modules/gles2/functional/ |
es2fNegativeShaderApiTests.cpp | 311 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 341 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 372 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 426 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 498 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 538 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 586 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 628 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 659 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 704 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)) [all...] |
es2fNegativeVertexArrayApiTests.cpp | 128 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 181 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 209 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 274 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
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es2fLightAmountTest.cpp | 170 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
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es2fShaderBuiltinVarTests.cpp | 289 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( 384 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( 492 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( 593 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(
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es2fPolygonOffsetTests.cpp | 368 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); 496 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); 615 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); 765 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); 878 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cPostDepthCoverageTests.cpp | 146 ProgramSources sources1 = makeVtxFragSources(m_vertShader, m_fragShader1); 160 ProgramSources sources2 = makeVtxFragSources(m_vertShader, m_fragShader2); 173 ProgramSources sources3 = makeVtxFragSources(m_vertShader, m_fragShader3); 186 ProgramSources sources4 = makeVtxFragSources(m_vertShader, m_fragShader4); 359 ProgramSources sources1a = makeVtxFragSources(m_vertShader, m_fragShader1a); 372 ProgramSources sources1b = makeVtxFragSources(m_vertShader, m_fragShader1b); 385 ProgramSources sources2 = makeVtxFragSources(m_vertShader, m_fragShader2);
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gl4cES31CompatibilitySampleVariablesTests.cpp | 147 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 172 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 354 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(), 423 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(), 659 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 730 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
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/external/deqp/modules/gles3/functional/ |
es3fNegativeShaderApiTests.cpp | 281 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 323 glu::ShaderProgram program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 324 glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 383 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 384 glu::ShaderProgram programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, "")); 422 glu::ShaderProgram srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 635 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 667 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 720 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertSource, uniformTestFragSource)); 771 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)) [all...] |
es3fMultiviewTests.cpp | 190 m_context.getRenderContext(), glu::makeVtxFragSources(multiviewVertexShader, multiviewFragmentShader)); 221 glu::makeVtxFragSources(finalVertexShader, finalFragmentShader));
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es3fNegativeVertexArrayApiTests.cpp | 264 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 317 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 345 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 448 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 518 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 579 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 611 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 722 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); [all...] |
es3fNegativeStateApiTests.cpp | 389 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 425 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 461 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 498 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 531 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 575 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 599 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 622 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 663 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); [all...] |
es3fFragDepthTests.cpp | 148 glu::ShaderProgram basicQuadProgram(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc)); 192 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, m_fragSrc.c_str())); 321 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, m_fragSrc.c_str())); 363 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc));
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es3fSyncTests.cpp | 144 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
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/external/deqp/external/openglcts/modules/common/ |
glcShaderNegativeTests.cpp | 96 makeVtxFragSources(vertex_code.c_str(), fragment_code.c_str())); 179 ShaderProgram program(m_context.getRenderContext(), makeVtxFragSources(vcode.c_str(), fcode.c_str())); 255 makeVtxFragSources(vertex_code.c_str(), fragment_code.c_str()));
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glcFragDepthTests.cpp | 167 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(), 203 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(), 321 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(), 352 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(),
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glcShaderMultisampleInterpolationTests.cpp | 156 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 177 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 380 glu::makeVtxFragSources( 450 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(),
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glcSampleVariablesTests.cpp | 140 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 165 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 356 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(), 425 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(), 658 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(), 729 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
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/external/deqp/modules/glshared/ |
glsMemoryStressCase.cpp | 187 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fragmentShaderGLES3)); 189 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fragmentShaderGLES2)); 191 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragmentShaderGL3)); 349 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fragmentShaderGLES3)); 351 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fragmentShaderGLES2)); 353 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragmentShaderGL3));
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glsShaderPerformanceCase.cpp | 143 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_fragShaderSource));
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | 343 glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 389 glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 390 glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 467 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 468 glu::ShaderProgram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, "")); 507 glu::ShaderProgram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 845 glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 881 glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); [all...] |
es31fNegativeStateApiTests.cpp | 511 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 554 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 602 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 644 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 692 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 734 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 783 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); 817 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx))); [all...] |
es31fNegativeVertexArrayApiTests.cpp | 395 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args))); 455 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args))); 492 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args))); 602 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args))); 729 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args))); 797 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args))); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pDepthTests.cpp | 449 return glu::makeVtxFragSources(getBaseVertexShader(), getDepthAsGreenFragmentShader()); 454 return glu::makeVtxFragSources(getBaseVertexShader(), getArithmeticWorkloadFragmentShader()); 459 return glu::makeVtxFragSources(getBaseVertexShader(), getArithmeticWorkloadDiscardFragmentShader()); 464 return glu::makeVtxFragSources(getBaseVertexShader(), getTextureWorkloadFragmentShader()); 469 return glu::makeVtxFragSources(getBaseVertexShader(), getGridDiscardFragmentShader(gridsize)); 479 return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(depth)); 484 return ObjectData(glu::makeVtxFragSources(getInstanceNoiseVertexShader(), getDepthAsRedFragmentShader()), getFullscreenQuad(depth)); [all...] |
/external/deqp/modules/gles3/stress/ |
es3sOcclusionQueryTests.cpp | 127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
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es3sSyncTests.cpp | 132 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
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