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    Searched refs:makeVtxFragSources (Results 1 - 25 of 102) sorted by null

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  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 311 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
341 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
372 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
426 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
498 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
538 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
586 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
628 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
659 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
704 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource))
    [all...]
es2fNegativeVertexArrayApiTests.cpp 128 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
181 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
209 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
274 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
es2fLightAmountTest.cpp 170 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
es2fShaderBuiltinVarTests.cpp 289 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(
384 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(
492 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(
593 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(
es2fPolygonOffsetTests.cpp 368 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment));
496 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment));
615 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment));
765 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment));
878 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment));
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  /external/deqp/external/openglcts/modules/gl/
gl4cPostDepthCoverageTests.cpp 146 ProgramSources sources1 = makeVtxFragSources(m_vertShader, m_fragShader1);
160 ProgramSources sources2 = makeVtxFragSources(m_vertShader, m_fragShader2);
173 ProgramSources sources3 = makeVtxFragSources(m_vertShader, m_fragShader3);
186 ProgramSources sources4 = makeVtxFragSources(m_vertShader, m_fragShader4);
359 ProgramSources sources1a = makeVtxFragSources(m_vertShader, m_fragShader1a);
372 ProgramSources sources1b = makeVtxFragSources(m_vertShader, m_fragShader1b);
385 ProgramSources sources2 = makeVtxFragSources(m_vertShader, m_fragShader2);
gl4cES31CompatibilitySampleVariablesTests.cpp 147 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
172 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
354 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(),
423 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(),
659 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
730 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
  /external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp 281 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
323 glu::ShaderProgram program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
324 glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
383 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
384 glu::ShaderProgram programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, ""));
422 glu::ShaderProgram srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
635 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
667 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
720 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertSource, uniformTestFragSource));
771 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource))
    [all...]
es3fMultiviewTests.cpp 190 m_context.getRenderContext(), glu::makeVtxFragSources(multiviewVertexShader, multiviewFragmentShader));
221 glu::makeVtxFragSources(finalVertexShader, finalFragmentShader));
es3fNegativeVertexArrayApiTests.cpp 264 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
317 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
345 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
448 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
518 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
579 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
611 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
722 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
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es3fNegativeStateApiTests.cpp 389 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
425 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
461 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
498 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
531 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
575 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
599 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
622 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
663 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
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es3fFragDepthTests.cpp 148 glu::ShaderProgram basicQuadProgram(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc));
192 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, m_fragSrc.c_str()));
321 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, m_fragSrc.c_str()));
363 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc));
es3fSyncTests.cpp 144 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
  /external/deqp/external/openglcts/modules/common/
glcShaderNegativeTests.cpp 96 makeVtxFragSources(vertex_code.c_str(), fragment_code.c_str()));
179 ShaderProgram program(m_context.getRenderContext(), makeVtxFragSources(vcode.c_str(), fcode.c_str()));
255 makeVtxFragSources(vertex_code.c_str(), fragment_code.c_str()));
glcFragDepthTests.cpp 167 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(),
203 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(),
321 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(),
352 glu::makeVtxFragSources(specializeVersion(s_vertexShaderSrc, m_glslVersion).c_str(),
glcShaderMultisampleInterpolationTests.cpp 156 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
177 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
380 glu::makeVtxFragSources(
450 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(),
glcSampleVariablesTests.cpp 140 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
165 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
356 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(),
425 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion, m_sampler, m_outType).c_str(),
658 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
729 glu::makeVtxFragSources(specializeVersion(vss, m_glslVersion).c_str(),
  /external/deqp/modules/glshared/
glsMemoryStressCase.cpp 187 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fragmentShaderGLES3));
189 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fragmentShaderGLES2));
191 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragmentShaderGL3));
349 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fragmentShaderGLES3));
351 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fragmentShaderGLES2));
353 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragmentShaderGL3));
glsShaderPerformanceCase.cpp 143 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_fragShaderSource));
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp 343 glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
389 glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
390 glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
467 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
468 glu::ShaderProgram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, ""));
507 glu::ShaderProgram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
845 glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
881 glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
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es31fNegativeStateApiTests.cpp 511 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
554 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
602 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
644 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
692 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
734 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
783 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
817 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
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es31fNegativeVertexArrayApiTests.cpp 395 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args)));
455 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args)));
492 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args)));
602 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args)));
729 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args)));
797 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSource).specialize(args)));
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  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 449 return glu::makeVtxFragSources(getBaseVertexShader(), getDepthAsGreenFragmentShader());
454 return glu::makeVtxFragSources(getBaseVertexShader(), getArithmeticWorkloadFragmentShader());
459 return glu::makeVtxFragSources(getBaseVertexShader(), getArithmeticWorkloadDiscardFragmentShader());
464 return glu::makeVtxFragSources(getBaseVertexShader(), getTextureWorkloadFragmentShader());
469 return glu::makeVtxFragSources(getBaseVertexShader(), getGridDiscardFragmentShader(gridsize));
479 return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(depth));
484 return ObjectData(glu::makeVtxFragSources(getInstanceNoiseVertexShader(), getDepthAsRedFragmentShader()), getFullscreenQuad(depth));
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  /external/deqp/modules/gles3/stress/
es3sOcclusionQueryTests.cpp 127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
es3sSyncTests.cpp 132 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));

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