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Searched
refs:matSizeName
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderIndexingTests.cpp
841
const char*
matSizeName
= getIntUniformName(matSize);
868
op << "uniform mediump int " <<
matSizeName
<< ";\n";
911
op << " for (int i = 0; i < " <<
matSizeName
<< "; i++)\n";
942
op << " for (int i = 0; i < " <<
matSizeName
<< "; i++)\n";
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp
811
const char*
matSizeName
= getIntUniformName(numCols);
842
op << "uniform mediump int " <<
matSizeName
<< ";\n";
885
op << " for (int i = 0; i < " <<
matSizeName
<< "; i++)\n";
916
op << " for (int i = 0; i < " <<
matSizeName
<< "; i++)\n";
[
all
...]
/external/deqp/external/openglcts/modules/common/
glcShaderIndexingTests.cpp
931
const char*
matSizeName
= getIntUniformName(numCols);
965
op << "uniform mediump int " <<
matSizeName
<< ";\n";
1014
op << " for (int i = 0; i < " <<
matSizeName
<< "; i++)\n";
1051
op << " for (int i = 0; i < " <<
matSizeName
<< "; i++)\n";
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp
890
const char*
matSizeName
= getIntUniformName(numCols);
920
op << "layout(std140, binding = " << numCols << ") uniform something" << numCols << " { mediump int " <<
matSizeName
<< "; };\n";
[
all
...]
Completed in 229 milliseconds