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    Searched refs:nDieAfterFrames (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShellImpl.h 62 int nDieAfterFrames; /*!< Set shell to quit after this number of frames (-1 to disable) */
PVRShell.cpp 75 m_pShellData->nDieAfterFrames = PVRSHELL_QUIT_AFTER_FRAME;
322 m_pShellData->nDieAfterFrames = value;
422 case prefQuitAfterFrame: return m_pShellData->nDieAfterFrames;
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