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    Searched refs:nTriNum (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTGeometry.h 30 @param[in] nTriNum Number of triangles. Length of pwIdx array is 3* this
40 const int nTriNum,
PVRTBoneBatch.h 42 @param[in] nTriNum Number of triangles
58 const int nTriNum,
PVRTGeometry.cpp 162 int nTriNum; // Number of triangles in the block
669 nTriNum = pSrc->nTriNum;
673 memcpy(psTri, pSrc->psTri, nTriNum * sizeof(*psTri));
685 nTriNum = 0;
705 for(i = 0; i < nTriNum; ++i) {
728 *pnTriCnt = nTriNum;
765 i = nTriNum;
783 return !(nVtxNum + nEdgNum + nTriNum);
793 return (m_nVtxLimit - nVtxNum) < 3 || nTriNum == m_nTriLimit
    [all...]
PVRTBoneBatch.cpp 422 @Input nTriNum Number of triangles
439 const int nTriNum,
472 ppBatch = (CBatch**)malloc(nTriNum * sizeof(*ppBatch));
473 pui32IdxNew = (unsigned int*)malloc(nTriNum * 3 * sizeof(*pui32IdxNew));
478 for(i = 0; i < nTriNum; ++i)
546 for(i = 0; i < nTriNum; ++i)
584 for(i = 0; i < nTriNum; ++i)
631 _ASSERTE(nTriCnt == nTriNum);
635 memcpy(pui32Idx, pui32IdxNew, nTriNum * 3 * sizeof(*pui32IdxNew));
PVRTVertex.h 140 @param[in] nTriNum Number of triangles
170 const unsigned int nTriNum,
PVRTVertex.cpp 578 @Input nTriNum Number of triangles
608 const unsigned int nTriNum,
639 pui32IdxNew = (unsigned int*)calloc(nTriNum * 3, sizeof(*pui32IdxNew));
653 for(nCurr = 0; nCurr < nTriNum; ++nCurr) {
817 memcpy(pui32Idx, pui32IdxNew, nTriNum * 3 * sizeof(*pui32IdxNew));
820 _RPT3(_CRT_WARN, "GenerateTangentSpace(): %d tris, %d vtx in, %d vtx out\n", nTriNum, nVtxNum, *pnVtxNumOut);

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