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    Searched refs:n_uniforms (Results 1 - 3 of 3) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cGPUShaderFP64Tests.cpp 2479 const unsigned int n_uniforms = sizeof(uniforms) \/ sizeof(uniforms[0]); local
3541 const glw::GLuint n_uniforms = max_uniform_components \/ required_components; local
4109 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type); local
4145 const glw::GLint n_uniforms = getAmountUniforms(shader_stage, uniform_type); local
4226 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type); local
6843 const unsigned int n_uniforms = sizeof(uniforms) \/ sizeof(uniforms[0]); local
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gl4cGPUShaderFP64Tests.hpp 485 void inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, const uniformTypeDetails& uniform_type,
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gl4cShaderSubroutineTests.cpp 4140 static const GLuint n_uniforms = sizeof(m_uniform_locations) \/ sizeof(m_uniform_locations[0]); local
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