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    Searched refs:needsRecompute (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/surfaceflinger/
BufferLayerConsumer.cpp 418 bool needsRecompute = mFilteringEnabled != enabled;
421 if (needsRecompute && mCurrentTextureImage == nullptr) {
425 if (needsRecompute && mCurrentTextureImage != nullptr) {
  /frameworks/native/libs/gui/
GLConsumer.cpp 752 bool needsRecompute = mFilteringEnabled != enabled;
755 if (needsRecompute && mCurrentTextureImage==NULL) {
759 if (needsRecompute && mCurrentTextureImage != NULL) {
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