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Searched
refs:nir_is_per_vertex_io
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/compiler/nir/
nir_lower_clip_cull_distance_arrays.c
51
if (
nir_is_per_vertex_io
(var, nir->stage))
67
if (
nir_is_per_vertex_io
(var, stage))
nir_gather_info.c
82
if (
nir_is_per_vertex_io
(var, shader->stage)) {
132
if (
nir_is_per_vertex_io
(var, shader->stage)) {
nir_lower_io.c
71
nir_is_per_vertex_io
(nir_variable *var, gl_shader_stage stage)
function
414
const bool per_vertex =
nir_is_per_vertex_io
(var, b->shader->stage);
nir_validate.c
950
if (
nir_is_per_vertex_io
(var, state->shader->stage)) {
[
all
...]
nir.h
[
all
...]
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