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    Searched refs:nir_is_per_vertex_io (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/compiler/nir/
nir_lower_clip_cull_distance_arrays.c 51 if (nir_is_per_vertex_io(var, nir->stage))
67 if (nir_is_per_vertex_io(var, stage))
nir_gather_info.c 82 if (nir_is_per_vertex_io(var, shader->stage)) {
132 if (nir_is_per_vertex_io(var, shader->stage)) {
nir_lower_io.c 71 nir_is_per_vertex_io(nir_variable *var, gl_shader_stage stage) function
414 const bool per_vertex = nir_is_per_vertex_io(var, b->shader->stage);
nir_validate.c 950 if (nir_is_per_vertex_io(var, state->shader->stage)) {
    [all...]
nir.h     [all...]

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