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    Searched refs:numTotalFragmentProcessors (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/
GrPaint.h 120 int numTotalFragmentProcessors() const { return this->numColorFragmentProcessors() +
GrProcessorSet.cpp 28 fFragmentProcessors.reset(paint.numTotalFragmentProcessors());
GrRenderTargetContext.cpp 378 if (!paint.numTotalFragmentProcessors() && clip.isRRect(r, &rrect, &aa) && !rrect.isRect()) {
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  /external/skqp/src/gpu/
GrPaint.h 120 int numTotalFragmentProcessors() const { return this->numColorFragmentProcessors() +
GrProcessorSet.cpp 28 fFragmentProcessors.reset(paint.numTotalFragmentProcessors());
GrRenderTargetContext.cpp 376 if (!paint.numTotalFragmentProcessors() && clip.isRRect(r, &rrect, &aa) && !rrect.isRect()) {
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