HomeSort by relevance Sort by last modified time
    Searched refs:out_base_name_end (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/compiler/glsl/
program.h 59 const GLchar **out_base_name_end);
linker.cpp 444 * If an array index is present, \c out_base_name_end is set to point to the
449 * mal-formed), \c out_base_name_end, is set to point to the null terminator
461 const GLchar **out_base_name_end)
472 *out_base_name_end = name + len;
498 *out_base_name_end = name + (i - 1);
    [all...]
  /external/mesa3d/src/mesa/main/
shader_query.cpp 450 const GLchar *out_base_name_end; local
452 idx = parse_program_resource_name(name, &out_base_name_end);
    [all...]

Completed in 897 milliseconds