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Searched
refs:out_base_name_end
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/compiler/glsl/
program.h
59
const GLchar **
out_base_name_end
);
linker.cpp
444
* If an array index is present, \c
out_base_name_end
is set to point to the
449
* mal-formed), \c
out_base_name_end
, is set to point to the null terminator
461
const GLchar **
out_base_name_end
)
472
*
out_base_name_end
= name + len;
498
*
out_base_name_end
= name + (i - 1);
[
all
...]
/external/mesa3d/src/mesa/main/
shader_query.cpp
450
const GLchar *
out_base_name_end
;
local
452
idx = parse_program_resource_name(name, &
out_base_name_end
);
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all
...]
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