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    Searched refs:outputId (Results 1 - 4 of 4) sorted by null

  /frameworks/av/media/libaudioclient/include/media/
IAudioFlinger.h 148 (void)parcel->read(&outputId, sizeof(audio_io_handle_t));
165 (void)parcel->write(&outputId, sizeof(audio_io_handle_t));
181 audio_io_handle_t outputId;
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/SPIRV/
disassemble.cpp 111 void outputId(Id id);
265 void SpirvStream::outputId(Id id)
299 outputId(stream[word++]);
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp 694 output.outputId = AUDIO_IO_HANDLE_NONE;
697 lStatus = AudioSystem::getOutputForAttr(&input.attr, &output.outputId, sessionId, &streamType,
701 if (lStatus != NO_ERROR || output.outputId == AUDIO_IO_HANDLE_NONE) {
729 PlaybackThread *thread = checkPlaybackThread_l(output.outputId);
731 ALOGE("no playback thread found for output handle %d", output.outputId);
743 if (mPlaybackThreads.keyAt(i) != output.outputId) {
815 if (lStatus != NO_ERROR && output.outputId != AUDIO_IO_HANDLE_NONE) {
816 AudioSystem::releaseOutput(output.outputId, streamType, sessionId);
    [all...]
  /frameworks/av/media/libaudioclient/
AudioTrack.cpp     [all...]

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