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    Searched refs:perpDot (Results 1 - 8 of 8) sorted by null

  /external/skia/src/utils/
SkInsetConvexPolygon.cpp 18 // Computes perpDot for point compared to segment.
24 SkScalar perpDot = v0.cross(v1);
25 if (!SkScalarNearlyZero(perpDot)) {
26 return ((perpDot > 0) ? 1 : -1);
103 SkScalar perpDot = v0.cross(v1);
104 if (SkScalarNearlyZero(perpDot)) {
124 SkScalar localS = d.cross(v1) / perpDot;
128 SkScalar localT = d.cross(v0) / perpDot;
156 SkScalar perpDot = v0.cross(v1);
157 if (winding*perpDot < 0)
    [all...]
SkShadowTessellator.cpp 578 SkScalar perpDot = v0.fX*v1.fY - v0.fY*v1.fX;
579 if (SkScalarNearlyZero(perpDot)) {
585 // if perpDot > 0, winding is ccw
586 fDirection = (perpDot > 0) ? -1 : 1;
    [all...]
  /external/skqp/src/utils/
SkInsetConvexPolygon.cpp 18 // Computes perpDot for point compared to segment.
24 SkScalar perpDot = v0.cross(v1);
25 if (!SkScalarNearlyZero(perpDot)) {
26 return ((perpDot > 0) ? 1 : -1);
103 SkScalar perpDot = v0.cross(v1);
104 if (SkScalarNearlyZero(perpDot)) {
124 SkScalar localS = d.cross(v1) / perpDot;
128 SkScalar localT = d.cross(v0) / perpDot;
156 SkScalar perpDot = v0.cross(v1);
157 if (winding*perpDot < 0)
    [all...]
SkShadowTessellator.cpp 565 SkScalar perpDot = v0.fX*v1.fY - v0.fY*v1.fX;
566 if (SkScalarNearlyZero(perpDot)) {
572 // if perpDot > 0, winding is ccw
573 fDirection = (perpDot > 0) ? -1 : 1;
    [all...]
  /external/skia/tests/
InsetConvexPolyTest.cpp 25 SkScalar perpDot = v0.cross(v1);
26 if (winding*perpDot < 0) {
  /external/skqp/tests/
InsetConvexPolyTest.cpp 25 SkScalar perpDot = v0.cross(v1);
26 if (winding*perpDot < 0) {
  /external/skia/src/gpu/ops/
GrAAConvexTessellator.cpp 39 SkScalar perpDot = n0.fX * n1.fY - n0.fY * n1.fX;
40 if (SkScalarNearlyZero(perpDot)) {
43 *t = (v.fX * n1.fY - v.fY * n1.fX) / perpDot;
53 SkScalar perpDot = n0.dot(perp);
54 return v.dot(perp) / perpDot;
    [all...]
  /external/skqp/src/gpu/ops/
GrAAConvexTessellator.cpp 39 SkScalar perpDot = n0.fX * n1.fY - n0.fY * n1.fX;
40 if (SkScalarNearlyZero(perpDot)) {
43 *t = (v.fX * n1.fY - v.fY * n1.fX) / perpDot;
53 SkScalar perpDot = n0.dot(perp);
54 return v.dot(perp) / perpDot;
    [all...]

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