/frameworks/wilhelm/tests/listening/ |
seekTorture.c | 80 SLPlayItf playerPlay; 81 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 87 result = (*playerPlay)->GetDuration(playerPlay, &duration); 89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED); 91 result = (*playerPlay)->GetDuration(playerPlay, &duration); 93 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING) [all...] |
/frameworks/wilhelm/tests/sandbox/ |
urimime.c | 105 SLPlayItf playerPlay; 106 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 124 result = (*playerPlay)->GetDuration(playerPlay, &duration); 132 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 138 result = (*playerPlay)->GetPlayState(playerPlay, &playState); 147 result = (*playerPlay)->GetDuration(playerPlay, &duration) [all...] |
xaplay.c | 164 XAPlayItf playerPlay = (XAPlayItf) pCallbackContext; 214 result = (*playerPlay)->GetPosition(playerPlay, &position); 450 XAPlayItf playerPlay; 451 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay); 464 bufferQueueCallback, (void *) playerPlay); 472 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PAUSED); 545 result = (*playerPlay)->RegisterCallback(playerPlay, playEventCallback, NULL) [all...] |
intbufq.c | 131 SLPlayItf playerPlay; 132 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 145 result = (*playerPlay)->SetPlayState(playerPlay, state); 250 result = (*playerPlay)->SetPlayState(playerPlay, state); 253 result = (*playerPlay)->GetPlayState(playerPlay, &newstate);
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xa.c | 113 XAPlayItf playerPlay; 114 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay); 116 printf("playerPlay = %p\n", playerPlay); 120 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PLAYING);
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multithread.c | 78 SLPlayItf playerPlay; 79 result = (*myPlayerObject)->GetInterface(myPlayerObject, SL_IID_PLAY, &playerPlay); 81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
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configbq.c | 190 SLPlayItf playerPlay; 191 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 195 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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reverb.c | 589 SLPlayItf playerPlay; 590 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 608 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED); 624 result = (*playerPlay)->GetDuration(playerPlay, &duration); 643 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 649 result = (*playerPlay)->GetPlayState(playerPlay, &state) [all...] |
playbq.cpp | 470 SLPlayItf playerPlay; 471 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 537 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 594 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_STOPPED);
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/frameworks/base/media/tests/NativeMidiDemo/jni/ |
nativemidi-jni.cpp | 59 static SLPlayItf playerPlay; 166 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 179 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 194 if (playerPlay != NULL) { 195 (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED); 201 if (playerBufferQueue != NULL && playerPlay != NULL) { 203 (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING) [all...] |
/frameworks/wilhelm/tests/automated/ |
BufferQueue_test.cpp | 85 SLPlayItf playerPlay; 195 res = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 239 res = (*playerPlay)->SetPlayState(playerPlay, state); 246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 276 res = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING) [all...] |
/cts/apps/CtsVerifier/jni/audio_loopback/ |
sles.cpp | 402 SLPlayItf playerPlay; 404 &playerPlay); 436 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 611 SLPlayItf playerPlay; 613 SL_IID_PLAY, &playerPlay); 618 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_STOPPED);
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/external/drrickorang/LoopbackApp/app/src/main/jni/ |
sles.cpp | 698 SLPlayItf playerPlay; 700 &playerPlay); 732 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); [all...] |
/frameworks/wilhelm/tests/examples/ |
slesTestFeedback.cpp | 450 SLPlayItf playerPlay; 451 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 481 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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