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Searched
refs:prefDiscardColor
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShell.h
272
prefDiscardColor
, /*!< GLES: Whether or not to discard color data at the end of a render, to save bandwidth. Requires specific functionality. (default: false) */
[
all
...]
PVRShell.cpp
198
case
prefDiscardColor
:
240
case
prefDiscardColor
: return m_pShellData->bDiscardFrameColor;
[
all
...]
/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
PVRShellAPI.cpp
800
if (m_pShell->PVRShellGet(
prefDiscardColor
))
Completed in 102 milliseconds