/external/deqp/external/openglcts/modules/gl/ |
gl4cProgramInterfaceQueryTests.cpp | 1716 GLenum props3[] = { GL_NAME_LENGTH, local 3104 GLenum props3[] = { GL_NAME_LENGTH, local 3526 GLenum props3[] = { GL_NAME_LENGTH, local 3699 GLenum props3[] = { GL_NAME_LENGTH, local 3803 GLenum props3[] = { GL_NAME_LENGTH, local 3886 GLenum props3[] = { GL_NAME_LENGTH, local 3975 GLenum props3[] = { GL_NAME_LENGTH, local 4071 GLenum props3[] = { GL_NAME_LENGTH, local 4651 GLenum props3[] = { GL_NAME_LENGTH, local [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cProgramInterfaceQueryTests.cpp | 603 GLenum props3[] = { GL_NAME_LENGTH, local 611 VerifyGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, indicesSSB["Output"], 7, props3, 7, expected3, 1426 GLenum props3[] = { GL_NAME_LENGTH, local 2281 GLenum props3[] = { GL_NAME_LENGTH, local 2588 GLenum props3[] = { GL_NAME_LENGTH, local 2738 GLenum props3[] = { GL_NAME_LENGTH, local [all...] |
/external/tensorflow/tensorflow/core/grappler/costs/ |
graph_properties_test.cc | 302 const auto props3 = properties.GetOutputProperties("Dequeue3"); local 303 ASSERT_EQ(1, props3.size()); 304 EXPECT_EQ("float: [3,7]", PropToString(props3[0])); [all...] |