/external/skia/samplecode/ |
SampleHairCurves.cpp | 42 SkScalar pts[] = { local 48 curves.moveTo(pts[0], pts[1]); 49 curves.cubicTo(pts[2], pts[3], 50 pts[4], pts[5], 51 pts[6], pts[7]); 53 hulls.moveTo(pts[0], pts[1]) 64 SkScalar pts[] = { local 82 SkScalar pts[] = { local 103 SkScalar pts[] = { local [all...] |
SampleGradients.cpp | 14 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } }; local 15 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 65 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 66 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 69 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 72 SkScalarAve(pts[0].fY, pts[1].fY)); 77 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) 131 SkPoint pts[2] = { variable [all...] |
SamplePoints.cpp | 38 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 40 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480); 59 SkPoint* pts = new SkPoint[n]; local 60 fill_pts(pts, n, &rand); 62 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 63 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 64 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 65 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 67 delete[] pts;
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/external/skqp/samplecode/ |
SampleHairCurves.cpp | 42 SkScalar pts[] = { local 48 curves.moveTo(pts[0], pts[1]); 49 curves.cubicTo(pts[2], pts[3], 50 pts[4], pts[5], 51 pts[6], pts[7]); 53 hulls.moveTo(pts[0], pts[1]) 64 SkScalar pts[] = { local 82 SkScalar pts[] = { local 103 SkScalar pts[] = { local [all...] |
SampleGradients.cpp | 14 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } }; local 15 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 65 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 66 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 69 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 72 SkScalarAve(pts[0].fY, pts[1].fY)); 77 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) 131 SkPoint pts[2] = { variable [all...] |
SamplePoints.cpp | 38 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 40 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480); 59 SkPoint* pts = new SkPoint[n]; local 60 fill_pts(pts, n, &rand); 62 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 63 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 64 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 65 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 67 delete[] pts;
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/external/skia/src/pathops/ |
SkLineParameters.h | 31 bool cubicEndPoints(const SkDCubic& pts) { 33 cubicEndPoints(pts, 0, endIndex); 38 cubicEndPoints(pts, 0, ++endIndex); 44 cubicEndPoints(pts, 0, ++endIndex); // line 55 if (NotAlmostEqualUlps(pts[0].fY, pts[++endIndex].fY)) { 56 if (pts[0].fY > pts[endIndex].fY) { 65 if (pts[0].fY > pts[3].fY) [all...] |
SkPathOpsTightBounds.cpp | 16 SkPoint pts[4]; local 17 verb = iter.next(pts); 20 moveBounds.fLeft = SkTMin(moveBounds.fLeft, pts[0].fX); 21 moveBounds.fTop = SkTMin(moveBounds.fTop, pts[0].fY); 22 moveBounds.fRight = SkTMax(moveBounds.fRight, pts[0].fX); 23 moveBounds.fBottom = SkTMax(moveBounds.fBottom, pts[0].fY); 30 wellBehaved &= between(pts[0].fX, pts[1].fX, pts[2].fX); 31 wellBehaved &= between(pts[0].fY, pts[1].fY, pts[2].fY) [all...] |
SkAddIntersections.cpp | 13 static void debugShowLineIntersection(int pts, const SkIntersectionHelper& wt, 15 SkASSERT(i.used() == pts); 16 if (!pts) { 18 __FUNCTION__, LINE_DEBUG_DATA(wt.pts()), LINE_DEBUG_DATA(wn.pts())); 22 i[0][0], LINE_DEBUG_DATA(wt.pts()), PT_DEBUG_DATA(i, 0)); 23 if (pts == 2) { 26 SkDebugf(" wnTs[0]=%g " LINE_DEBUG_STR, i[1][0], LINE_DEBUG_DATA(wn.pts())); 27 if (pts == 2) { 33 static void debugShowQuadLineIntersection(int pts, const SkIntersectionHelper& wt 281 int pts = 0; local [all...] |
/external/skqp/src/pathops/ |
SkLineParameters.h | 31 bool cubicEndPoints(const SkDCubic& pts) { 33 cubicEndPoints(pts, 0, endIndex); 38 cubicEndPoints(pts, 0, ++endIndex); 44 cubicEndPoints(pts, 0, ++endIndex); // line 55 if (NotAlmostEqualUlps(pts[0].fY, pts[++endIndex].fY)) { 56 if (pts[0].fY > pts[endIndex].fY) { 65 if (pts[0].fY > pts[3].fY) [all...] |
SkPathOpsTightBounds.cpp | 16 SkPoint pts[4]; local 17 verb = iter.next(pts); 20 moveBounds.fLeft = SkTMin(moveBounds.fLeft, pts[0].fX); 21 moveBounds.fTop = SkTMin(moveBounds.fTop, pts[0].fY); 22 moveBounds.fRight = SkTMax(moveBounds.fRight, pts[0].fX); 23 moveBounds.fBottom = SkTMax(moveBounds.fBottom, pts[0].fY); 30 wellBehaved &= between(pts[0].fX, pts[1].fX, pts[2].fX); 31 wellBehaved &= between(pts[0].fY, pts[1].fY, pts[2].fY) [all...] |
SkAddIntersections.cpp | 13 static void debugShowLineIntersection(int pts, const SkIntersectionHelper& wt, 15 SkASSERT(i.used() == pts); 16 if (!pts) { 18 __FUNCTION__, LINE_DEBUG_DATA(wt.pts()), LINE_DEBUG_DATA(wn.pts())); 22 i[0][0], LINE_DEBUG_DATA(wt.pts()), PT_DEBUG_DATA(i, 0)); 23 if (pts == 2) { 26 SkDebugf(" wnTs[0]=%g " LINE_DEBUG_STR, i[1][0], LINE_DEBUG_DATA(wn.pts())); 27 if (pts == 2) { 33 static void debugShowQuadLineIntersection(int pts, const SkIntersectionHelper& wt 281 int pts = 0; local [all...] |
/external/skia/bench/ |
PathIterBench.cpp | 17 static int rand_pts(SkRandom& rand, SkPoint pts[4]) { 22 pts[i].fX = rand.nextSScalar1(); 23 pts[i].fY = rand.nextSScalar1(); 40 SkPoint pts[4]; local 41 int n = rand_pts(rand, pts); 44 fPath.moveTo(pts[0]); 47 fPath.lineTo(pts[1]); 50 fPath.quadTo(pts[1], pts[2]); 53 fPath.cubicTo(pts[1], pts[2], pts[3]) 73 SkPoint pts[4]; variable 81 SkPoint pts[4]; variable [all...] |
/external/skqp/bench/ |
PathIterBench.cpp | 17 static int rand_pts(SkRandom& rand, SkPoint pts[4]) { 22 pts[i].fX = rand.nextSScalar1(); 23 pts[i].fY = rand.nextSScalar1(); 40 SkPoint pts[4]; local 41 int n = rand_pts(rand, pts); 44 fPath.moveTo(pts[0]); 47 fPath.lineTo(pts[1]); 50 fPath.quadTo(pts[1], pts[2]); 53 fPath.cubicTo(pts[1], pts[2], pts[3]) 73 SkPoint pts[4]; variable 81 SkPoint pts[4]; variable [all...] |
/external/skia/gm/ |
gradients_2pt_conical.cpp | 41 static sk_sp<SkShader> Make2ConicalOutside(const SkPoint pts[2], const GradData& data, 44 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; 45 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; 46 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 47 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 52 static sk_sp<SkShader> Make2ConicalOutsideStrip(const SkPoint pts[2], const GradData& data 332 SkPoint pts[2] = { local [all...] |
points.cpp | 26 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 33 pts[i].set(x, y); 53 SkPoint* pts = new SkPoint[n]; variable 54 fill_pts(pts, n, &rand); 56 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 57 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 58 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 59 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 61 delete[] pts;
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/external/skia/src/core/ |
SkEdgeClipper.cpp | 51 const SkPoint pts[] = { p0, p1 }; local 52 int lineCount = SkLineClipper::ClipLine(pts, clip, lines, fCanCullToTheRight); 84 static bool chopMonoQuadAtY(SkPoint pts[3], SkScalar y, SkScalar* t) { 85 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); 88 static bool chopMonoQuadAtX(SkPoint pts[3], SkScalar x, SkScalar* t) { 89 return chopMonoQuadAt(pts[0].fX, pts[1].fX, pts[2].fX, x, t) 143 SkPoint pts[3]; local 333 SkPoint pts[4]; local [all...] |
SkEdgeClipper.h | 22 bool clipQuad(const SkPoint pts[3], const SkRect& clip); 23 bool clipCubic(const SkPoint pts[4], const SkRect& clip); 25 SkPath::Verb next(SkPoint pts[]); 45 void appendQuad(const SkPoint pts[3], bool reverse); 46 void appendCubic(const SkPoint pts[4], bool reverse); 50 void sk_assert_monotonic_x(const SkPoint pts[], int count); 51 void sk_assert_monotonic_y(const SkPoint pts[], int count); 53 #define sk_assert_monotonic_x(pts, count) 54 #define sk_assert_monotonic_y(pts, count)
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SkQuadClipper.h | 38 bool clipQuad(const SkPoint pts[3], const SkRect& clip); 39 bool clipCubic(const SkPoint pts[4], const SkRect& clip); 41 SkPath::Verb next(SkPoint pts[]); 57 void appendQuad(const SkPoint pts[3], bool reverse); 58 void appendCubic(const SkPoint pts[4], bool reverse); 62 void sk_assert_monotonic_x(const SkPoint pts[], int count); 63 void sk_assert_monotonic_y(const SkPoint pts[], int count); 65 #define sk_assert_monotonic_x(pts, count) 66 #define sk_assert_monotonic_y(pts, count)
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/external/skqp/gm/ |
gradients_2pt_conical.cpp | 41 static sk_sp<SkShader> Make2ConicalOutside(const SkPoint pts[2], const GradData& data, 44 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; 45 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; 46 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 47 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 52 static sk_sp<SkShader> Make2ConicalOutsideStrip(const SkPoint pts[2], const GradData& data 332 SkPoint pts[2] = { local [all...] |
points.cpp | 26 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 33 pts[i].set(x, y); 53 SkPoint* pts = new SkPoint[n]; variable 54 fill_pts(pts, n, &rand); 56 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 57 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 58 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 59 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 61 delete[] pts;
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/external/skqp/src/core/ |
SkEdgeClipper.cpp | 51 const SkPoint pts[] = { p0, p1 }; local 52 int lineCount = SkLineClipper::ClipLine(pts, clip, lines, fCanCullToTheRight); 84 static bool chopMonoQuadAtY(SkPoint pts[3], SkScalar y, SkScalar* t) { 85 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); 88 static bool chopMonoQuadAtX(SkPoint pts[3], SkScalar x, SkScalar* t) { 89 return chopMonoQuadAt(pts[0].fX, pts[1].fX, pts[2].fX, x, t) 143 SkPoint pts[3]; local 333 SkPoint pts[4]; local [all...] |
/external/skia/src/effects/ |
SkCornerPathEffect.cpp | 46 SkPoint pts[4]; local 60 switch (verb = iter.next(pts, false)) { 68 moveTo = pts[0]; 71 dst->moveTo(pts[0]); 76 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); 82 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, 83 pts[0].fY + step.fY) [all...] |
/external/skqp/src/effects/ |
SkCornerPathEffect.cpp | 40 SkPoint pts[4]; local 54 switch (verb = iter.next(pts, false)) { 62 moveTo = pts[0]; 65 dst->moveTo(pts[0]); 70 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); 76 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, 77 pts[0].fY + step.fY) [all...] |
/frameworks/base/core/java/android/gesture/ |
Instance.java | 73 float[] pts; local 76 pts = temporalSampler(orientationType, gesture); 77 instance = new Instance(gesture.getID(), pts, label); 80 pts = spatialSampler(gesture); 81 instance = new Instance(gesture.getID(), pts, label); 91 float[] pts = GestureUtils.temporalSampling(gesture.getStrokes().get(0), local 93 float[] center = GestureUtils.computeCentroid(pts); 94 float orientation = (float)Math.atan2(pts[1] - center[1], pts[0] - center[0]); 107 GestureUtils.translate(pts, -center[0], -center[1]) [all...] |