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  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTVertex.cpp 441 @Output pvBin
456 PVRTVECTOR3f * const pvBin,
472 pvBin->x = 0;
473 pvBin->y = 0;
474 pvBin->z = 0;
494 pvBin->x = 0;
495 pvBin->y = 0;
496 pvBin->z = 0;
539 PVRTMatrixVec3CrossProductF(*pvBin, *pvTan, *pvNor);
541 _ASSERT(PVRTMatrixVec3DotProductF(*pvBin, AlignedVector) > 0.0f)
    [all...]
PVRTVertex.h 98 @param[out] pvBin
113 PVRTVECTOR3 * const pvBin,

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