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    Searched refs:quadIndices (Results 1 - 19 of 19) sorted by null

  /frameworks/native/opengl/tests/tritex/
tritex.cpp 243 const GLushort quadIndices[] = { 0, 1, 2, 0, 2, 3 };
246 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices));
248 memcpy(indices+(sizeof(quadIndices)/sizeof(indices[0]))*i, quadIndices, sizeof(quadIndices));
266 int nelem = sizeof(quadIndices)/sizeof(quadIndices[0]);
  /external/deqp/external/openglcts/modules/common/
glcFragDepthTests.cpp 161 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
188 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
194 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
225 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
316 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
342 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]))
    [all...]
glcSampleVariablesTests.cpp 329 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
375 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
456 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
637 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
677 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
760 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]))
    [all...]
glcShaderMultisampleInterpolationTests.cpp 345 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
405 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
470 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
  /external/deqp/modules/gles2/functional/
es2fDepthRangeTests.cpp 175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]);
201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]);
221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]);
325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0])
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFragDepthTests.cpp 144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]))
    [all...]
es3fShaderApiTests.cpp 199 const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
    [all...]
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 170 const GLushort quadIndices[] = { 0, 1, 2, 0, 2, 3 };
174 int nelem = sizeof(quadIndices)/sizeof(quadIndices[0]);
182 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, quadIndices);
  /external/deqp/external/openglcts/modules/gl/
gl4cES31CompatibilitySampleVariablesTests.cpp 327 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
373 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
454 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
638 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
678 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
761 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]))
    [all...]
gl4cShaderAtomicCounterOpsTests.cpp 263 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
271 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices);
351 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
361 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
gl4cShaderBallotTests.cpp 208 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
216 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices);
292 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
302 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
gl4cShaderGroupVoteTests.cpp 144 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
154 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
gl4cShaderViewportLayerArrayTests.cpp 231 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
251 glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices) :
252 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices);
gl4cTextureFilterMinmaxTests.cpp 167 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 };
198 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
  /external/deqp/external/openglcts/modules/gles31/
es31cSeparateShaderObjsTests.cpp     [all...]
es31cSampleShadingTests.cpp 281 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
325 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
388 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
es31cLayoutBindingTests.cpp     [all...]
  /external/skia/src/gpu/ops/
GrMSAAPathRenderer.cpp 459 uint16_t* quadIndices = (uint16_t*) target->makeIndexSpace(quadIndexOffset,
462 memcpy(quadIndices, quads.indices, sizeof(uint16_t) * quadIndexOffset);
  /external/skqp/src/gpu/ops/
GrMSAAPathRenderer.cpp 459 uint16_t* quadIndices = (uint16_t*) target->makeIndexSpace(quadIndexOffset,
462 memcpy(quadIndices, quads.indices, sizeof(uint16_t) * quadIndexOffset);

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