/frameworks/native/opengl/tests/tritex/ |
tritex.cpp | 243 const GLushort quadIndices[] = { 0, 1, 2, 0, 2, 3 }; 246 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); 248 memcpy(indices+(sizeof(quadIndices)/sizeof(indices[0]))*i, quadIndices, sizeof(quadIndices)); 266 int nelem = sizeof(quadIndices)/sizeof(quadIndices[0]);
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/external/deqp/external/openglcts/modules/common/ |
glcFragDepthTests.cpp | 161 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 188 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 194 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 225 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 316 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 342 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])) [all...] |
glcSampleVariablesTests.cpp | 329 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 375 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 456 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 637 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 677 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 760 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])) [all...] |
glcShaderMultisampleInterpolationTests.cpp | 345 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 405 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 470 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
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/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); 201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); 221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); 325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFragDepthTests.cpp | 144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])) [all...] |
es3fShaderApiTests.cpp | 199 const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); [all...] |
/frameworks/native/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 170 const GLushort quadIndices[] = { 0, 1, 2, 0, 2, 3 }; 174 int nelem = sizeof(quadIndices)/sizeof(quadIndices[0]); 182 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, quadIndices);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilitySampleVariablesTests.cpp | 327 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 373 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 454 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 638 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 678 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 761 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])) [all...] |
gl4cShaderAtomicCounterOpsTests.cpp | 263 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 271 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); 351 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 361 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
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gl4cShaderBallotTests.cpp | 208 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 216 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); 292 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 302 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
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gl4cShaderGroupVoteTests.cpp | 144 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 154 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
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gl4cShaderViewportLayerArrayTests.cpp | 231 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 251 glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices) : 252 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices);
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gl4cTextureFilterMinmaxTests.cpp | 167 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 198 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices));
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/external/deqp/external/openglcts/modules/gles31/ |
es31cSeparateShaderObjsTests.cpp | [all...] |
es31cSampleShadingTests.cpp | 281 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 325 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 388 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
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es31cLayoutBindingTests.cpp | [all...] |
/external/skia/src/gpu/ops/ |
GrMSAAPathRenderer.cpp | 459 uint16_t* quadIndices = (uint16_t*) target->makeIndexSpace(quadIndexOffset, 462 memcpy(quadIndices, quads.indices, sizeof(uint16_t) * quadIndexOffset);
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/external/skqp/src/gpu/ops/ |
GrMSAAPathRenderer.cpp | 459 uint16_t* quadIndices = (uint16_t*) target->makeIndexSpace(quadIndexOffset, 462 memcpy(quadIndices, quads.indices, sizeof(uint16_t) * quadIndexOffset);
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