/external/swiftshader/src/Main/ |
FrameBufferAndroid.cpp | 33 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) 36 return window->queueBuffer(window, buffer, fenceFd); 38 return window->queueBuffer(window, buffer); 76 queueBuffer(nativeWindow, buffer, -1);
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/system/window/ |
MockNativeWindow.h | 41 MOCK_METHOD2(queueBuffer, int(struct ANativeWindowBuffer*, int));
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MockNativeWindow.cpp | 63 return static_cast<NativeWindow*>(window)->queueBuffer(buffer, fenceFd); 85 ANativeWindow::queueBuffer = &dispatch_queueBuffer;
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/hardware/qcom/display/msm8084/liboverlay/pipes/ |
overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
overlayGenPipe.h | 61 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 89 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 91 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 97 return mData->queueBuffer(fd, offset);
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/hardware/qcom/display/msm8960/liboverlay/pipes/ |
overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
overlayGenPipe.h | 62 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 181 if(!mRot->queueBuffer(fd, offset)) { 196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
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/frameworks/native/libs/gui/tests/ |
SurfaceTextureGL_test.cpp | 52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), 102 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), 166 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), 285 if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1) 463 if (mANW->queueBuffer(mANW.get(), anb, -1) 511 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 514 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 525 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 553 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 585 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)) [all...] |
SurfaceTextureFBO_test.cpp | 52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), 76 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
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IGraphicBufferProducer_test.cpp | 65 // Parameters for a generic "valid" input for queueBuffer. 142 // Create a generic "valid" input for queueBuffer 401 ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output)); 408 // Since queueBuffer was called exactly once 418 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); 430 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output)); 431 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output)); 432 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS, 441 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output)); 459 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)) [all...] |
BufferQueue_test.cpp | 160 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output)); 194 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); 202 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); 245 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); 281 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); 291 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo)); 363 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)); 393 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output)); 459 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output)); 467 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)) [all...] |
SurfaceTextureClient_test.cpp | 369 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 377 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 379 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); 396 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 397 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); 398 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1)); 417 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 420 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); 423 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1)); 433 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)) [all...] |
/frameworks/av/media/libmedia/include/media/ |
IStreamSource.h | 55 virtual void queueBuffer(size_t index, size_t size) = 0;
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
NuPlayerStreamListener.h | 34 virtual void queueBuffer(size_t index, size_t size);
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/frameworks/av/media/libstagefright/httplive/ |
LiveDataSource.h | 38 void queueBuffer(const sp<ABuffer> &buffer);
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/hardware/qcom/display/msm8226/liboverlay/pipes/ |
overlayGenPipe.h | 63 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 83 return mData->queueBuffer(fd, offset);
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/hardware/qcom/display/msm8994/liboverlay/pipes/ |
overlayGenPipe.h | 63 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 83 return mData->queueBuffer(fd, offset);
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/frameworks/native/libs/vr/libbufferhubqueue/tests/ |
buffer_hub_queue_producer-test.cpp | 137 // Create a generic "valid" input for queueBuffer 253 ASSERT_EQ(NO_ERROR, mProducer->queueBuffer(slot, input, &output)); 267 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output)); 278 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/ -1, input, &output)); 280 mProducer->queueBuffer(/*slot*/ 0xDEADBEEF, input, &output)); 281 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueueDefs::NUM_BUFFER_SLOTS, 292 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/ 0, input, &output)); 305 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output)); 324 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output)); 341 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output)) [all...] |
/hardware/qcom/display/msm8084/liboverlay/ |
overlayRotator.h | 81 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 116 virtual bool queueBuffer(int fd, uint32_t offset); 173 virtual bool queueBuffer(int fd, uint32_t offset);
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/hardware/qcom/display/msm8226/liboverlay/ |
overlayRotator.h | 86 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 123 virtual bool queueBuffer(int fd, uint32_t offset); 182 virtual bool queueBuffer(int fd, uint32_t offset);
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/hardware/qcom/display/msm8960/liboverlay/ |
overlayRotator.h | 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 130 virtual bool queueBuffer(int fd, uint32_t offset); 189 virtual bool queueBuffer(int fd, uint32_t offset);
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