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    Searched refs:queueBuffer (Results 1 - 25 of 132) sorted by null

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  /external/swiftshader/src/Main/
FrameBufferAndroid.cpp 33 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
36 return window->queueBuffer(window, buffer, fenceFd);
38 return window->queueBuffer(window, buffer);
76 queueBuffer(nativeWindow, buffer, -1);
  /frameworks/native/services/surfaceflinger/tests/unittests/mock/system/window/
MockNativeWindow.h 41 MOCK_METHOD2(queueBuffer, int(struct ANativeWindowBuffer*, int));
MockNativeWindow.cpp 63 return static_cast<NativeWindow*>(window)->queueBuffer(buffer, fenceFd);
85 ANativeWindow::queueBuffer = &dispatch_queueBuffer;
  /hardware/qcom/display/msm8084/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 61 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 89 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
91 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
97 return mData->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8960/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 62 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
181 if(!mRot->queueBuffer(fd, offset)) {
196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
  /frameworks/native/libs/gui/tests/
SurfaceTextureGL_test.cpp 52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
102 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
166 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
285 if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1)
463 if (mANW->queueBuffer(mANW.get(), anb, -1)
511 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
514 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
525 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
553 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
585 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1))
    [all...]
SurfaceTextureFBO_test.cpp 52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
76 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
IGraphicBufferProducer_test.cpp 65 // Parameters for a generic "valid" input for queueBuffer.
142 // Create a generic "valid" input for queueBuffer
401 ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
408 // Since queueBuffer was called exactly once
418 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
430 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output));
431 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output));
432 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS,
441 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output));
459 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output))
    [all...]
BufferQueue_test.cpp 160 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
194 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
202 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
245 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
281 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
291 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
363 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
393 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
459 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
467 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output))
    [all...]
SurfaceTextureClient_test.cpp 369 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
377 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
379 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
396 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
397 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
398 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
417 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
420 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
423 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
433 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1))
    [all...]
  /frameworks/av/media/libmedia/include/media/
IStreamSource.h 55 virtual void queueBuffer(size_t index, size_t size) = 0;
  /frameworks/av/media/libmediaplayerservice/nuplayer/
NuPlayerStreamListener.h 34 virtual void queueBuffer(size_t index, size_t size);
  /frameworks/av/media/libstagefright/httplive/
LiveDataSource.h 38 void queueBuffer(const sp<ABuffer> &buffer);
  /hardware/qcom/display/msm8226/liboverlay/pipes/
overlayGenPipe.h 63 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
83 return mData->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8994/liboverlay/pipes/
overlayGenPipe.h 63 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
83 return mData->queueBuffer(fd, offset);
  /frameworks/native/libs/vr/libbufferhubqueue/tests/
buffer_hub_queue_producer-test.cpp 137 // Create a generic "valid" input for queueBuffer
253 ASSERT_EQ(NO_ERROR, mProducer->queueBuffer(slot, input, &output));
267 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output));
278 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/ -1, input, &output));
280 mProducer->queueBuffer(/*slot*/ 0xDEADBEEF, input, &output));
281 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueueDefs::NUM_BUFFER_SLOTS,
292 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/ 0, input, &output));
305 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output));
324 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output));
341 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(slot, input, &output))
    [all...]
  /hardware/qcom/display/msm8084/liboverlay/
overlayRotator.h 81 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
116 virtual bool queueBuffer(int fd, uint32_t offset);
173 virtual bool queueBuffer(int fd, uint32_t offset);
  /hardware/qcom/display/msm8226/liboverlay/
overlayRotator.h 86 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
123 virtual bool queueBuffer(int fd, uint32_t offset);
182 virtual bool queueBuffer(int fd, uint32_t offset);
  /hardware/qcom/display/msm8960/liboverlay/
overlayRotator.h 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
130 virtual bool queueBuffer(int fd, uint32_t offset);
189 virtual bool queueBuffer(int fd, uint32_t offset);

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