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  /external/skqp/fuzz/
FuzzScaleToSides.cpp 19 float radius1, radius2, width; local
20 fuzz->next(&radius1, &radius2, &width);
23 !std::isfinite(radius2) ||
26 radius2 <= 0.0f ||
32 double scale = (double)width / ((double)radius1 + (double)radius2);
36 SkDebugf("%g %g %g %g\n", radius1, radius2, width, scale);
37 SkScaleToSides::AdjustRadii(width, scale, &radius1, &radius2);
42 junk *= radius2;
  /external/skia/tests/
ScaleToSidesTest.cpp 50 float radius2 = (float)interestingValues[j]; local
52 double scale = width / ((double)radius1 + (double)radius2);
58 SkScaleToSides::AdjustRadii(width, scale, &radius1, &radius2);
  /external/skqp/tests/
ScaleToSidesTest.cpp 50 float radius2 = (float)interestingValues[j]; local
52 double scale = width / ((double)radius1 + (double)radius2);
58 SkScaleToSides::AdjustRadii(width, scale, &radius1, &radius2);
  /frameworks/rs/tests/java_api/ImageProcessing/src/com/android/rs/image/
fisheye.rsh 21 static float alpha, radius2, factor;
40 radius2 = radius*radius;
41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
52 const float radian = M_PI_2 - atan((alpha * sqrt(radius2 - dist2)) * inv_dist);
fisheye_approx.rsh 21 static float alpha, radius2, factor;
40 radius2 = radius*radius;
41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
52 const float radian = M_PI_2 - atan((alpha * half_sqrt(radius2 - dist2)) * inv_dist);
  /frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/
fisheye.rsh 21 static float alpha, radius2, factor;
40 radius2 = radius*radius;
41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
52 const float radian = M_PI_2 - atan((alpha * sqrt(radius2 - dist2)) * inv_dist);
fisheye_approx.rsh 21 static float alpha, radius2, factor;
40 radius2 = radius*radius;
41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
52 const float radian = M_PI_2 - atan((alpha * half_sqrt(radius2 - dist2)) * inv_dist);
  /frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/
fisheye.rsh 21 static float alpha, radius2, factor;
40 radius2 = radius*radius;
41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
52 const float radian = M_PI_2 - atan((alpha * sqrt(radius2 - dist2)) * inv_dist);
fisheye_approx.rsh 21 static float alpha, radius2, factor;
40 radius2 = radius*radius;
41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
52 const float radian = M_PI_2 - atan((alpha * half_sqrt(radius2 - dist2)) * inv_dist);
  /frameworks/rs/tests/java_api/ScriptGroupTest/src/com/android/rs/sgtest/
fisheye_approx_f.rsh 21 static float alpha, radius2, factor;
42 radius2 = radius*radius;
43 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2));
54 const float radian = M_PI_2 - atan((alpha * half_sqrt(radius2 - dist2)) * inv_dist);
  /external/skia/src/shaders/gradients/
SkTwoPointConicalGradient_gpu.cpp 149 SkScalar radius2 = d->fRandom->nextUScalar1(); variable
164 if (SkScalarNearlyZero(radius1 - radius2)) {
165 radius2 += .1f;
169 radius2 = radius1;
184 radius2 = radius1 + SkPoint::Distance(center1, center2);
187 std::swap(radius1, radius2);
188 radius2 = 0;
192 if (SkScalarNearlyZero(radius1 - radius2)) {
193 radius2 += .1f;
197 if (SkScalarNearlyZero(radius1 - radius2) &
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  /external/skqp/src/shaders/gradients/
SkTwoPointConicalGradient_gpu.cpp 149 SkScalar radius2 = d->fRandom->nextUScalar1(); variable
164 if (SkScalarNearlyZero(radius1 - radius2)) {
165 radius2 += .1f;
169 radius2 = radius1;
184 radius2 = radius1 + SkPoint::Distance(center1, center2);
187 std::swap(radius1, radius2);
188 radius2 = 0;
192 if (SkScalarNearlyZero(radius1 - radius2)) {
193 radius2 += .1f;
197 if (SkScalarNearlyZero(radius1 - radius2) &
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  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
FisheyeFilter.java 59 "uniform float radius2;\n" +
68 " float radian = m_pi_2 - atan(alpha * sqrt(radius2 - dist * dist), dist);\n" +
161 float radius2 = radius * radius; local
163 (float) Math.atan(alpha / bound * (float) Math.sqrt(radius2 - bound2));
167 mProgram.setHostValue("radius2",radius2);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9shape.h 31 HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2,
  /external/opencv/cvaux/src/
cvlee.cpp 2650 float radius1,radius2,dist1,dist2; local
3085 float radius1, radius2,dist1, dist2; local
3141 float radius1, radius2; local
3211 float radius1,radius2,dist1,dist2; local
    [all...]
cvscanlines.cpp 1403 float radius1, radius2, radius3, radius4; local
    [all...]
  /developers/build/lib/
assetstudio.jar 
  /external/ImageMagick/www/api/
morphology.php 250 <dd> Ring:{radius1},{radius2}[,{scale}] A ring of the values given that falls between the two radii. Defaults to a ring of approximataly 3 radius in a 7x7 kernel. This is the 'edge' pixels of the default "Disk" kernel, More specifically, "Ring" -&gt; "Ring:2.5,3.5,1.0" </dd>
254 <dd> Peak:radius1,radius2 Find any peak larger than the pixels the fall between the two radii. The default ring of pixels is as per "Ring". Edges Find flat orthogonal edges of a binary shape Corners Find 90 degree corners of a binary shape Diagonals:type A special kernel to thin the 'outside' of diagonals LineEnds:type Find end points of lines (for pruning a skeletion) Two types of lines ends (default to both) can be searched for Type 0: All line ends Type 1: single kernel for 4-conneected line ends Type 2: single kernel for simple line ends LineJunctions Find three line junctions (within a skeletion) Type 0: all line junctions Type 1: Y Junction kernel Type 2: Diagonal T Junction kernel Type 3: Orthogonal T Junction kernel Type 4: Diagonal X Junction kernel Type 5: Orthogonal + Junction kernel Ridges:type Find single pixel ridges or thin lines Type 1: Fine single pixel thick lines and ridges Type 2: Find two pixel thick lines and ridges ConvexHull Octagonal Thickening Kernel, to generate convex hulls of 45 degrees Skeleton:type Traditional skeleton generating kernels. Type 1: Tradional Skeleton kernel (4 connected skeleton) Type 2: HIPR2 Skeleton kernel (8 connected skeleton) Type 3: Thinning skeleton based on a ressearch paper by Dan S. Bloomberg (Default Type) ThinSE:type A huge variety of Thinning Kernels designed to preserve conectivity. many other kernel sets use these kernels as source definitions. Type numbers are 41-49, 81-89, 481, and 482 which are based on the super and sub notations used in the source research paper. </dd>
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  /frameworks/base/graphics/java/android/graphics/
ColorSpace.java     [all...]
  /prebuilts/devtools/tools/lib/
asset-studio.jar 
sdk-common.jar 
  /prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-alpha1/
sdk-common-24.4.0-alpha1.jar 
  /prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-beta3/
sdk-common-24.4.0-beta3.jar 
  /prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-beta5/
sdk-common-24.4.0-beta5.jar 
  /prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-beta6/
sdk-common-24.4.0-beta6.jar 

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