OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:radius2
(Results
1 - 25
of
89
) sorted by null
1
2
3
4
/external/skqp/fuzz/
FuzzScaleToSides.cpp
19
float radius1,
radius2
, width;
local
20
fuzz->next(&radius1, &
radius2
, &width);
23
!std::isfinite(
radius2
) ||
26
radius2
<= 0.0f ||
32
double scale = (double)width / ((double)radius1 + (double)
radius2
);
36
SkDebugf("%g %g %g %g\n", radius1,
radius2
, width, scale);
37
SkScaleToSides::AdjustRadii(width, scale, &radius1, &
radius2
);
42
junk *=
radius2
;
/external/skia/tests/
ScaleToSidesTest.cpp
50
float
radius2
= (float)interestingValues[j];
local
52
double scale = width / ((double)radius1 + (double)
radius2
);
58
SkScaleToSides::AdjustRadii(width, scale, &radius1, &
radius2
);
/external/skqp/tests/
ScaleToSidesTest.cpp
50
float
radius2
= (float)interestingValues[j];
local
52
double scale = width / ((double)radius1 + (double)
radius2
);
58
SkScaleToSides::AdjustRadii(width, scale, &radius1, &
radius2
);
/frameworks/rs/tests/java_api/ImageProcessing/src/com/android/rs/image/
fisheye.rsh
21
static float alpha,
radius2
, factor;
40
radius2
= radius*radius;
41
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
52
const float radian = M_PI_2 - atan((alpha * sqrt(
radius2
- dist2)) * inv_dist);
fisheye_approx.rsh
21
static float alpha,
radius2
, factor;
40
radius2
= radius*radius;
41
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
52
const float radian = M_PI_2 - atan((alpha * half_sqrt(
radius2
- dist2)) * inv_dist);
/frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/
fisheye.rsh
21
static float alpha,
radius2
, factor;
40
radius2
= radius*radius;
41
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
52
const float radian = M_PI_2 - atan((alpha * sqrt(
radius2
- dist2)) * inv_dist);
fisheye_approx.rsh
21
static float alpha,
radius2
, factor;
40
radius2
= radius*radius;
41
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
52
const float radian = M_PI_2 - atan((alpha * half_sqrt(
radius2
- dist2)) * inv_dist);
/frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/
fisheye.rsh
21
static float alpha,
radius2
, factor;
40
radius2
= radius*radius;
41
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
52
const float radian = M_PI_2 - atan((alpha * sqrt(
radius2
- dist2)) * inv_dist);
fisheye_approx.rsh
21
static float alpha,
radius2
, factor;
40
radius2
= radius*radius;
41
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
52
const float radian = M_PI_2 - atan((alpha * half_sqrt(
radius2
- dist2)) * inv_dist);
/frameworks/rs/tests/java_api/ScriptGroupTest/src/com/android/rs/sgtest/
fisheye_approx_f.rsh
21
static float alpha,
radius2
, factor;
42
radius2
= radius*radius;
43
const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(
radius2
- bound2));
54
const float radian = M_PI_2 - atan((alpha * half_sqrt(
radius2
- dist2)) * inv_dist);
/external/skia/src/shaders/gradients/
SkTwoPointConicalGradient_gpu.cpp
149
SkScalar
radius2
= d->fRandom->nextUScalar1();
variable
164
if (SkScalarNearlyZero(radius1 -
radius2
)) {
165
radius2
+= .1f;
169
radius2
= radius1;
184
radius2
= radius1 + SkPoint::Distance(center1, center2);
187
std::swap(radius1,
radius2
);
188
radius2
= 0;
192
if (SkScalarNearlyZero(radius1 -
radius2
)) {
193
radius2
+= .1f;
197
if (SkScalarNearlyZero(radius1 -
radius2
) &
[
all
...]
/external/skqp/src/shaders/gradients/
SkTwoPointConicalGradient_gpu.cpp
149
SkScalar
radius2
= d->fRandom->nextUScalar1();
variable
164
if (SkScalarNearlyZero(radius1 -
radius2
)) {
165
radius2
+= .1f;
169
radius2
= radius1;
184
radius2
= radius1 + SkPoint::Distance(center1, center2);
187
std::swap(radius1,
radius2
);
188
radius2
= 0;
192
if (SkScalarNearlyZero(radius1 -
radius2
)) {
193
radius2
+= .1f;
197
if (SkScalarNearlyZero(radius1 -
radius2
) &
[
all
...]
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
FisheyeFilter.java
59
"uniform float
radius2
;\n" +
68
" float radian = m_pi_2 - atan(alpha * sqrt(
radius2
- dist * dist), dist);\n" +
161
float
radius2
= radius * radius;
local
163
(float) Math.atan(alpha / bound * (float) Math.sqrt(
radius2
- bound2));
167
mProgram.setHostValue("
radius2
",
radius2
);
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9shape.h
31
HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float
radius2
,
/external/opencv/cvaux/src/
cvlee.cpp
2650
float radius1,
radius2
,dist1,dist2;
local
3085
float radius1,
radius2
,dist1, dist2;
local
3141
float radius1,
radius2
;
local
3211
float radius1,
radius2
,dist1,dist2;
local
[
all
...]
cvscanlines.cpp
1403
float radius1,
radius2
, radius3, radius4;
local
[
all
...]
/developers/build/lib/
assetstudio.jar
/external/ImageMagick/www/api/
morphology.php
250
<dd> Ring:{radius1},{
radius2
}[,{scale}] A ring of the values given that falls between the two radii. Defaults to a ring of approximataly 3 radius in a 7x7 kernel. This is the 'edge' pixels of the default "Disk" kernel, More specifically, "Ring" -> "Ring:2.5,3.5,1.0" </dd>
254
<dd> Peak:radius1,
radius2
Find any peak larger than the pixels the fall between the two radii. The default ring of pixels is as per "Ring". Edges Find flat orthogonal edges of a binary shape Corners Find 90 degree corners of a binary shape Diagonals:type A special kernel to thin the 'outside' of diagonals LineEnds:type Find end points of lines (for pruning a skeletion) Two types of lines ends (default to both) can be searched for Type 0: All line ends Type 1: single kernel for 4-conneected line ends Type 2: single kernel for simple line ends LineJunctions Find three line junctions (within a skeletion) Type 0: all line junctions Type 1: Y Junction kernel Type 2: Diagonal T Junction kernel Type 3: Orthogonal T Junction kernel Type 4: Diagonal X Junction kernel Type 5: Orthogonal + Junction kernel Ridges:type Find single pixel ridges or thin lines Type 1: Fine single pixel thick lines and ridges Type 2: Find two pixel thick lines and ridges ConvexHull Octagonal Thickening Kernel, to generate convex hulls of 45 degrees Skeleton:type Traditional skeleton generating kernels. Type 1: Tradional Skeleton kernel (4 connected skeleton) Type 2: HIPR2 Skeleton kernel (8 connected skeleton) Type 3: Thinning skeleton based on a ressearch paper by Dan S. Bloomberg (Default Type) ThinSE:type A huge variety of Thinning Kernels designed to preserve conectivity. many other kernel sets use these kernels as source definitions. Type numbers are 41-49, 81-89, 481, and 482 which are based on the super and sub notations used in the source research paper. </dd>
[
all
...]
/frameworks/base/graphics/java/android/graphics/
ColorSpace.java
[
all
...]
/prebuilts/devtools/tools/lib/
asset-studio.jar
sdk-common.jar
/prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-alpha1/
sdk-common-24.4.0-alpha1.jar
/prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-beta3/
sdk-common-24.4.0-beta3.jar
/prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-beta5/
sdk-common-24.4.0-beta5.jar
/prebuilts/gradle-plugin/com/android/tools/sdk-common/24.4.0-beta6/
sdk-common-24.4.0-beta6.jar
Completed in 387 milliseconds
1
2
3
4