/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 78 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minVal = tcu::Vector<float, Size>(0.0f), const tcu::Vector<float, Size>& maxVal = tcu::Vector<float, Size>(1.0f)) 640 Vec4 gMin = randomVector<4>(rnd); 641 Vec4 gMax = randomVector<4>(rnd); 689 Vec4 gMin = randomVector<4>(rnd); 690 Vec4 gMax = randomVector<4>(rnd); 738 Vec4 gMin = randomVector<4>(rnd); 739 Vec4 gMax = randomVector<4>(rnd); 793 Vec4 gMin = randomVector<4>(rnd); 794 Vec4 gMax = randomVector<4>(rnd); 935 Vec4 gMin = randomVector<4>(rnd) [all...] |
/development/cmds/monkey/src/com/android/commands/monkey/ |
MonkeySourceRandom.java | 271 PointF v1 = randomVector(random); 293 PointF v2 = randomVector(random); 333 private PointF randomVector(Random random) {
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/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 98 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minVal = tcu::Vector<float, Size>(0.0f), const tcu::Vector<float, Size>& maxVal = tcu::Vector<float, Size>(1.0f)) 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax) [all...] |
es3fFboColorbufferTests.cpp | 59 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minVal = tcu::Vector<float, Size>(0.0f), const tcu::Vector<float, Size>& maxVal = tcu::Vector<float, Size>(1.0f)) 169 Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); 872 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); 938 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); [all...] |
es3fShaderCommonFunctionTests.cpp | 74 inline tcu::Vector<T, Size> randomVector (de::Random& rnd, const tcu::Vector<T, Size>& minValue, const tcu::Vector<T, Size>& maxValue) 87 access[offset + ndx] = randomVector<T, Size>(rnd, minValue, maxValue); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 78 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minVal = tcu::Vector<float, Size>(0.0f), const tcu::Vector<float, Size>& maxVal = tcu::Vector<float, Size>(1.0f)) 342 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 343 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 382 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 383 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); [all...] |
es31fShaderCommonFunctionTests.cpp | 78 inline tcu::Vector<T, Size> randomVector (de::Random& rnd, const tcu::Vector<T, Size>& minValue, const tcu::Vector<T, Size>& maxValue) 91 access[offset + ndx] = randomVector<T, Size>(rnd, minValue, maxValue); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderCommonFunctionTests.cpp | 82 inline tcu::Vector<T, Size> randomVector (de::Random& rnd, const tcu::Vector<T, Size>& minValue, const tcu::Vector<T, Size>& maxValue) 95 access[offset + ndx] = randomVector<T, Size>(rnd, minValue, maxValue); [all...] |