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Searched
refs:rawX
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/libs/input/
Input.cpp
390
//
rawX
and rawY. So we apply the transformation to the first point
391
// then derive an appropriate new X/Y offset that will preserve
rawX
396
float
rawX
= getRawX(0);
398
transformPoint(matrix,
rawX
+ oldXOffset, rawY + oldYOffset, &newX, &newY);
399
mXOffset = newX -
rawX
;
/frameworks/base/core/java/android/widget/
ZoomButtonsController.java
611
* @param
rawX
The raw X.
615
private View findViewForTouch(int
rawX
, int rawY) {
617
int containerCoordsX =
rawX
- mContainerRawLocation[0];
/frameworks/native/services/inputflinger/tests/
InputReader_test.cpp
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