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  /external/libdrm/tests/radeon/
rbo.h 31 struct rbo { struct
42 struct rbo *rbo(int fd, unsigned handle, unsigned size,
44 int rbo_map(struct rbo *bo);
45 void rbo_unmap(struct rbo *bo);
46 struct rbo *rbo_incref(struct rbo *bo);
47 struct rbo *rbo_decref(struct rbo *bo);
48 int rbo_wait(struct rbo *bo)
    [all...]
radeon_ttm.c 29 #include "rbo.h"
38 struct rbo *bo, *tmp;
44 bo = rbo(fd, 0, 4096, 0, NULL);
rbo.c 34 #include "rbo.h"
36 struct rbo *rbo(int fd, unsigned handle, unsigned size, function
39 struct rbo *bo;
94 int rbo_map(struct rbo *bo)
124 void rbo_unmap(struct rbo *bo)
133 struct rbo *rbo_incref(struct rbo *bo)
139 struct rbo *rbo_decref(struct rbo *bo
    [all...]
  /external/drm_gralloc/
gralloc_drm_radeon.c 77 struct radeon_bo *rbo; member in struct:radeon_buffer
188 struct radeon_bo *rbo; local
224 rbo = radeon_bo_open(info->bufmgr, 0, size, base_align, domain, 0);
225 if (!rbo) {
226 ALOGE("failed to allocate rbo %dx%dx%d",
232 radeon_bo_set_tiling(rbo, tiling, pitch);
234 if (radeon_gem_get_kernel_name(rbo,
236 ALOGE("failed to flink rbo");
237 radeon_bo_unref(rbo);
243 return rbo;
    [all...]
  /external/clang/test/CXX/dcl.dcl/dcl.spec/dcl.stc/
p2.cpp 52 register int rbo; local
  /external/mesa3d/src/gallium/drivers/radeon/
r600_cs.h 71 struct r600_resource *rbo,
77 ring->cs, rbo->buf,
79 rbo->domains, priority) * 4;
102 struct r600_resource *rbo,
109 rctx->vram + rbo->vram_usage,
110 rctx->gtt + rbo->gart_usage))
113 return radeon_add_to_buffer_list(rctx, ring, rbo, usage, priority);
117 struct r600_ring *ring, struct r600_resource *rbo,
123 unsigned reloc = radeon_add_to_buffer_list(rctx, ring, rbo, usage, priority);
  /external/deqp/modules/gles2/functional/
es2fFboApiTest.cpp 259 deUint32 rbo = 3; local
260 context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
263 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo);
279 deUint32 rbo = 1; local
280 context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
281 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo);
323 deUint32 rbo = 3; local
324 context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
325 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo);
329 context.deleteRenderbuffers(1, &rbo);
475 deUint32 rbo = 1; local
533 deUint32 rbo = 1; local
    [all...]
es2fNegativeBufferApiTests.cpp 279 GLuint rbo;
282 glGenRenderbuffers(1, &rbo);
295 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
296 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo);
312 glDeleteRenderbuffers(1, &rbo);
380 GLuint rbo;
381 glGenRenderbuffers(1, &rbo);
382 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
426 glDeleteRenderbuffers(1, &rbo);
es2fFboCompletenessTests.cpp 288 const bool rbo = (flags & RENDERBUFFER_VALID) != 0; local
290 DE_ASSERT(rbo != ((flags & TEXTURE_VALID) != 0));
292 return rbo ? GL_RENDERBUFFER : GL_TEXTURE;
es2fNegativeStateApiTests.cpp 548 GLuint rbo;
549 glGenRenderbuffers(1, &rbo);
550 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
570 glDeleteRenderbuffers(1, &rbo);
673 GLuint rbo = 0;
677 isRbo = glIsRenderbuffer(rbo);
680 glGenRenderbuffers (1, &rbo);
681 isRbo = glIsRenderbuffer(rbo);
684 glBindRenderbuffer (GL_RENDERBUFFER, rbo);
685 isRbo = glIsRenderbuffer(rbo);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboApiTests.cpp 235 deUint32 rbo = 3; local
236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
239 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo);
255 deUint32 rbo = 1; local
256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
257 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo);
299 deUint32 rbo = 3; local
300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
301 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo);
305 context.deleteRenderbuffers(1, &rbo);
451 deUint32 rbo = 1; local
509 deUint32 rbo = 1; local
    [all...]
es3fNegativeBufferApiTests.cpp 274 deUint32 rbo;
276 glGenRenderbuffers(1, &rbo);
277 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
307 glDeleteRenderbuffers (1, &rbo);
    [all...]
es3fNegativeStateApiTests.cpp     [all...]
es3fShaderFragDataTests.cpp 286 const deUint32 rbo = ndx == 0 ? *colorBuf0 : *colorBuf1; local
288 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
290 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+ndx, GL_RENDERBUFFER, rbo);
  /external/deqp/modules/egl/
teglImageUtil.cpp 345 void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref)
365 GL_RENDERBUFFER, rbo));
393 void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref)
398 GL_RENDERBUFFER, rbo));
428 void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref)
441 GL_RENDERBUFFER, rbo));
471 const GLuint rbo = buffer->getName(); local
473 GLU_CHECK_CALL_ERROR(gl.bindRenderbuffer(GL_RENDERBUFFER, rbo), gl.getError());
490 initializeStencilRbo(gl, rbo, *ref);
493 initializeDepthRbo(gl, rbo, *ref)
    [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeBufferApiTests.cpp 330 deUint32 rbo = 0x1234; local
332 ctx.glGenRenderbuffers(1, &rbo);
333 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo);
335 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
362 ctx.glDeleteRenderbuffers (1, &rbo);
1106 GLuint rbo = 0x1234; local
1293 deUint32 rbo = 0x1234; local
1349 deUint32 rbo[2]; local
1497 deUint32 rbo[2]; local
1786 deUint32 rbo = 0x1234; local
1867 deUint32 rbo = 0x1234; local
    [all...]
es31fNegativeStateApiTests.cpp 1181 GLuint rbo[2]; local
1236 GLuint rbo; local
    [all...]
  /external/deqp/modules/glshared/
glsFboUtil.cpp 307 if (const Renderbuffer* rbo = dynamic_cast<const Renderbuffer*>(&img))
308 return rbo->numSamples;
391 if (const Renderbuffer* const rbo = dynamic_cast<const Renderbuffer*>(&cfg))
396 if (rbo->numSamples == 0)
397 gl.renderbufferStorage(GL_RENDERBUFFER, rbo->internalFormat.format,
398 rbo->width, rbo->height);
401 GL_RENDERBUFFER, rbo->numSamples, rbo->internalFormat.format,
402 rbo->width, rbo->height)
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcSampleVariablesTests.cpp 385 GLuint rbo; local
386 gl.genRenderbuffers(1, &rbo);
387 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
393 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
532 gl.deleteRenderbuffers(1, &rbo);
690 GLuint rbo; local
691 gl.genRenderbuffers(1, &rbo);
692 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
698 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
837 gl.deleteRenderbuffers(1, &rbo);
    [all...]
glcShaderMultisampleInterpolationTests.cpp 415 GLuint rbo; local
416 gl.genRenderbuffers(1, &rbo);
417 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
423 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
541 gl.deleteRenderbuffers(1, &rbo);
  /external/deqp/external/openglcts/modules/gl/
gl4cES31CompatibilitySampleVariablesTests.cpp 383 GLuint rbo; local
384 gl.genRenderbuffers(1, &rbo);
385 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
391 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
530 gl.deleteRenderbuffers(1, &rbo);
691 GLuint rbo; local
692 gl.genRenderbuffers(1, &rbo);
693 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
699 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
838 gl.deleteRenderbuffers(1, &rbo);
    [all...]
gl4cTextureGatherTests.cpp 432 GLuint tex, fbo, rbo, program, vao, vbo; member in class:gl4cts::__anon17521::GatherBase
3061 GLuint program, rbo, fbo, vao, vbo; member in class:gl4cts::__anon17521::TriangleDraw
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cSampleShadingTests.cpp 336 GLuint rbo; local
337 gl.genRenderbuffers(1, &rbo);
338 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
344 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
435 gl.deleteRenderbuffers(1, &rbo);
es31cTextureGatherTests.cpp 350 GLuint tex, fbo, rbo, program, vao, vbo; member in class:glcts::__anon17556::GatherBase
906 glGenRenderbuffers(1, &rbo);
907 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
910 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
1001 glDeleteRenderbuffers(1, &rbo);
1610 GLuint program, rbo, fbo, vao, vbo; member in class:glcts::__anon17556::TriangleDraw
    [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_state_validate.c 119 struct nouveau_bo *rbo, *zbo; local
123 rbo = nv30_miptree(rsf->base.texture)->base.bo;
135 PUSH_MTHDl(push, NV30_3D(COLOR0_OFFSET), BUFCTX_FB, rbo, rsf->offset & ~63,

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