/external/libdrm/tests/radeon/ |
rbo.h | 31 struct rbo { struct 42 struct rbo *rbo(int fd, unsigned handle, unsigned size, 44 int rbo_map(struct rbo *bo); 45 void rbo_unmap(struct rbo *bo); 46 struct rbo *rbo_incref(struct rbo *bo); 47 struct rbo *rbo_decref(struct rbo *bo); 48 int rbo_wait(struct rbo *bo) [all...] |
radeon_ttm.c | 29 #include "rbo.h" 38 struct rbo *bo, *tmp; 44 bo = rbo(fd, 0, 4096, 0, NULL);
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rbo.c | 34 #include "rbo.h" 36 struct rbo *rbo(int fd, unsigned handle, unsigned size, function 39 struct rbo *bo; 94 int rbo_map(struct rbo *bo) 124 void rbo_unmap(struct rbo *bo) 133 struct rbo *rbo_incref(struct rbo *bo) 139 struct rbo *rbo_decref(struct rbo *bo [all...] |
/external/drm_gralloc/ |
gralloc_drm_radeon.c | 77 struct radeon_bo *rbo; member in struct:radeon_buffer 188 struct radeon_bo *rbo; local 224 rbo = radeon_bo_open(info->bufmgr, 0, size, base_align, domain, 0); 225 if (!rbo) { 226 ALOGE("failed to allocate rbo %dx%dx%d", 232 radeon_bo_set_tiling(rbo, tiling, pitch); 234 if (radeon_gem_get_kernel_name(rbo, 236 ALOGE("failed to flink rbo"); 237 radeon_bo_unref(rbo); 243 return rbo; [all...] |
/external/clang/test/CXX/dcl.dcl/dcl.spec/dcl.stc/ |
p2.cpp | 52 register int rbo; local
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/external/mesa3d/src/gallium/drivers/radeon/ |
r600_cs.h | 71 struct r600_resource *rbo, 77 ring->cs, rbo->buf, 79 rbo->domains, priority) * 4; 102 struct r600_resource *rbo, 109 rctx->vram + rbo->vram_usage, 110 rctx->gtt + rbo->gart_usage)) 113 return radeon_add_to_buffer_list(rctx, ring, rbo, usage, priority); 117 struct r600_ring *ring, struct r600_resource *rbo, 123 unsigned reloc = radeon_add_to_buffer_list(rctx, ring, rbo, usage, priority);
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/external/deqp/modules/gles2/functional/ |
es2fFboApiTest.cpp | 259 deUint32 rbo = 3; local 260 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 263 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); 279 deUint32 rbo = 1; local 280 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 281 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); 323 deUint32 rbo = 3; local 324 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 325 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo); 329 context.deleteRenderbuffers(1, &rbo); 475 deUint32 rbo = 1; local 533 deUint32 rbo = 1; local [all...] |
es2fNegativeBufferApiTests.cpp | 279 GLuint rbo; 282 glGenRenderbuffers(1, &rbo); 295 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 296 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo); 312 glDeleteRenderbuffers(1, &rbo); 380 GLuint rbo; 381 glGenRenderbuffers(1, &rbo); 382 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 426 glDeleteRenderbuffers(1, &rbo);
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es2fFboCompletenessTests.cpp | 288 const bool rbo = (flags & RENDERBUFFER_VALID) != 0; local 290 DE_ASSERT(rbo != ((flags & TEXTURE_VALID) != 0)); 292 return rbo ? GL_RENDERBUFFER : GL_TEXTURE;
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es2fNegativeStateApiTests.cpp | 548 GLuint rbo; 549 glGenRenderbuffers(1, &rbo); 550 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 570 glDeleteRenderbuffers(1, &rbo); 673 GLuint rbo = 0; 677 isRbo = glIsRenderbuffer(rbo); 680 glGenRenderbuffers (1, &rbo); 681 isRbo = glIsRenderbuffer(rbo); 684 glBindRenderbuffer (GL_RENDERBUFFER, rbo); 685 isRbo = glIsRenderbuffer(rbo); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboApiTests.cpp | 235 deUint32 rbo = 3; local 236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 239 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); 255 deUint32 rbo = 1; local 256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 257 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); 299 deUint32 rbo = 3; local 300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 301 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo); 305 context.deleteRenderbuffers(1, &rbo); 451 deUint32 rbo = 1; local 509 deUint32 rbo = 1; local [all...] |
es3fNegativeBufferApiTests.cpp | 274 deUint32 rbo; 276 glGenRenderbuffers(1, &rbo); 277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 307 glDeleteRenderbuffers (1, &rbo); [all...] |
es3fNegativeStateApiTests.cpp | [all...] |
es3fShaderFragDataTests.cpp | 286 const deUint32 rbo = ndx == 0 ? *colorBuf0 : *colorBuf1; local 288 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 290 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+ndx, GL_RENDERBUFFER, rbo);
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/external/deqp/modules/egl/ |
teglImageUtil.cpp | 345 void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) 365 GL_RENDERBUFFER, rbo)); 393 void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) 398 GL_RENDERBUFFER, rbo)); 428 void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) 441 GL_RENDERBUFFER, rbo)); 471 const GLuint rbo = buffer->getName(); local 473 GLU_CHECK_CALL_ERROR(gl.bindRenderbuffer(GL_RENDERBUFFER, rbo), gl.getError()); 490 initializeStencilRbo(gl, rbo, *ref); 493 initializeDepthRbo(gl, rbo, *ref) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 330 deUint32 rbo = 0x1234; local 332 ctx.glGenRenderbuffers(1, &rbo); 333 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); 335 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 362 ctx.glDeleteRenderbuffers (1, &rbo); 1106 GLuint rbo = 0x1234; local 1293 deUint32 rbo = 0x1234; local 1349 deUint32 rbo[2]; local 1497 deUint32 rbo[2]; local 1786 deUint32 rbo = 0x1234; local 1867 deUint32 rbo = 0x1234; local [all...] |
es31fNegativeStateApiTests.cpp | 1181 GLuint rbo[2]; local 1236 GLuint rbo; local [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.cpp | 307 if (const Renderbuffer* rbo = dynamic_cast<const Renderbuffer*>(&img)) 308 return rbo->numSamples; 391 if (const Renderbuffer* const rbo = dynamic_cast<const Renderbuffer*>(&cfg)) 396 if (rbo->numSamples == 0) 397 gl.renderbufferStorage(GL_RENDERBUFFER, rbo->internalFormat.format, 398 rbo->width, rbo->height); 401 GL_RENDERBUFFER, rbo->numSamples, rbo->internalFormat.format, 402 rbo->width, rbo->height) [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcSampleVariablesTests.cpp | 385 GLuint rbo; local 386 gl.genRenderbuffers(1, &rbo); 387 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 393 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 532 gl.deleteRenderbuffers(1, &rbo); 690 GLuint rbo; local 691 gl.genRenderbuffers(1, &rbo); 692 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 698 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 837 gl.deleteRenderbuffers(1, &rbo); [all...] |
glcShaderMultisampleInterpolationTests.cpp | 415 GLuint rbo; local 416 gl.genRenderbuffers(1, &rbo); 417 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 423 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 541 gl.deleteRenderbuffers(1, &rbo);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilitySampleVariablesTests.cpp | 383 GLuint rbo; local 384 gl.genRenderbuffers(1, &rbo); 385 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 391 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 530 gl.deleteRenderbuffers(1, &rbo); 691 GLuint rbo; local 692 gl.genRenderbuffers(1, &rbo); 693 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 699 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 838 gl.deleteRenderbuffers(1, &rbo); [all...] |
gl4cTextureGatherTests.cpp | 432 GLuint tex, fbo, rbo, program, vao, vbo; member in class:gl4cts::__anon17521::GatherBase 3061 GLuint program, rbo, fbo, vao, vbo; member in class:gl4cts::__anon17521::TriangleDraw [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cSampleShadingTests.cpp | 336 GLuint rbo; local 337 gl.genRenderbuffers(1, &rbo); 338 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 344 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 435 gl.deleteRenderbuffers(1, &rbo);
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es31cTextureGatherTests.cpp | 350 GLuint tex, fbo, rbo, program, vao, vbo; member in class:glcts::__anon17556::GatherBase 906 glGenRenderbuffers(1, &rbo); 907 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 910 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 1001 glDeleteRenderbuffers(1, &rbo); 1610 GLuint program, rbo, fbo, vao, vbo; member in class:glcts::__anon17556::TriangleDraw [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nv30_state_validate.c | 119 struct nouveau_bo *rbo, *zbo; local 123 rbo = nv30_miptree(rsf->base.texture)->base.bo; 135 PUSH_MTHDl(push, NV30_3D(COLOR0_OFFSET), BUFCTX_FB, rbo, rsf->offset & ~63,
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