HomeSort by relevance Sort by last modified time
    Searched refs:releaseBufferLocked (Results 1 - 10 of 10) sorted by null

  /frameworks/native/libs/gui/include/gui/
GLConsumer.h 250 // releaseBufferLocked overrides the ConsumerBase method to update the
252 virtual status_t releaseBufferLocked(int slot,
256 status_t releaseBufferLocked(int slot,
258 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
275 // which would have been passed to releaseBufferLocked upon the successful
277 // it may call releaseBufferLocked itself later.
ConsumerBase.h 193 // releaseBufferLocked relinquishes control over a buffer, returning that
199 // ConsumerBase::releaseBufferLocked.
200 virtual status_t releaseBufferLocked(int slot,
266 // releaseBufferLocked.
  /frameworks/native/libs/gui/
BufferItemConsumer.cpp 99 err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, EGL_NO_DISPLAY,
GLConsumer.cpp 287 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
368 status_t GLConsumer::releaseBufferLocked(int buf,
375 status_t err = ConsumerBase::releaseBufferLocked(
391 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
399 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
413 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
426 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
438 // releaseBufferLocked() if we're in shared buffer mode and both buffers are
445 status_t status = releaseBufferLocked(
    [all...]
CpuConsumer.cpp 221 releaseBufferLocked(ab.mSlot, ab.mGraphicBuffer);
ConsumerBase.cpp 438 status_t ConsumerBase::releaseBufferLocked(
442 CB_LOGE("releaseBufferLocked: ConsumerBase is abandoned!");
452 CB_LOGV("releaseBufferLocked: slot=%d/%" PRIu64,
  /frameworks/native/services/surfaceflinger/
BufferLayerConsumer.cpp 199 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
253 releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
305 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
315 // releaseBufferLocked() if we're in shared buffer mode and both buffers are
323 releaseBufferLocked(mCurrentTexture, mCurrentTextureImage->graphicBuffer());
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 171 status_t result = releaseBufferLocked(mPreviousBufferSlot, mPreviousBuffer);
VirtualDisplaySurface.cpp 247 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot]);
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 247 err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer,

Completed in 278 milliseconds