/hardware/qcom/display/msm8084/libcopybit/ |
c2dExt.h | 136 char* sampler_name; /*!< sampler name */ member in struct:c2d_sampler
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArraySampling.hpp | 367 void setupSampler(glw::GLuint texture_unit, const glw::GLchar* sampler_name, glw::GLuint program_id, 577 glw::GLuint checkUniformAndResourceApi(glw::GLuint program_id, const glw::GLchar* sampler_name, 622 const glw::GLchar* color_variable_index, const glw::GLchar* sampler_name, 642 const glw::GLchar* color_variable_index, const glw::GLchar* sampler_name, 731 static const glw::GLchar* const sampler_name; member in class:glcts::TextureCubeMapArraySamplingTest::glw
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esextcTextureCubeMapArraySampling.cpp | 166 const glw::GLchar* const TextureCubeMapArraySamplingTest::sampler_name = "sampler"; member in class:glcts::glw::TextureCubeMapArraySamplingTest [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl3cTextureSizePromotion.cpp | 609 std::string sampler_name = ""; local 615 sampler_name = "sampler1D"; 619 sampler_name = "sampler2D"; 623 sampler_name = "sampler1DArray"; 627 sampler_name = "sampler2DRect"; 631 sampler_name = "sampler2DArray"; 635 sampler_name = "sampler3D"; 639 sampler_name = "sampler2DMS"; 644 sampler_name = "sampler2DMSArray"; 727 Utilities::preprocessString(fragment_shader, "TEMPLATE_SAMPLER", sampler_prefix.append(sampler_name)); [all...] |
gl4cShadingLanguage420PackTests.cpp | 2074 const GLchar* sampler_name = prepareSourceTexture(source_tex); local 2186 const GLchar* sampler_name = prepareSourceTexture(source_tex); local [all...] |
/external/mesa3d/src/mesa/main/ |
ff_fragment_shader.cpp | 974 char *sampler_name = ralloc_asprintf(p->mem_ctx, "sampler_%d", unit); local 976 sampler_name, [all...] |