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Searched
refs:scanLoc
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/src/OpenGL/compiler/preprocessor/
Tokenizer.l
83
pp::Input::Location*
scanLoc
= &yyextra->
scanLoc
; \
84
while ((
scanLoc
->sIndex < input->count()) && \
85
(
scanLoc
->cIndex >= input->length(
scanLoc
->sIndex))) \
87
scanLoc
->cIndex -= input->length(
scanLoc
->sIndex++); \
92
scanLoc
->cIndex += yyleng; \
282
pp::Input::Location*
scanLoc
= &yyextra->
scanLoc
;
[
all
...]
Tokenizer.h
36
//
scanLoc
instead of Input::mReadLoc because they may not be the same
38
Input::Location
scanLoc
;
Tokenizer.cpp
956
pp::Input::Location*
scanLoc
= &yyextra->
scanLoc
; \
957
while ((
scanLoc
->sIndex < input->count()) && \
958
(
scanLoc
->cIndex >= input->length(
scanLoc
->sIndex))) \
960
scanLoc
->cIndex -= input->length(
scanLoc
->sIndex++); \
965
scanLoc
->cIndex += yyleng; \
[
all
...]
Completed in 311 milliseconds