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    Searched refs:scanLoc (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/OpenGL/compiler/preprocessor/
Tokenizer.l 83 pp::Input::Location* scanLoc = &yyextra->scanLoc; \
84 while ((scanLoc->sIndex < input->count()) && \
85 (scanLoc->cIndex >= input->length(scanLoc->sIndex))) \
87 scanLoc->cIndex -= input->length(scanLoc->sIndex++); \
92 scanLoc->cIndex += yyleng; \
282 pp::Input::Location* scanLoc = &yyextra->scanLoc;
    [all...]
Tokenizer.h 36 // scanLoc instead of Input::mReadLoc because they may not be the same
38 Input::Location scanLoc;
Tokenizer.cpp 956 pp::Input::Location* scanLoc = &yyextra->scanLoc; \
957 while ((scanLoc->sIndex < input->count()) && \
958 (scanLoc->cIndex >= input->length(scanLoc->sIndex))) \
960 scanLoc->cIndex -= input->length(scanLoc->sIndex++); \
965 scanLoc->cIndex += yyleng; \
    [all...]

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