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    Searched refs:setActiveTexture (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 221 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; };
  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp 298 ctx->m_state->setActiveTexture(texture - GL_TEXTURE0);
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