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Searched
refs:setActiveTexture
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h
221
void
setActiveTexture
(int texUnit) {m_activeTexture = texUnit; };
/device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp
298
ctx->m_state->
setActiveTexture
(texture - GL_TEXTURE0);
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