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    Searched refs:setBoundTextureInternalFormat (Results 1 - 3 of 3) sorted by null

  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp     [all...]
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 344 void setBoundTextureInternalFormat(GLenum target, GLint format);
GLClientState.cpp 856 void GLClientState::setBoundTextureInternalFormat(GLenum target, GLint internalformat) {
    [all...]

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