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    Searched refs:setSamplerUniforms (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/gl/
GrGLProgramDataManager.h 48 void setSamplerUniforms(const UniformInfoArray& samplers, int startUnit) const;
GrGLProgram.cpp 51 fProgramDataManager.setSamplerUniforms(textureSamplers, 0);
52 fProgramDataManager.setSamplerUniforms(texelBuffers, fNumTextureSamplers);
GrGLProgramDataManager.cpp 53 void GrGLProgramDataManager::setSamplerUniforms(const UniformInfoArray& samplers,
  /external/skqp/src/gpu/gl/
GrGLProgramDataManager.h 48 void setSamplerUniforms(const UniformInfoArray& samplers, int startUnit) const;
GrGLProgram.cpp 51 fProgramDataManager.setSamplerUniforms(textureSamplers, 0);
52 fProgramDataManager.setSamplerUniforms(texelBuffers, fNumTextureSamplers);
GrGLProgramDataManager.cpp 53 void GrGLProgramDataManager::setSamplerUniforms(const UniformInfoArray& samplers,

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