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    Searched refs:setupDefaultUniforms (Results 1 - 7 of 7) sorted by null

  /external/deqp/external/openglcts/modules/common/
glcShaderRenderCase.hpp 310 void setupDefaultUniforms(const glu::RenderContext& context, deUint32 programID);
glcFragDepthTests.cpp 41 // For setupDefaultUniforms()
219 setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
336 setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
glcShaderRenderCase.cpp 525 setupDefaultUniforms(m_renderCtx, programID);
902 void setupDefaultUniforms(const glu::RenderContext& context, deUint32 programID)
  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 264 void setupDefaultUniforms (const glu::RenderContext& context, deUint32 programID);
glsShaderRenderCase.cpp 481 setupDefaultUniforms(m_renderCtx, programID);
813 void setupDefaultUniforms (const glu::RenderContext& context, deUint32 programID)
  /external/deqp/modules/gles3/functional/
es3fFragDepthTests.cpp 37 // For setupDefaultUniforms()
218 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
346 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
es3fShaderDerivateTests.cpp 53 #include "glsShaderRenderCase.hpp" // gls::setupDefaultUniforms()
761 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
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