/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderNonarrayInput.cpp | 222 shaderSourceSpecialized(m_fs, DE_LENGTH_OF_ARRAY(fs_parts), fs_parts); 223 shaderSourceSpecialized(m_gs_invalid_non_ib, DE_LENGTH_OF_ARRAY(gs_invalid_non_ib_parts), gs_invalid_non_ib_parts); 224 shaderSourceSpecialized(m_gs_invalid_ib, DE_LENGTH_OF_ARRAY(gs_invalid_ib_parts), gs_invalid_ib_parts); 225 shaderSourceSpecialized(m_gs_valid_non_ib, DE_LENGTH_OF_ARRAY(gs_valid_non_ib_parts), gs_valid_non_ib_parts); 226 shaderSourceSpecialized(m_gs_valid_ib, DE_LENGTH_OF_ARRAY(gs_valid_ib_parts), gs_valid_ib_parts); 227 shaderSourceSpecialized(m_vs_valid_non_ib, DE_LENGTH_OF_ARRAY(vs_valid_non_ib_parts), vs_valid_non_ib_parts); 228 shaderSourceSpecialized(m_vs_valid_ib, DE_LENGTH_OF_ARRAY(vs_valid_ib_parts), vs_valid_ib_parts);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderProperties.cpp | 245 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); 246 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); 411 shaderSourceSpecialized(m_tc_id, 1 /* count */, &test.tc_body); 412 shaderSourceSpecialized(m_te_id, 1 /* count */, &test.te_body);
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esextcTessellationShaderXFB.cpp | 294 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); 338 shaderSourceSpecialized(m_gs_id, 1 /* count */, &gs_body); 382 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body); 453 shaderSourceSpecialized(m_te_id, 1 /* count */, &te_body); 489 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body);
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esextcTessellationShaderTessellation.cpp | 478 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); 489 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); 553 shaderSourceSpecialized(run.tc_id, 1 /* count */, &tc_body_raw_ptr); 560 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_body_raw_ptr); 1032 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); [all...] |
esextcTessellationShaderVertexOrdering.cpp | 206 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); 215 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body_ptr); 226 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); 355 shaderSourceSpecialized(te_id, 1, /* count */
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esextcTessellationShaderTCTE.cpp | 355 shaderSourceSpecialized(run.vs_id, 1 /* count */, &vs_body); 365 shaderSourceSpecialized(run.fs_id, 1 /* count */, &fs_body); 444 shaderSourceSpecialized(run.tcs_id, 1 /* count */, &body_raw_ptr); 571 shaderSourceSpecialized(run.tes_id, 1 /* count */, &body_raw_ptr); 651 shaderSourceSpecialized(run.gs_id, 1 /* count */, &body_raw_ptr); [all...] |
esextcTessellationShaderTriangles.cpp | 198 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); 218 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body); 229 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); 353 shaderSourceSpecialized(test.te_id, 1 /* count */, &te_body_raw_ptr); [all...] |
esextcTessellationShaderUtils.cpp | 578 m_parent_test->shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); 579 m_parent_test->shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); [all...] |
esextcTessellationShaderInvariance.cpp | 409 shaderSourceSpecialized(shader_id, 1, &shader_body_ptr); [all...] |
/external/deqp/external/openglcts/modules/glesext/ |
esextcTestCaseBase.hpp | 162 void shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count,
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esextcTestCaseBase.cpp | 347 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, [all...] |