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    Searched refs:shiftPerPixel (Results 1 - 17 of 17) sorted by null

  /external/skia/include/core/
SkPixmap.h 195 int rowBytesAsPixels() const { return int(fRowBytes >> this->shiftPerPixel()); }
202 int shiftPerPixel() const { return fInfo.shiftPerPixel(); }
SkBitmap.h 186 int shiftPerPixel() const { return fPixmap.shiftPerPixel(); }
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SkImageInfo.h 238 int shiftPerPixel() const;
  /external/skqp/include/core/
SkPixmap.h 202 int rowBytesAsPixels() const { return int(fRowBytes >> this->shiftPerPixel()); }
209 int shiftPerPixel() const { return fInfo.shiftPerPixel(); }
    [all...]
SkBitmap.h 186 int shiftPerPixel() const { return fPixmap.shiftPerPixel(); }
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SkImageInfo.h 275 int shiftPerPixel() const { return SkColorTypeShiftPerPixel(fColorType); }
  /frameworks/base/libs/hwui/hwui/
Bitmap.h 69 return rowBytes() >> mInfo.shiftPerPixel();
  /external/skia/src/core/
SkBlitter_Sprite.cpp 86 const size_t bytesToCopy = width << fSource.shiftPerPixel();
SkImageInfo.cpp 99 int SkImageInfo::shiftPerPixel() const { return SkColorTypeShiftPerPixel(fColorType); }
SkDraw.cpp 160 int shiftPerPixel;
163 shiftPerPixel = 2;
166 shiftPerPixel = 1;
169 shiftPerPixel = 0;
179 const int widthBytes = rect.width() << shiftPerPixel;
182 pixels += rect.fTop * rowBytes + (rect.fLeft << shiftPerPixel);
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SkBitmap.cpp 162 SkASSERT(this->bytesPerPixel() == (1 << this->shiftPerPixel()));
165 return {SkToS32((off % rb) >> this->shiftPerPixel()), SkToS32(off / rb)};
SkRasterPipelineBlitter.cpp 310 switch (fDst.shiftPerPixel()) {
  /external/skia/src/image/
SkSurface_Raster.cpp 83 int shift = info.shiftPerPixel();
  /external/skqp/src/core/
SkBlitter_Sprite.cpp 86 const size_t bytesToCopy = width << fSource.shiftPerPixel();
SkDraw.cpp 159 int shiftPerPixel;
162 shiftPerPixel = 2;
165 shiftPerPixel = 1;
168 shiftPerPixel = 0;
178 const int widthBytes = rect.width() << shiftPerPixel;
181 pixels += rect.fTop * rowBytes + (rect.fLeft << shiftPerPixel);
    [all...]
SkBitmap.cpp 162 SkASSERT(this->bytesPerPixel() == (1 << this->shiftPerPixel()));
165 return {SkToS32((off % rb) >> this->shiftPerPixel()), SkToS32(off / rb)};
SkRasterPipelineBlitter.cpp 310 switch (fDst.shiftPerPixel()) {

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