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    Searched refs:specularColor (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/main/
rastpos.c 128 GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */
133 ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0);
242 ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib );
249 Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F);
250 Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F);
251 Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F);
252 Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F);
  /external/swiftshader/src/Renderer/
VertexProcessor.cpp 419 void VertexProcessor::setMaterialSpecular(const Color<float> &specularColor)
421 ff.materialSpecular[0] = specularColor.r;
422 ff.materialSpecular[1] = specularColor.g;
423 ff.materialSpecular[2] = specularColor.b;
424 ff.materialSpecular[3] = specularColor.a;
VertexProcessor.hpp 238 void setMaterialSpecular(const Color<float> &specularColor);

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