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Searched
refs:squashed
(Results
1 - 2
of
2
) sorted by null
/external/drm_hwcomposer/
drmdisplaycompositor.h
52
bool
squashed
= false;
member in struct:android::SquashState::Region
drmdisplaycompositor.cpp
83
// Protected layers can't be
squashed
so we treat them as constantly
140
if (regions_[i].
squashed
!= squashed_regions[i]) {
141
regions_[i].
squashed
= squashed_regions[i];
170
if (region.
squashed
)
171
*out << "
squashed
";
495
ALOGE("Failed to import old
squashed
framebuffer %d", ret);
882
// squash the frame into one layer and use the
squashed
composition
893
std::unique_ptr<DrmDisplayComposition>
squashed
= CreateComposition();
894
ret = SquashFrame(composition.get(),
squashed
.get());
896
composition = std::move(
squashed
);
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