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  /external/drm_hwcomposer/
drmdisplaycompositor.h 52 bool squashed = false; member in struct:android::SquashState::Region
drmdisplaycompositor.cpp 83 // Protected layers can't be squashed so we treat them as constantly
140 if (regions_[i].squashed != squashed_regions[i]) {
141 regions_[i].squashed = squashed_regions[i];
170 if (region.squashed)
171 *out << " squashed";
495 ALOGE("Failed to import old squashed framebuffer %d", ret);
882 // squash the frame into one layer and use the squashed composition
893 std::unique_ptr<DrmDisplayComposition> squashed = CreateComposition();
894 ret = SquashFrame(composition.get(), squashed.get());
896 composition = std::move(squashed);
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