/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderAtomicCountersTests.cpp | 124 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, 129 if (src_vs) 134 glShaderSource(sh, 1, &src_vs, NULL); 1502 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 1591 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 1735 const char* src_vs = local 2188 const char* src_vs = local 2340 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 2507 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 2726 const char* src_vs = vs_str.c_str(); local 2854 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 2979 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 3670 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 4039 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local [all...] |
gl4cShaderImageLoadStoreTests.cpp | 312 GLuint BuildProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, 317 if (src_vs) 322 glShaderSource(sh, 1, &src_vs, NULL); 325 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_vs << tcu::TestLog::EndMessage; 389 if (src_vs) 390 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_vs << tcu::TestLog::EndMessage; 1365 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 1554 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 2358 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 2603 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 2669 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 2894 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 3020 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 3263 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 3429 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 3524 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 3587 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 4774 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local 4948 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL local [all...] |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 314 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) 324 if (src_vs) 329 const char* const src[2] = { hvs.c_str(), src_vs }; 354 if (src_vs) 356 << tcu::TestLog::Message << hvs.c_str() << src_vs << tcu::TestLog::EndMessage; 1147 const char* src_vs = local 1149 GLuint program = BuildProgram(src_vs, GenFS(internalformat, write_value).c_str()); 1434 const char* src_vs = local 1842 const char* src_vs = local 2345 const char* src_vs = local 2765 const char* src_vs = local 3475 const char* src_vs = local [all...] |
gl4cProgramInterfaceQueryTests.cpp | 94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) 98 if (src_vs) 103 glShaderSource(sh, 1, &src_vs, NULL); 121 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, 126 if (src_vs) 131 glShaderSource(sh, 1, &src_vs, NULL); 4946 const char* src_vs = VertexShader_prop(); local [all...] |
gl4cTextureGatherTests.cpp | 100 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, 105 if (src_vs) 110 glShaderSource(sh, 1, &src_vs, NULL); [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderImageSizeTests.cpp | 315 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool use_xfb, bool* result = NULL) 319 if (src_vs) 324 const char* const src[2] = { kGLSLVer, src_vs }; 355 if (src_vs) 357 << tcu::TestLog::Message << kGLSLVer << src_vs << tcu::TestLog::EndMessage;
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es31cShaderAtomicCountersTests.cpp | 135 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) 139 if (src_vs) 144 glShaderSource(sh, 1, &src_vs, NULL); 1641 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 1782 const char* src_vs = local 1948 const char* src_vs = local 2120 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local 2492 const char* src_vs = vs_str.c_str(); local 2855 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL local [all...] |
es31cShaderImageLoadStoreTests.cpp | 309 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) 319 if (src_vs) 324 const char* const src[2] = { hvs.c_str(), src_vs }; 349 if (src_vs) 351 << tcu::TestLog::Message << kGLSLVer << src_vs << tcu::TestLog::EndMessage; 1113 const char* src_vs = local 1115 GLuint program = BuildProgram(src_vs, GenFS(internalformat, write_value).c_str()); 1399 const char* src_vs = local 1806 const char* src_vs = local 2307 const char* src_vs = local 2729 const char* src_vs = local 3432 const char* src_vs = local [all...] |
es31cTextureGatherTests.cpp | 92 GLuint CreateProgram(const char* src_vs, const char* src_fs) 95 if (src_vs) 100 glShaderSource(sh, 1, &src_vs, NULL); [all...] |
es31cProgramInterfaceQueryTests.cpp | 94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) 98 if (src_vs) 103 glShaderSource(sh, 1, &src_vs, NULL); 3485 const char* src_vs = VertexShader_prop(); local [all...] |