/external/smali/dexlib2/src/main/java/org/jf/dexlib2/builder/instruction/ |
BuilderInstruction3rmi.java | 46 protected final int startRegister; 51 int startRegister, 55 this.startRegister = Preconditions.checkShortRegister(startRegister); 60 @Override public int getStartRegister() { return startRegister; }
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BuilderInstruction3rc.java | 46 protected final int startRegister; 52 int startRegister, 56 this.startRegister = Preconditions.checkShortRegister(startRegister); 61 @Override public int getStartRegister() { return startRegister; }
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BuilderInstruction3rms.java | 47 protected final int startRegister; 52 int startRegister, 56 this.startRegister = Preconditions.checkShortRegister(startRegister); 61 @Override public int getStartRegister() { return startRegister; }
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BuilderInstruction4rcc.java | 46 protected final int startRegister; 53 int startRegister, 58 this.startRegister = Preconditions.checkShortRegister(startRegister); 64 @Override public int getStartRegister() { return startRegister; }
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/external/smali/baksmali/src/main/java/org/jf/baksmali/Adaptors/ |
RegisterFormatter.java | 57 * @param startRegister the first register in the range 60 public void writeRegisterRange(IndentingWriter writer, int startRegister, int lastRegister) throws IOException { 62 assert startRegister <= lastRegister; 64 if (startRegister >= registerCount - parameterRegisterCount) { 66 writer.printSignedIntAsDec(startRegister - (registerCount - parameterRegisterCount)); 74 writer.printSignedIntAsDec(startRegister);
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/external/smali/dexlib2/src/main/java/org/jf/dexlib2/immutable/instruction/ |
ImmutableInstruction3rc.java | 47 protected final int startRegister; 53 int startRegister, 57 this.startRegister = Preconditions.checkShortRegister(startRegister); 73 @Override public int getStartRegister() { return startRegister; }
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ImmutableInstruction3rmi.java | 44 protected final int startRegister; 49 int startRegister, 53 this.startRegister = Preconditions.checkShortRegister(startRegister); 69 @Override public int getStartRegister() { return startRegister; }
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ImmutableInstruction3rms.java | 44 protected final int startRegister; 49 int startRegister, 53 this.startRegister = Preconditions.checkShortRegister(startRegister); 69 @Override public int getStartRegister() { return startRegister; }
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ImmutableInstructionFactory.java | 199 int startRegister, 202 return new ImmutableInstruction3rc(opcode, startRegister, registerCount, reference);
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/external/swiftshader/src/D3D9/ |
Direct3DStateBlock9.hpp | 62 void setPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count); 63 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count); 64 void setPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count); 76 void setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count); 77 void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count); 78 void setVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count);
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Direct3DDevice9Ex.cpp | 439 long Direct3DDevice9Ex::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) 441 TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); 443 return Direct3DDevice9::GetPixelShaderConstantB(startRegister, constantData, count); 446 long Direct3DDevice9Ex::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) 448 TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); 450 return Direct3DDevice9::GetPixelShaderConstantF(startRegister, constantData, count); 453 long Direct3DDevice9Ex::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) 455 TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count) [all...] |
Direct3DDevice9Ex.hpp | 151 long __stdcall SetVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override; 152 long __stdcall GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override; 153 long __stdcall SetVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override; 154 long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override; 155 long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override; 156 long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override; 166 long __stdcall SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override; 167 long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override; 168 long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override; 169 long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override [all...] |
Direct3DDevice9.hpp | 114 long __stdcall GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override; 115 long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override; 116 long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override; 132 long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override; 133 long __stdcall GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override; 134 long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override; 156 long __stdcall SetPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override; 157 long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override; 158 long __stdcall SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override; 171 long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override [all...] |
Direct3DDevice9.cpp | [all...] |
Direct3DStateBlock9.cpp | 688 void Direct3DStateBlock9::setPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) 690 memcpy(&pixelShaderConstantB[startRegister], constantData, count * sizeof(int)); 693 void Direct3DStateBlock9::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) 695 memcpy(pixelShaderConstantF[startRegister], constantData, count * sizeof(float[4])); 698 void Direct3DStateBlock9::setPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) 700 memcpy(pixelShaderConstantI[startRegister], constantData, count * sizeof(int[4])); 797 void Direct3DStateBlock9::setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) 799 memcpy(&vertexShaderConstantB[startRegister], constantData, count * sizeof(int)); 802 void Direct3DStateBlock9::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) 804 memcpy(vertexShaderConstantF[startRegister], constantData, count * sizeof(float[4])) [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Device.hpp | 66 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count); 71 void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
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Device.cpp | 430 void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) 432 for(unsigned int i = 0; i < count && startRegister + i < FRAGMENT_UNIFORM_VECTORS; i++) 434 pixelShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]; 435 pixelShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1]; 436 pixelShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2]; 437 pixelShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3]; 440 pixelShaderConstantsFDirty = max(startRegister + count, pixelShaderConstantsFDirty); 477 void Device::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) 479 for(unsigned int i = 0; i < count && startRegister + i < VERTEX_UNIFORM_VECTORS; i++) 481 vertexShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0] [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DStateBlock8.hpp | 56 void setPixelShaderConstant(unsigned int startRegister, const void *constantData, unsigned int count); 65 void setVertexShaderConstant(unsigned int startRegister, const void *constantData, unsigned int count);
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Direct3DDevice8.hpp | 109 long __stdcall GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsigned long constantCount) override; 118 long __stdcall GetVertexShaderConstant(unsigned long startRegister, void *constantData, unsigned long constantCount) override; 139 long __stdcall SetPixelShaderConstant(unsigned long startRegister, const void *constantData, unsigned long constantCount) override; 147 long __stdcall SetVertexShaderConstant(unsigned long startRegister, const void *constantData, unsigned long constantCount) override;
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Direct3DDevice8.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.hpp | 64 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count); 71 void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
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Device.cpp | 280 void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) 282 for(unsigned int i = 0; i < count && startRegister + i < FRAGMENT_UNIFORM_VECTORS; i++) 284 pixelShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]; 285 pixelShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1]; 286 pixelShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2]; 287 pixelShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3]; 290 pixelShaderConstantsFDirty = max(startRegister + count, pixelShaderConstantsFDirty); 371 void Device::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) 373 for(unsigned int i = 0; i < count && startRegister + i < VERTEX_UNIFORM_VECTORS; i++) 375 vertexShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0] [all...] |
/external/smali/smali/src/main/antlr/ |
smaliTreeWalker.g | 678 register_range returns[int startRegister, int endRegister] 682 $startRegister = 0; 685 $startRegister = parseRegister_short($startReg.text); 687 $endRegister = $startRegister; 692 int registerCount = $endRegister-$startRegister+1; [all...] |
/external/smali/dexlib2/src/main/java/org/jf/dexlib2/writer/ |
InstructionFactory.java | 70 Instruction makeInstruction3rc(@Nonnull Opcode opcode, int startRegister, int registerCount,
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/external/smali/baksmali/src/main/java/org/jf/baksmali/Adaptors/Format/ |
InstructionMethodItem.java | 483 int startRegister = instruction.getStartRegister(); 484 methodDef.registerFormatter.writeRegisterRange(writer, startRegister, startRegister+regCount-1);
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