HomeSort by relevance Sort by last modified time
    Searched refs:startRegister (Results 1 - 25 of 30) sorted by null

1 2

  /external/smali/dexlib2/src/main/java/org/jf/dexlib2/builder/instruction/
BuilderInstruction3rmi.java 46 protected final int startRegister;
51 int startRegister,
55 this.startRegister = Preconditions.checkShortRegister(startRegister);
60 @Override public int getStartRegister() { return startRegister; }
BuilderInstruction3rc.java 46 protected final int startRegister;
52 int startRegister,
56 this.startRegister = Preconditions.checkShortRegister(startRegister);
61 @Override public int getStartRegister() { return startRegister; }
BuilderInstruction3rms.java 47 protected final int startRegister;
52 int startRegister,
56 this.startRegister = Preconditions.checkShortRegister(startRegister);
61 @Override public int getStartRegister() { return startRegister; }
BuilderInstruction4rcc.java 46 protected final int startRegister;
53 int startRegister,
58 this.startRegister = Preconditions.checkShortRegister(startRegister);
64 @Override public int getStartRegister() { return startRegister; }
  /external/smali/baksmali/src/main/java/org/jf/baksmali/Adaptors/
RegisterFormatter.java 57 * @param startRegister the first register in the range
60 public void writeRegisterRange(IndentingWriter writer, int startRegister, int lastRegister) throws IOException {
62 assert startRegister <= lastRegister;
64 if (startRegister >= registerCount - parameterRegisterCount) {
66 writer.printSignedIntAsDec(startRegister - (registerCount - parameterRegisterCount));
74 writer.printSignedIntAsDec(startRegister);
  /external/smali/dexlib2/src/main/java/org/jf/dexlib2/immutable/instruction/
ImmutableInstruction3rc.java 47 protected final int startRegister;
53 int startRegister,
57 this.startRegister = Preconditions.checkShortRegister(startRegister);
73 @Override public int getStartRegister() { return startRegister; }
ImmutableInstruction3rmi.java 44 protected final int startRegister;
49 int startRegister,
53 this.startRegister = Preconditions.checkShortRegister(startRegister);
69 @Override public int getStartRegister() { return startRegister; }
ImmutableInstruction3rms.java 44 protected final int startRegister;
49 int startRegister,
53 this.startRegister = Preconditions.checkShortRegister(startRegister);
69 @Override public int getStartRegister() { return startRegister; }
ImmutableInstructionFactory.java 199 int startRegister,
202 return new ImmutableInstruction3rc(opcode, startRegister, registerCount, reference);
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 62 void setPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count);
63 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
64 void setPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count);
76 void setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count);
77 void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
78 void setVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count);
Direct3DDevice9Ex.cpp 439 long Direct3DDevice9Ex::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count)
441 TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count);
443 return Direct3DDevice9::GetPixelShaderConstantB(startRegister, constantData, count);
446 long Direct3DDevice9Ex::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count)
448 TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count);
450 return Direct3DDevice9::GetPixelShaderConstantF(startRegister, constantData, count);
453 long Direct3DDevice9Ex::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count)
455 TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count)
    [all...]
Direct3DDevice9Ex.hpp 151 long __stdcall SetVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override;
152 long __stdcall GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override;
153 long __stdcall SetVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override;
154 long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override;
155 long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override;
156 long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override;
166 long __stdcall SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override;
167 long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override;
168 long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override;
169 long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override
    [all...]
Direct3DDevice9.hpp 114 long __stdcall GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override;
115 long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override;
116 long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override;
132 long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override;
133 long __stdcall GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override;
134 long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override;
156 long __stdcall SetPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override;
157 long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override;
158 long __stdcall SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override;
171 long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override
    [all...]
Direct3DDevice9.cpp     [all...]
Direct3DStateBlock9.cpp 688 void Direct3DStateBlock9::setPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count)
690 memcpy(&pixelShaderConstantB[startRegister], constantData, count * sizeof(int));
693 void Direct3DStateBlock9::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
695 memcpy(pixelShaderConstantF[startRegister], constantData, count * sizeof(float[4]));
698 void Direct3DStateBlock9::setPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count)
700 memcpy(pixelShaderConstantI[startRegister], constantData, count * sizeof(int[4]));
797 void Direct3DStateBlock9::setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count)
799 memcpy(&vertexShaderConstantB[startRegister], constantData, count * sizeof(int));
802 void Direct3DStateBlock9::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
804 memcpy(vertexShaderConstantF[startRegister], constantData, count * sizeof(float[4]))
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Device.hpp 66 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
71 void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
Device.cpp 430 void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
432 for(unsigned int i = 0; i < count && startRegister + i < FRAGMENT_UNIFORM_VECTORS; i++)
434 pixelShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0];
435 pixelShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1];
436 pixelShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2];
437 pixelShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3];
440 pixelShaderConstantsFDirty = max(startRegister + count, pixelShaderConstantsFDirty);
477 void Device::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
479 for(unsigned int i = 0; i < count && startRegister + i < VERTEX_UNIFORM_VECTORS; i++)
481 vertexShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp 56 void setPixelShaderConstant(unsigned int startRegister, const void *constantData, unsigned int count);
65 void setVertexShaderConstant(unsigned int startRegister, const void *constantData, unsigned int count);
Direct3DDevice8.hpp 109 long __stdcall GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsigned long constantCount) override;
118 long __stdcall GetVertexShaderConstant(unsigned long startRegister, void *constantData, unsigned long constantCount) override;
139 long __stdcall SetPixelShaderConstant(unsigned long startRegister, const void *constantData, unsigned long constantCount) override;
147 long __stdcall SetVertexShaderConstant(unsigned long startRegister, const void *constantData, unsigned long constantCount) override;
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 64 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
71 void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
Device.cpp 280 void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
282 for(unsigned int i = 0; i < count && startRegister + i < FRAGMENT_UNIFORM_VECTORS; i++)
284 pixelShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0];
285 pixelShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1];
286 pixelShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2];
287 pixelShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3];
290 pixelShaderConstantsFDirty = max(startRegister + count, pixelShaderConstantsFDirty);
371 void Device::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
373 for(unsigned int i = 0; i < count && startRegister + i < VERTEX_UNIFORM_VECTORS; i++)
375 vertexShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]
    [all...]
  /external/smali/smali/src/main/antlr/
smaliTreeWalker.g 678 register_range returns[int startRegister, int endRegister]
682 $startRegister = 0;
685 $startRegister = parseRegister_short($startReg.text);
687 $endRegister = $startRegister;
692 int registerCount = $endRegister-$startRegister+1;
    [all...]
  /external/smali/dexlib2/src/main/java/org/jf/dexlib2/writer/
InstructionFactory.java 70 Instruction makeInstruction3rc(@Nonnull Opcode opcode, int startRegister, int registerCount,
  /external/smali/baksmali/src/main/java/org/jf/baksmali/Adaptors/Format/
InstructionMethodItem.java 483 int startRegister = instruction.getStartRegister();
484 methodDef.registerFormatter.writeRegisterRange(writer, startRegister, startRegister+regCount-1);

Completed in 210 milliseconds

1 2