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    Searched refs:stdgl (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/OpenGL/compiler/preprocessor/
DirectiveHandlerBase.h 40 bool stdgl) = 0;
DirectiveParser.cpp 633 bool stdgl = token->text == "STDGL"; local
634 if (stdgl)
672 mDirectiveHandler->handlePragma(token->location, name, value, stdgl);
  /external/swiftshader/src/OpenGL/compiler/
DirectiveHandler.h 41 bool stdgl);
DirectiveHandler.cpp 58 bool stdgl)
60 static const std::string kSTDGL("STDGL");
67 if (stdgl || (name == kSTDGL))
69 // The STDGL pragma is used to reserve pragmas for use by future
ParseHelper.h 151 void handlePragmaDirective(const TSourceLoc &line, const char* name, const char* value, bool stdgl);
ParseHelper.cpp 1126 void TParseContext::handlePragmaDirective(const TSourceLoc &line, const char* name, const char* value, bool stdgl)
1129 mDirectiveHandler.handlePragma(loc, name, value, stdgl);
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