OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:stencilActive
(Results
1 - 8
of
8
) sorted by null
/external/swiftshader/src/Renderer/
QuadRasterizer.cpp
112
if(state.
stencilActive
)
164
if(!state.
stencilActive
&& state.depthTestActive && (state.depthCompareMode == DEPTH_LESSEQUAL || state.depthCompareMode == DEPTH_LESS)) // FIXME: Both modes ok?
309
if(state.
stencilActive
)
SetupProcessor.cpp
87
state.twoSidedStencil = context->
stencilActive
() && context->twoSidedStencil;
Context.hpp
343
bool
stencilActive
();
PixelProcessor.hpp
45
bool
stencilActive
: 1;
PixelProcessor.cpp
971
if(context->
stencilActive
())
973
state.
stencilActive
= true;
[
all
...]
Context.cpp
534
bool Context::
stencilActive
()
Renderer.cpp
477
if(pixelState.
stencilActive
)
[
all
...]
/external/swiftshader/src/Shader/
PixelRoutine.cpp
300
if(!state.
stencilActive
)
515
if(state.
stencilActive
)
731
if(!state.
stencilActive
)
[
all
...]
Completed in 97 milliseconds