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  /external/deqp/framework/common/
tcuRenderTarget.cpp 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples)
44 , m_stencilBits (stencilBits)
tcuRenderTarget.hpp 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
  /external/skqp/include/gpu/
GrBackendSurface.h 120 int stencilBits,
128 int stencilBits,
135 int stencilBits,
142 int stencilBits() const { return fStencilBits; }
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
181 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep);
254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep)
256 int endVal = 1<<stencilBits;
278 int stencilBits = renderTarget.getStencilBits();
280 int stencilStep = stencilBits == 8 ? 8 : 1;
281 int numStencilValues = (1<<stencilBits)/stencilStep + 1;
305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
184 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep);
257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep)
259 int endVal = 1<<stencilBits;
281 int stencilBits = renderTarget.getStencilBits();
283 int stencilStep = stencilBits == 8 ? 8 : 1;
284 int numStencilValues = (1<<stencilBits)/stencilStep + 1;
308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits)
    [all...]
  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)
75 *stencilBits = getNumStencilBits(combinedFormat);
136 const int stencilBits = getNumStencilBits(combinedFormat);
142 if (config.stencilBits != glu::RenderConfig::DONT_CARE &&
143 config.stencilBits != stencilBits)
221 int stencilBits = 0;
255 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits);
280 if (stencilBits > 0)
292 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples)
    [all...]
gluRenderConfig.hpp 89 int stencilBits;
106 , stencilBits (DONT_CARE)
gluRenderConfig.cpp 40 config->stencilBits == RenderConfig::DONT_CARE &&
108 config->stencilBits = stencilCfgs[ndx].stencilSize;
  /external/skia/src/gpu/
GrBackendSurface.cpp 154 int stencilBits,
159 , fStencilBits(stencilBits)
168 int stencilBits,
174 , fStencilBits(stencilBits)
182 int stencilBits,
187 , fStencilBits(stencilBits)
  /external/skqp/src/gpu/
GrBackendSurface.cpp 105 int stencilBits,
110 , fStencilBits(stencilBits)
119 int stencilBits,
125 , fStencilBits(stencilBits)
133 int stencilBits,
138 , fStencilBits(stencilBits)
  /external/skia/debugger/QT/
SkGLWidget.cpp 88 int stencilBits;
93 GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits);
99 stencilBits,
  /external/skqp/debugger/QT/
SkGLWidget.cpp 88 int stencilBits;
93 GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits);
99 stencilBits,
  /external/deqp/external/openglcts/modules/common/
glcConfigList.hpp 106 , stencilBits(stencilBits_)
120 , stencilBits(0)
133 deInt32 stencilBits;
  /external/skia/include/gpu/
GrBackendSurface.h 185 int stencilBits,
193 int stencilBits,
200 int stencilBits,
207 int stencilBits() const { return fStencilBits; }
  /external/skia/tools/sk_app/
WindowContext.h 54 int stencilBits() const { return fStencilBits; }
Window.cpp 125 int Window::stencilBits() const {
129 return fWindowContext->stencilBits();
  /external/skqp/tools/sk_app/
WindowContext.h 54 int stencilBits() const { return fStencilBits; }
Window.cpp 125 int Window::stencilBits() const {
129 return fWindowContext->stencilBits();
  /external/deqp/framework/platform/win32/
tcuWGL.hpp 123 int stencilBits;
151 , stencilBits (0)
  /external/deqp/framework/platform/ios/
tcuIOSPlatform.mm 220 int stencilBits = 0;
228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0)
256 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_STENCIL_SIZE, &stencilBits);
269 if (stencilBits > 0)
281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
  /external/mesa3d/src/mesa/main/
stencil.h 91 GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
  /external/skia/src/gpu/gl/
GrGLRenderTarget.cpp 69 int stencilBits) {
71 if (stencilBits) {
76 format.fStencilBits = stencilBits;
77 format.fTotalBits = stencilBits;
GrGLRenderTarget.h 40 int stencilBits);
  /external/skqp/src/gpu/gl/
GrGLRenderTarget.cpp 69 int stencilBits) {
71 if (stencilBits) {
76 format.fStencilBits = stencilBits;
77 format.fTotalBits = stencilBits;
GrGLRenderTarget.h 40 int stencilBits);

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