/external/deqp/framework/common/ |
tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) 44 , m_stencilBits (stencilBits)
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tcuRenderTarget.hpp | 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
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/external/skqp/include/gpu/ |
GrBackendSurface.h | 120 int stencilBits, 128 int stencilBits, 135 int stencilBits, 142 int stencilBits() const { return fStencilBits; }
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/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 181 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) 256 int endVal = 1<<stencilBits; 278 int stencilBits = renderTarget.getStencilBits(); 280 int stencilStep = stencilBits == 8 ? 8 : 1; 281 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 184 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) 259 int endVal = 1<<stencilBits; 281 int stencilBits = renderTarget.getStencilBits(); 283 int stencilStep = stencilBits == 8 ? 8 : 1; 284 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits) [all...] |
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) 75 *stencilBits = getNumStencilBits(combinedFormat); 136 const int stencilBits = getNumStencilBits(combinedFormat); 142 if (config.stencilBits != glu::RenderConfig::DONT_CARE && 143 config.stencilBits != stencilBits) 221 int stencilBits = 0; 255 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); 280 if (stencilBits > 0) 292 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples) [all...] |
gluRenderConfig.hpp | 89 int stencilBits; 106 , stencilBits (DONT_CARE)
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gluRenderConfig.cpp | 40 config->stencilBits == RenderConfig::DONT_CARE && 108 config->stencilBits = stencilCfgs[ndx].stencilSize;
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/external/skia/src/gpu/ |
GrBackendSurface.cpp | 154 int stencilBits, 159 , fStencilBits(stencilBits) 168 int stencilBits, 174 , fStencilBits(stencilBits) 182 int stencilBits, 187 , fStencilBits(stencilBits)
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/external/skqp/src/gpu/ |
GrBackendSurface.cpp | 105 int stencilBits, 110 , fStencilBits(stencilBits) 119 int stencilBits, 125 , fStencilBits(stencilBits) 133 int stencilBits, 138 , fStencilBits(stencilBits)
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/external/skia/debugger/QT/ |
SkGLWidget.cpp | 88 int stencilBits; 93 GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); 99 stencilBits,
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/external/skqp/debugger/QT/ |
SkGLWidget.cpp | 88 int stencilBits; 93 GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); 99 stencilBits,
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/external/deqp/external/openglcts/modules/common/ |
glcConfigList.hpp | 106 , stencilBits(stencilBits_) 120 , stencilBits(0) 133 deInt32 stencilBits;
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/external/skia/include/gpu/ |
GrBackendSurface.h | 185 int stencilBits, 193 int stencilBits, 200 int stencilBits, 207 int stencilBits() const { return fStencilBits; }
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/external/skia/tools/sk_app/ |
WindowContext.h | 54 int stencilBits() const { return fStencilBits; }
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Window.cpp | 125 int Window::stencilBits() const { 129 return fWindowContext->stencilBits();
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/external/skqp/tools/sk_app/ |
WindowContext.h | 54 int stencilBits() const { return fStencilBits; }
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Window.cpp | 125 int Window::stencilBits() const { 129 return fWindowContext->stencilBits();
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/external/deqp/framework/platform/win32/ |
tcuWGL.hpp | 123 int stencilBits; 151 , stencilBits (0)
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 220 int stencilBits = 0; 228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0) 256 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_STENCIL_SIZE, &stencilBits); 269 if (stencilBits > 0) 281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
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/external/mesa3d/src/mesa/main/ |
stencil.h | 91 GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
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/external/skia/src/gpu/gl/ |
GrGLRenderTarget.cpp | 69 int stencilBits) { 71 if (stencilBits) { 76 format.fStencilBits = stencilBits; 77 format.fTotalBits = stencilBits;
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GrGLRenderTarget.h | 40 int stencilBits);
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/external/skqp/src/gpu/gl/ |
GrGLRenderTarget.cpp | 69 int stencilBits) { 71 if (stencilBits) { 76 format.fStencilBits = stencilBits; 77 format.fTotalBits = stencilBits;
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GrGLRenderTarget.h | 40 int stencilBits);
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