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    Searched refs:subroutine_names (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cShaderSubroutineTests.cpp 2848 static const GLchar* subroutine_names[] = { "inverse_order", "negate", "inverse", "square" }; local
3901 static const GLchar* subroutine_names[4][2] = { local
4072 message << "Function: " << subroutine_names[0][subroutine_combination[0]] << "( "; local
4085 message << "Function: " << subroutine_names[1][subroutine_combination[1]] << "( "; local
4096 message << "Function: " << subroutine_names[2][subroutine_combination[2]] << "( "; local
4111 message << "Function: " << subroutine_names[3][subroutine_combination[3]] << "( "; local
4465 static const GLchar* subroutine_names[] = { local
5207 static const GLchar* subroutine_names[] = { local
5575 static const GLchar* subroutine_names[][2] = { { "discard_yes", "discard_no" }, local
6023 static const GLchar* subroutine_names[] = { "increment_two", "decrement_three", "read_one" }; local
6214 static const GLchar* subroutine_names[] = { "left_to_right", "right_to_left" }; local
6436 static const GLchar* subroutine_names[] = { "increment", "decrement" }; local
7569 static const GLchar* subroutine_names[][2] = { { "invert", "increment" }, { "div_by_2", "decrement" } }; local
10318 static const GLchar* subroutine_names[] = { "add", "multiply" }; local
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gl4cShaderSubroutineTests.hpp 451 bool inspectProgramResourceiv(glw::GLuint program_id, const glw::GLchar** subroutine_names,
458 bool inspectActiveSubroutineName(glw::GLuint program_id, const glw::GLchar** subroutine_names) const;
460 bool inspectSubroutineBinding(glw::GLuint program_id, const glw::GLchar** subroutine_names,
492 void logError(const glw::GLchar* subroutine_names[4][2], const glw::GLuint subroutine_combination[4],
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